From 576eb4299a00bc053db35414406f46372a0f70f2 Mon Sep 17 00:00:00 2001 From: tpearson Date: Sat, 31 Jul 2010 19:42:31 +0000 Subject: Trinity Qt initial conversion git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1157643 283d02a7-25f6-0310-bc7c-ecb5cbfe19da --- kpat/card.cpp | 26 +++--- kpat/card.h | 18 ++-- kpat/cardmaps.cpp | 46 +++++------ kpat/cardmaps.h | 18 ++-- kpat/dealer.cpp | 218 ++++++++++++++++++++++++------------------------- kpat/dealer.h | 64 +++++++-------- kpat/fortyeight.cpp | 14 ++-- kpat/fortyeight.h | 6 +- kpat/freecell.cpp | 32 ++++---- kpat/freecell.h | 6 +- kpat/gamestatsimpl.cpp | 18 ++-- kpat/gamestatsimpl.h | 2 +- kpat/golf.cpp | 8 +- kpat/golf.h | 2 +- kpat/grandf.cpp | 6 +- kpat/grandf.h | 4 +- kpat/gypsy.cpp | 2 +- kpat/hint.h | 2 +- kpat/klondike.cpp | 6 +- kpat/mod3.cpp | 2 +- kpat/napoleon.cpp | 2 +- kpat/pile.cpp | 28 +++---- kpat/pile.h | 8 +- kpat/pwidget.cpp | 154 +++++++++++++++++----------------- kpat/pwidget.h | 12 +-- kpat/spider.cpp | 8 +- kpat/spider.h | 4 +- 27 files changed, 358 insertions(+), 358 deletions(-) (limited to 'kpat') diff --git a/kpat/card.cpp b/kpat/card.cpp index 983a901d..a6529bd1 100644 --- a/kpat/card.cpp +++ b/kpat/card.cpp @@ -21,7 +21,7 @@ #include #include -#include +#include #include @@ -38,14 +38,14 @@ static const char *rank_names[] = {"Ace", "Two", "Three", "Four", "Five", "Six" const int Card::RTTI = 1001; -Card::Card( Rank r, Suit s, QCanvas* _parent ) - : QCanvasRectangle( _parent ), +Card::Card( Rank r, Suit s, TQCanvas* _parent ) + : TQCanvasRectangle( _parent ), m_suit( s ), m_rank( r ), m_source(0), scaleX(1.0), scaleY(1.0), tookDown(false) { // Set the name of the card // FIXME: i18n() - m_name = QString("%1 %2").arg(suit_names[s-1]).arg(rank_names[r-1]).utf8(); + m_name = TQString("%1 %2").arg(suit_names[s-1]).arg(rank_names[r-1]).utf8(); // Default for the card is face up, standard size. m_faceup = true; @@ -77,7 +77,7 @@ Card::~Card() // Return the pixmap of the card // -QPixmap Card::pixmap() const +TQPixmap Card::pixmap() const { return cardMap::self()->image( m_rank, m_suit ); } @@ -96,9 +96,9 @@ void Card::turn( bool _faceup ) // Draw the card on the painter 'p'. // -void Card::draw( QPainter &p ) +void Card::draw( TQPainter &p ) { - QPixmap side; + TQPixmap side; // Get the image to draw (front / back) if( isFaceUp() ) @@ -108,7 +108,7 @@ void Card::draw( QPainter &p ) // Rescale the image if necessary. if (scaleX <= 0.98 || scaleY <= 0.98) { - QWMatrix s; + TQWMatrix s; s.scale( scaleX, scaleY ); side = side.xForm( s ); int xoff = side.width() / 2; @@ -122,7 +122,7 @@ void Card::draw( QPainter &p ) void Card::moveBy(double dx, double dy) { - QCanvasRectangle::moveBy(dx, dy); + TQCanvasRectangle::moveBy(dx, dy); } @@ -215,7 +215,7 @@ int Card::Hz = 0; void Card::setZ(double z) { - QCanvasRectangle::setZ(z); + TQCanvasRectangle::setZ(z); if (z > Hz) Hz = int(z); } @@ -293,7 +293,7 @@ void Card::flipTo(int x2, int y2, int steps) // Advance a card animation one step. This function adds flipping of -// the card to the translation animation that QCanvasRectangle offers. +// the card to the translation animation that TQCanvasRectangle offers. // void Card::advance(int stage) { @@ -322,7 +322,7 @@ void Card::advance(int stage) } // Animate the translation of the card. - QCanvasRectangle::advance(stage); + TQCanvasRectangle::advance(stage); } @@ -344,7 +344,7 @@ void Card::setAnimated(bool anim) setZ(m_destZ); } - QCanvasRectangle::setAnimated(anim); + TQCanvasRectangle::setAnimated(anim); } diff --git