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-rw-r--r--libtdegames/kgame/dialogs/kgamedialog.h2
-rw-r--r--libtdegames/kgame/dialogs/kgamedialogconfig.h4
2 files changed, 3 insertions, 3 deletions
diff --git a/libtdegames/kgame/dialogs/kgamedialog.h b/libtdegames/kgame/dialogs/kgamedialog.h
index 2530d665..cc123457 100644
--- a/libtdegames/kgame/dialogs/kgamedialog.h
+++ b/libtdegames/kgame/dialogs/kgamedialog.h
@@ -301,7 +301,7 @@ protected slots:
/**
* Called when the ADMIN status of this KGame client changes. See
* KGameNetwork::signalAdminStatusChanged
- * @param isAdmin TRUE if this client is now the ADMIN otherwise FALSE
+ * @param isAdmin true if this client is now the ADMIN otherwise false
**/
void setAdmin(bool isAdmin);
diff --git a/libtdegames/kgame/dialogs/kgamedialogconfig.h b/libtdegames/kgame/dialogs/kgamedialogconfig.h
index 24f40949..6d1f9586 100644
--- a/libtdegames/kgame/dialogs/kgamedialogconfig.h
+++ b/libtdegames/kgame/dialogs/kgamedialogconfig.h
@@ -122,7 +122,7 @@ public:
KPlayer* owner() const;
/**
- * @return True if the owner is ADMIN otherwise FALSE. See also
+ * @return True if the owner is ADMIN otherwise false. See also
* @ref setAdmin
**/
bool admin() const;
@@ -157,7 +157,7 @@ public:
*
* @param parent Parent widget for this dialog.
* @param initializeGUI If you really don't want to use the
- * predefined widget and/or layout use FALSE here. Note that then none
+ * predefined widget and/or layout use false here. Note that then none
* of the predefined widgets (currently only the name of the player)
* will exist anymore.
*