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diff --git a/tqtinterface/qt4/tools/designer/examples/opengl/glwidget.cpp b/tqtinterface/qt4/tools/designer/examples/opengl/glwidget.cpp
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--- a/tqtinterface/qt4/tools/designer/examples/opengl/glwidget.cpp
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-/**********************************************************************
-**
-** Copyright (C) 2000-2008 Trolltech ASA. All rights reserved.
-**
-** This file is part of TQt Designer.
-**
-** This file may be used under the terms of the GNU General
-** Public License versions 2.0 or 3.0 as published by the Free
-** Software Foundation and appearing in the files LICENSE.GPL2
-** and LICENSE.GPL3 included in the packaging of this file.
-** Alternatively you may (at your option) use any later version
-** of the GNU General Public License if such license has been
-** publicly approved by Trolltech ASA (or its successors, if any)
-** and the KDE Free TQt Foundation.
-**
-** Please review the following information to ensure GNU General
-** Public Licensing requirements will be met:
-** http://trolltech.com/products/qt/licenses/licensing/opensource/.
-** If you are unsure which license is appropriate for your use, please
-** review the following information:
-** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
-** or contact the sales department at sales@trolltech.com.
-**
-** Licensees holding valid TQt Commercial licenses may use this file in
-** accordance with the TQt Commercial License Agreement provided with
-** the Software.
-**
-** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
-** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
-** herein.
-**
-**********************************************************************/
-
-#include "glwidget.h"
-
-/*!
- Create a GLWidget widget
-*/
-
-GLWidget::GLWidget( TQWidget* parent, const char* name )
- : TQGLWidget( parent, name )
-{
- xrot = yrot = zrot = 25; // default object rotation
- scale_ = 1.25; // default object scale
- object = 0;
-}
-
-/*!
- Release allocated resources
-*/
-
-GLWidget::~GLWidget()
-{
- glDeleteLists( object, 1 );
-}
-
-
-/*!
- Paint the box. The actual openGL commands for drawing the box are
- performed here.
-*/
-
-void GLWidget::paintGL()
-{
- glClear( GL_COLOR_BUFFER_BIT );
-
- glLoadIdentity();
- glTranslatef( 0.0, 0.0, -10.0 );
- glScalef( scale_, scale_, scale_ );
-
- glRotatef( xrot, 1.0, 0.0, 0.0 );
- glRotatef( yrot, 0.0, 1.0, 0.0 );
- glRotatef( zrot, 0.0, 0.0, 1.0 );
-
- glCallList( object );
-}
-
-/*!
- Set up the OpenGL rendering state, and define display list
-*/
-
-void GLWidget::initializeGL()
-{
- qglClearColor( black ); // Let OpenGL clear to black
- object = makeObject(); // Generate an OpenGL display list
- glShadeModel( GL_FLAT );
-}
-
-
-
-/*!
- Set up the OpenGL view port, matrix mode, etc.
-*/
-
-void GLWidget::resizeGL( int w, int h )
-{
- glViewport( 0, 0, (GLint)w, (GLint)h );
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
- glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 15.0 );
- glMatrixMode( GL_MODELVIEW );
-}
-
-
-/*!
- Generate an OpenGL display list for the object to be shown, i.e. the box
-*/
-
-GLuint GLWidget::makeObject()
-{
- GLuint list;
-
- list = glGenLists( 1 );
-
- glNewList( list, GL_COMPILE );
-
- qglColor( white ); // Shorthand for glColor3f or glIndex
-
- glLineWidth( 2.0 );
-
- glBegin( GL_LINE_LOOP );
- glVertex3f( 1.0f, 0.5f, -0.4f );
- glVertex3f( 1.0f, -0.5f, -0.4f );
- glVertex3f( -1.0f, -0.5f, -0.4f );
- glVertex3f( -1.0f, 0.5f, -0.4f );
- glEnd();
-
- glBegin( GL_LINE_LOOP );
- glVertex3f( 1.0f, 0.5f, 0.4f );
- glVertex3f( 1.0f, -0.5f, 0.4f );
- glVertex3f( -1.0f, -0.5f, 0.4f );
- glVertex3f( -1.0f, 0.5f, 0.4f );
- glEnd();
-
- glBegin( GL_LINES );
- glVertex3f( 1.0f, 0.5f, -0.4f ); glVertex3f( 1.0f, 0.5f, 0.4f );
- glVertex3f( 1.0f, -0.5f, -0.4f ); glVertex3f( 1.0f, -0.5f, 0.4f );
- glVertex3f( -1.0f, -0.5f, -0.4f ); glVertex3f( -1.0f, -0.5f, 0.4f );
- glVertex3f( -1.0f, 0.5f, -0.4f ); glVertex3f( -1.0f, 0.5f, 0.4f );
- glEnd();
-
- glEndList();
-
- return list;
-}
-
-void GLWidget::setXRot( double x )
-{
- xrot = x;
- update();
-}
-
-void GLWidget::setYRot( double y )
-{
- yrot = y;
- update();
-}
-
-void GLWidget::setZRot( double z )
-{
- zrot = z;
- update();
-}
-
-void GLWidget::setScale( double s )
-{
- scale_ = s;
- update();
-}