/*************************************************************************** * Copyright (C) 2005 by Joris Guisson * * joris.guisson@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * ***************************************************************************/ #include #include #include #include #include #include "chunkcounter.h" #include "chunkselector.h" #include "chunkmanager.h" #include "downloader.h" #include "peerdownloader.h" #include "globals.h" #include "peer.h" #include "peermanager.h" namespace bt { struct RareCmp { ChunkManager & cman; ChunkCounter & cc; bool warmup; RareCmp(ChunkManager & cman,ChunkCounter & cc,bool warmup) : cman(cman),cc(cc),warmup(warmup) {} bool operator()(Uint32 a,Uint32 b) { // do some sanity checks if (a >= cman.getNumChunks() || b >= cman.getNumChunks()) return false; // the sorting is done on two criteria, priority and rareness Priority pa = cman.getChunk(a)->getPriority(); Priority pb = cman.getChunk(b)->getPriority(); if (pa == pb) return normalCmp(a,b); // if both have same priority compare on rareness else if (pa > pb) // pa has priority over pb, so select pa return true; else // pb has priority over pa, so select pb return false; } bool normalCmp(Uint32 a,Uint32 b) { // during warmup mode choose most common chunks if (!warmup) return cc.get(a) < cc.get(b); else return cc.get(a) > cc.get(b); } }; ChunkSelector::ChunkSelector(ChunkManager & cman,Downloader & downer,PeerManager & pman) : cman(cman),downer(downer),pman(pman) { std::vector tmp; for (Uint32 i = 0;i < cman.getNumChunks();i++) { if (!cman.getBitSet().get(i)) { tmp.push_back(i); } } std::random_shuffle(tmp.begin(),tmp.end()); // std::list does not support random_shuffle so we use a vector as a temporary storage // for the random_shuffle chunks.insert(chunks.begin(),tmp.begin(),tmp.end()); sort_timer.update(); } ChunkSelector::~ChunkSelector() {} bool ChunkSelector::select(PeerDownloader* pd,Uint32 & chunk) { const BitSet & bs = cman.getBitSet(); // sort the chunks every 2 seconds if (sort_timer.getElapsedSinceUpdate() > 2000) { bool warmup = cman.getNumChunks() - cman.chunksLeft() <= 4; // dataChecked(bs); chunks.sort(RareCmp(cman,pman.getChunkCounter(),warmup)); sort_timer.update(); } std::list::iterator itr = chunks.begin(); while (itr != chunks.end()) { Uint32 i = *itr; Chunk* c = cman.getChunk(*itr); // if we have the chunk remove it from the list if (bs.get(i)) { std::list::iterator tmp = itr; itr++; chunks.erase(tmp); } else { // pd has to have the selected chunk and it needs to be not excluded if (pd->hasChunk(i) && !downer.areWeDownloading(i) && !c->isExcluded() && !c->isExcludedForDownloading()) { // we have a chunk chunk = i; return true; } itr++; } } return false; } void ChunkSelector::dataChecked(const BitSet & ok_chunks) { for (Uint32 i = 0;i < ok_chunks.getNumBits();i++) { bool in_chunks = std::find(chunks.begin(),chunks.end(),i) != chunks.end(); if (in_chunks && ok_chunks.get(i)) { // if we have the chunk, remove it from the chunks list chunks.remove(i); } else if (!in_chunks && !ok_chunks.get(i)) { // if we don't have the chunk, add it to the list if it wasn't allrready in there chunks.push_back(i); } } } void ChunkSelector::reincluded(Uint32 from, Uint32 to) { // lets do a safety check first if (from >= cman.getNumChunks() || to >= cman.getNumChunks()) { Out(SYS_DIO|LOG_NOTICE) << "Internal error in chunkselector" << endl; return; } for (Uint32 i = from;i <= to;i++) { bool in_chunks = std::find(chunks.begin(),chunks.end(),i) != chunks.end(); if (!in_chunks && cman.getChunk(i)->getStatus() != Chunk::ON_DISK) { // Out(SYS_DIO|LOG_DEBUG) << "ChunkSelector::reIncluded " << i << endl; chunks.push_back(i); } } } void ChunkSelector::reinsert(Uint32 chunk) { bool in_chunks = std::find(chunks.begin(),chunks.end(),chunk) != chunks.end(); if (!in_chunks) chunks.push_back(chunk); } }