From bd0f3345a938b35ce6a12f6150373b0955b8dd12 Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Sun, 10 Jul 2011 15:24:15 -0500 Subject: Add Qt3 development HEAD version --- examples/canvas/blendshadow.cpp | 53 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 53 insertions(+) create mode 100644 examples/canvas/blendshadow.cpp (limited to 'examples/canvas/blendshadow.cpp') diff --git a/examples/canvas/blendshadow.cpp b/examples/canvas/blendshadow.cpp new file mode 100644 index 0000000..44a7e5d --- /dev/null +++ b/examples/canvas/blendshadow.cpp @@ -0,0 +1,53 @@ +#include +#include + +static inline int blendComponent( int v, int av, int s, int as ) +{ + return as*s + av*v -(av*as*s)/255; +} + +static inline QRgb blendShade( QRgb v, QRgb s ) +{ + //shadow image is already reduced and blurred + int as = qAlpha(s); + int av = qAlpha(v); + if ( as == 0 || av == 255 ) + return v; + + int a = as + av -(as*av)/255; + + int r = blendComponent( qRed(v),av, qRed(s), as)/a; + int g = blendComponent( qGreen(v),av, qGreen(s), as)/a; + int b = blendComponent( qBlue(v),av, qBlue(s), as)/a; + + return qRgba(r,g,b,a); +} + + + +int main( int*, char**) +{ + QImage image( "out.png" ); + image.convertDepth( 32 ); + QImage shade( "outshade.png" ); + shade.convertDepth( 32 ); + int dx = 10; + int dy = 5; + + int w = image.width(); + int h = image.height(); + + QImage img( w+dx, h+dy, 32 ); + img.setAlphaBuffer( TRUE ); + + for ( int y = 0; y < h+dy; y++ ) { + for ( int x = 0; x < w+dx; x++ ) { + QRgb sh = (x