a/kpat/card.h b/kpat/card.h index 61f07399..8ec96bb9 100644 --- a/kpat/card.h +++ b/kpat/card.h @@ -27,7 +27,7 @@ #ifndef PATIENCE_CARD #define PATIENCE_CARD -#include +#include // The following classes are defined in other headers: class cardPos; @@ -38,14 +38,14 @@ class Card; // A list of cards. Used in many places. -typedef QValueList CardList; +typedef TQValueList CardList; // In kpat, a Card is an object that has at least two purposes: // - It has card properties (Suit, Rank, etc) -// - It is a graphic entity on a QCanvas that can be moved around. +// - It is a graphic entity on a TQCanvas that can be moved around. // -class Card: public QObject, public QCanvasRectangle { +class Card: public TQObject, public TQCanvasRectangle { Q_OBJECT public: @@ -53,19 +53,19 @@ public: enum Rank { None = 0, Ace = 1, Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten, Jack, Queen, King }; - Card( Rank r, Suit s, QCanvas *parent=0); + Card( Rank r, Suit s, TQCanvas *parent=0); virtual ~Card(); // Properties of the card. Suit suit() const { return m_suit; } Rank rank() const { return m_rank; } - const QString name() const { return m_name; } + const TQString name() const { return m_name; } // Some basic tests. bool isRed() const { return m_suit==Diamonds || m_suit==Hearts; } bool isFaceUp() const { return m_faceup; } - QPixmap pixmap() const; + TQPixmap pixmap() const; void turn(bool faceup = true); @@ -95,14 +95,14 @@ signals: void stoped(Card *c); protected: - void draw( QPainter &p ); // Redraw the card. + void draw( TQPainter &p ); // Redraw the card. void advance(int stage); private: // The card values. Suit m_suit; Rank m_rank; - QString m_name; + TQString m_name; // Grapics properties. bool m_faceup; // True if card lies with the face up. diff --git a/kpat/cardmaps.cpp b/kpat/cardmaps.cpp index 5a2decae..563f4bfe 100644 --- a/kpat/cardmaps.cpp +++ b/kpat/cardmaps.cpp @@ -21,7 +21,7 @@ #include #include -#include +#include #include @@ -35,7 +35,7 @@ #include #include "version.h" #include -#include +#include #include #include #include @@ -44,7 +44,7 @@ cardMap *cardMap::_self = 0; static KStaticDeleter cms; -cardMap::cardMap(const QColor &dim) : dimcolor(dim) +cardMap::cardMap(const TQColor &dim) : dimcolor(dim) { assert(!_self); @@ -55,17 +55,17 @@ cardMap::cardMap(const QColor &dim) : dimcolor(dim) KConfig *config = kapp->config(); KConfigGroupSaver cs(config, settings_group ); - QString bg = config->readEntry( "Back", KCardDialog::getDefaultDeck()); + TQString bg = config->readEntry( "Back", KCardDialog::getDefaultDeck()); setBackSide( bg, false); - QString dir = config->readEntry("Cards", KCardDialog::getDefaultCardDir()); + TQString dir = config->readEntry("Cards", KCardDialog::getDefaultCardDir()); setCardDir( dir ); cms.setObject(_self, this); // kdDebug(11111) << "card " << CARDX << " " << CARDY << endl; } -bool cardMap::setCardDir( const QString &dir) +bool cardMap::setCardDir( const TQString &dir) { KConfig *config = kapp->config(); KConfigGroupSaver cs(config, settings_group ); @@ -74,13 +74,13 @@ bool cardMap::setCardDir( const QString &dir) // may take a while (approx. 