/*************************************************************************** * Copyright (C) 2005 by David Saxton * * david@bluehaze.org * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * ***************************************************************************/ #ifndef CHASSISCIRCULAR2_H #define CHASSISCIRCULAR2_H #include "mechanicsitem.h" /** @short Mechanics Framework, circular base, two wheels @author David Saxton */ class ChassisCircular2 : public MechanicsItem { public: ChassisCircular2( MechanicsDocument *mechanicsDocument, bool newItem, const char *id = 0l ); ~ChassisCircular2(); static Item* construct( ItemDocument *itemDocument, bool newItem, const char *id ); static LibraryItem *libraryItem(); virtual void advance( int phase ); protected: virtual void itemResized(); void drawShape( TQPainter &p ); double m_theta1; // Angle of rotation of wheel 1 (used for drawing) double m_theta2; // Angle of rotation of wheel 1 (used for drawing) TQRect m_wheel1Pos; // Position of first wheel, with respect to top left of item TQRect m_wheel2Pos; // Position of second wheel, with respect to top left of item }; #endif