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Diffstat (limited to 'twin4/twin4/twin4.cpp')
-rw-r--r--twin4/twin4/twin4.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/twin4/twin4/twin4.cpp b/twin4/twin4/twin4.cpp
index aa8df6c5..8500c2e6 100644
--- a/twin4/twin4/twin4.cpp
+++ b/twin4/twin4/twin4.cpp
@@ -17,7 +17,7 @@
// include files for QT
#include <tqstring.h>
-#include <layout.h>
+#include <tqlayout.h>
#include <tqhgroupbox.h>
#include <tqvbox.h>
#include <tqradiobutton.h>
@@ -138,7 +138,7 @@ Kwin4App::Kwin4App(TQWidget *parent, const char *name) : KMainWindow(parent,name
void Kwin4App::checkMenus(CheckFlags menu)
{
bool localgame=(!doc->isNetwork());
- bool isRunning = (doc->gameStatus()==KGame::Run);
+ bool isRunning = (doc->gametqStatus()==KGame::Run);
if (!menu || (menu&CheckFileMenu))
{
changeAction("hint", !(!isRunning && localgame));
@@ -338,11 +338,11 @@ void Kwin4App::slotSaveGame()
void Kwin4App::newGame()
{
// End the intro if it is running
- doc->setGameStatus(Kwin4Doc::End);
+ doc->setGametqStatus(Kwin4Doc::End);
// Init the board and Clear the old game out
- doc->setGameStatus(Kwin4Doc::Init);
+ doc->setGametqStatus(Kwin4Doc::Init);
// Run it
- doc->setGameStatus(Kwin4Doc::Run);
+ doc->setGametqStatus(Kwin4Doc::Run);
}
/**
@@ -360,7 +360,7 @@ void Kwin4App::slotNewGame()
*/
void Kwin4App::endGame()
{
- doc->setGameStatus(Kwin4Doc::Abort);
+ doc->setGametqStatus(Kwin4Doc::Abort);
}
/**
@@ -453,7 +453,7 @@ void Kwin4App::EndGame(TABLE mode)
*/
void Kwin4App::slotStatusNames(){
TQString msg;
- if (!(doc->gameStatus()==KGame::Run))
+ if (!(doc->gametqStatus()==KGame::Run))
msg=i18n("No game ");
else if (doc->QueryCurrentPlayer()==Gelb)
msg=TQString(" ")+doc->QueryName(Gelb)+ i18n(" - Yellow ");
@@ -480,7 +480,7 @@ void Kwin4App::slotNetworkBroken(int /*id*/, int oldstatus ,KGame * /*game */)
doc->getPlayer(doc->QueryCurrentPlayer())->setTurn(true,true);
KMessageBox::information(this,i18n("The network game ended!\n"));
- doc->setGameStatus(oldstatus);
+ doc->setGametqStatus(oldstatus);
}
/**
@@ -509,7 +509,7 @@ void Kwin4App::slotGameOver(int status, KPlayer * p, KGame * /*me*/)
EndGame(TWin);
else
EndGame(TLost);
- TQString msg=i18n("%1 won the game. Please restart next round.").arg(doc->QueryName(((FARBE)p->userId())));
+ TQString msg=i18n("%1 won the game. Please restart next round.").tqarg(doc->QueryName(((FARBE)p->userId())));
slotStatusMsg(msg);
}
else if (status==2) // Abort
@@ -527,7 +527,7 @@ void Kwin4App::slotGameOver(int status, KPlayer * p, KGame * /*me*/)
void Kwin4App::slotInitNetwork()
{
- if (doc->gameStatus()==Kwin4Doc::Intro) doc->setGameStatus(Kwin4Doc::Pause);
+ if (doc->gametqStatus()==Kwin4Doc::Intro) doc->setGametqStatus(Kwin4Doc::Pause);
TQString host = Prefs::host();
int port=Prefs::port();
@@ -539,7 +539,7 @@ void Kwin4App::slotInitNetwork()
dlg.networkConfig()->setDiscoveryInfo("_twin4._tcp",Prefs::gamename());
TQVBox *box=dlg.configPage(KGameDialog::NetworkConfig);
- TQVBoxLayout *l=(TQVBoxLayout *)(box->layout());
+ TQVBoxLayout *l=(TQVBoxLayout *)(box->tqlayout());
mColorGroup=new TQVButtonGroup(box);
connect(mColorGroup, TQT_SIGNAL(clicked(int)), TQT_TQOBJECT(this), TQT_SLOT(slotRemoteChanged(int)));