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authorMavridis Philippe <mavridisf@gmail.com>2024-08-07 19:13:02 +0300
committerMavridis Philippe <mavridisf@gmail.com>2024-08-07 19:23:24 +0300
commit04b5a62b8d9f5ff8240f25361046f2a5d58e8262 (patch)
tree98b126454cdf68d544e138d7e8b31d5fd45b72c2 /kue/localplayer.h
parent83ba00b7e569587d50383ff06a70148042ca780e (diff)
downloadtdegames-feat/kue.tar.gz
tdegames-feat/kue.zip
Add Kue billiards gamefeat/kue
Signed-off-by: Mavridis Philippe <mavridisf@gmail.com>
Diffstat (limited to 'kue/localplayer.h')
-rw-r--r--kue/localplayer.h40
1 files changed, 40 insertions, 0 deletions
diff --git a/kue/localplayer.h b/kue/localplayer.h
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--- /dev/null
+++ b/kue/localplayer.h
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+#ifndef _LOCALPLAYER_H
+#define _LOCALPLAYER_H
+
+#include <tqstring.h>
+#include <tqcolor.h>
+
+#include "player.h"
+#include "interface.h"
+#include "main.h"
+
+
+class KueLocalPlayer : public KuePlayer {
+ TQ_OBJECT
+ public:
+ KueLocalPlayer(TQString name = TQString::null, TQColor = TQt::white);
+ ~KueLocalPlayer() {}
+
+ // Rules' functions
+ void placeBilliard(int index, const KueBilliard &b, double line, TQObject *dest = 0, const char *slot = 0);
+ void takeShot(int billiard, bool forward_only = false, TQObject *dest = 0, const char *slot = 0);
+
+ protected slots:
+ // Called by the interface when the user has decided on a cue location
+ void billiardPlaced(point &location);
+ // Called by the interface when the user is deciding on a cue location
+ void previewBilliardPlace(point &location);
+ void shotTaken(vector &velocity);
+
+ protected:
+ void callBack();
+
+ TQObject *_dest;
+ const char *_dest_slot;
+ TQColor _color;
+
+ double _radius;
+ int _index;
+};
+
+#endif