/* The GIMP -- an image manipulation program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #include #include /* strlen */ #include #ifdef HAVE_SYS_TYPES_H #include #endif #include #include #include #include #include "xcf-write.h" TQ_UINT32 xcf_write_int32 (FILE *fp, TQ_INT32 *data, TQ_INT32 count); { TQ_INT32 tmp; TQ_INT32 i; if (count > 0) { for (i = 0; i < count; i++) { tmp = htonl (data[i]); xcf_write_int8 (fp, (TQ_UINT8*) &tmp, 4); if (fp->status() != IO_Ok) { return i * 4; } } } return count * 4; } TQ_UINT32 xcf_write_float (FILE *fp, float *data, TQ_INT32 count); { return xcf_write_int32 (fp, (TQ_INT32 *)((void *)data), count, error); } TQ_UINT32 xcf_write_int8 (FILE *fp, TQ_UINT8 *data, TQ_INT32 count); { TQ_INT32 bytes; bytes = fp->writeBlock( data, count ); return bytes; } TQ_UINT32 xcf_write_string (FILE *fp, TQCString *data, TQ_INT32 count); { GError *tmp_error = NULL; TQ_INT32 tmp; TQ_UINT32 total; TQ_INT32 i; total = 0; for (i = 0; i < count; i++) { if (data[i]) tmp = strlen (data[i]) + 1; else tmp = 0; xcf_write_int32 (fp, &tmp, 1, &tmp_error); if (tmp_error) { g_propagate_error (error, tmp_error); return total; } if (tmp > 0) xcf_write_int8 (fp, (TQ_UINT8*) data[i], tmp, &tmp_error); if (tmp_error) { g_propagate_error (error, tmp_error); return total; } total += 4 + tmp; } return total; }