/*************************************************************************** * Copyright (C) 2004 by David Saxton * * david@bluehaze.org * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * ***************************************************************************/ #ifndef EXTERNALCONNECTION_H #define EXTERNALCONNECTION_H #include /** For connecting to something "outside" - e.g. a mechanical component, or as part of a circuit part @author David Saxton */ class ExternalConnection : public Component { public: ExternalConnection( ICNDocument *icnDocument, bool newItem, const char *id = 0L ); ~ExternalConnection(); static Item* construct( ItemDocument *itemDocument, bool newItem, const char *id ); static LibraryItem *libraryItem(); private: void dataChanged(); virtual void drawShape( TQPainter &p ); }; #endif