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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-06-11 04:58:26 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-06-11 04:58:26 +0000
commit838baf3f99ec5ab81b063eb5449a3381d860f377 (patch)
treedd31abcfde08ca92e4623b8f50b3d762a87c997a /konquest/gameenddlg.cc
parent2bf598bafa22fac4126fc8842df6b0119aadc0e9 (diff)
downloadtdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.tar.gz
tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.zip
TQt4 port kdegames
This enables compilation under both Qt3 and Qt4 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1236074 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'konquest/gameenddlg.cc')
-rw-r--r--konquest/gameenddlg.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/konquest/gameenddlg.cc b/konquest/gameenddlg.cc
index 2295acd9..2c31869e 100644
--- a/konquest/gameenddlg.cc
+++ b/konquest/gameenddlg.cc
@@ -11,23 +11,23 @@
#include "gameenddlg.h"
#include "gameenddlg.moc"
-GameEndDlg::GameEndDlg( TQWidget *parent )
+GameEndDlg::GameEndDlg( TQWidget *tqparent )
: KDialogBase( i18n("Out of Turns"),
KDialogBase::Yes|KDialogBase::No, KDialogBase::Yes, KDialogBase::No,
- parent, "end_game_dialog", true, true )
+ tqparent, "end_game_dialog", true, true )
{
TQVBox *page = makeVBoxMainWidget();
// Create controls
TQLabel *label1 = new TQLabel( i18n("This is the last turn.\nDo you wish to add extra turns?")+"\n\n", page );
- label1->setAlignment( AlignCenter );
+ label1->tqsetAlignment( AlignCenter );
turnCountLbl = new TQLabel( page );
turnCount = new TQSlider( 1, 40, 1, 5, Qt::Horizontal, page );
- KGuiItem addTurns(i18n("&Add Turns"), TQString::null, TQString::null,
+ KGuiItem addTurns(i18n("&Add Turns"), TQString(), TQString(),
i18n("Add the specified number of turns to the game and continue playing."));
- KGuiItem gameOver(i18n("&Game Over"), TQString::null, TQString::null,
+ KGuiItem gameOver(i18n("&Game Over"), TQString(), TQString(),
i18n("Terminate the current game."));
setButtonGuiItem(KDialogBase::Yes, addTurns);
@@ -71,6 +71,6 @@ GameEndDlg::extraTurns()
void
GameEndDlg::turnCountChange( int newTurnCount )
{
- TQString newLbl = i18n("Extra turns: %1").arg( newTurnCount );
+ TQString newLbl = i18n("Extra turns: %1").tqarg( newTurnCount );
turnCountLbl->setText( newLbl);
}