3 seconds on my AMD K6PR200) bool animate = config->readBoolEntry( "Animation", true); - QWidget* w = 0; - QPainter p; - QTime t1, t2; + TQWidget* w = 0; + TQPainter p; + TQTime t1, t2; - QString imgname = KCardDialog::getCardPath(dir, 11); + TQString imgname = KCardDialog::getCardPath(dir, 11); - QImage image; + TQImage image; image.load(imgname); if( image.isNull()) { kdDebug(11111) << "cannot load card pixmap \"" << imgname << "\" in " << dir << "\n"; @@ -96,15 +96,15 @@ bool cardMap::setCardDir( const QString &dir) card_height = image.height(); const int diff_x_between_cards = QMAX(card_width / 9, 1); - QString wait_message = i18n("please wait, loading cards..."); - QString greeting = i18n("KPatience - a Solitaire game"); + TQString wait_message = i18n("please wait, loading cards..."); + TQString greeting = i18n("KPatience - a Solitaire game"); const int greeting_width = 20 + diff_x_between_cards * 52 + card_width; if( animate ) { - t1 = QTime::currentTime(); - w = new QWidget( 0, "", Qt::WStyle_Customize | Qt::WStyle_NoBorder | Qt::WStyle_Tool ); - QRect dg = KGlobalSettings::splashScreenDesktopGeometry(); + t1 = TQTime::currentTime(); + w = new TQWidget( 0, "", Qt::WStyle_Customize | Qt::WStyle_NoBorder | Qt::WStyle_Tool ); + TQRect dg = KGlobalSettings::splashScreenDesktopGeometry(); w->setBackgroundColor( Qt::darkGreen ); w->setGeometry( dg.left() + ( dg.width() - greeting_width ) / 2, dg.top() + ( dg.height() - 180 ) / 2, greeting_width, 180); w->show(); @@ -114,11 +114,11 @@ bool cardMap::setCardDir( const QString &dir) p.drawText(0, 150, greeting_width, 20, Qt::AlignCenter, wait_message ); - p.setFont(QFont("Times", 24)); + p.setFont(TQFont("Times", 24)); p.drawText(0, 0, greeting_width, 40, Qt::AlignCenter, greeting); - p.setPen(QPen(QColor(0, 0, 0), 4)); + p.setPen(TQPen(TQColor(0, 0, 0), 4)); p.setBrush(Qt::NoBrush); p.drawRect(0, 0, greeting_width, 180); p.flush(); @@ -181,7 +181,7 @@ bool cardMap::setCardDir( const QString &dir) { const int time_to_see = 900; p.end(); - t2 = QTime::currentTime(); + t2 = TQTime::currentTime(); if(t1.msecsTo(t2) < time_to_see) usleep((time_to_see-t1.msecsTo(t2))*1000); delete w; @@ -190,7 +190,7 @@ bool cardMap::setCardDir( const QString &dir) return true; } -bool cardMap::setBackSide( const QPixmap &pm, bool scale ) +bool cardMap::setBackSide( const TQPixmap &pm, bool scale ) { if (pm.isNull()) return false; @@ -202,7 +202,7 @@ bool cardMap::setBackSide( const QPixmap &pm, bool scale ) { kdDebug(11111) << "scaling back!!\n"; // scale to fit size - QWMatrix wm; + TQWMatrix wm; wm.scale(((float)(card_width))/back.width(), ((float)(card_height))/back.height()); back = back.xForm(wm); @@ -219,12 +219,12 @@ int cardMap::CARDY() { return self()->card_height; // 96; } -QPixmap cardMap::backSide() const +TQPixmap cardMap::backSide() const { return back; } -QPixmap cardMap::image( Card::Rank _rank, Card::Suit _suit, bool inverted) const +TQPixmap cardMap::image( Card::Rank _rank, Card::Suit _suit, bool inverted) const { if( 1 <= _rank && _rank <= 13 && 1 <= _suit && _suit <= 4 ) diff --git a/kpat/cardmaps.h b/kpat/cardmaps.h index 8bc8d92c..0a2a284a 100644 --- a/kpat/cardmaps.h +++ b/kpat/cardmaps.h @@ -28,7 +28,7 @@ class cardMap public: static cardMap *self(); - cardMap(const QColor &dimcolor); + cardMap(const TQColor &dimcolor); static int CARDX(); static int CARDY(); @@ -36,21 +36,21 @@ public: static const int NumColors = 4; static const int CardsPerColor = 13; - QPixmap image( Card::Rank _rank, Card::Suit _suit, bool inverted = false) const; - QPixmap backSide() const; - bool setCardDir( const QString &dir); - bool setBackSide( const QPixmap & _pix, bool scale = true); + TQPixmap image( Card::Rank _rank, Card::Suit _suit, bool inverted = false) const; + TQPixmap backSide() const; + bool setCardDir( const TQString &dir); + bool setBackSide( const TQPixmap & _pix, bool scale = true); private: cardMap(); struct { - QPixmap normal; - QPixmap inverted; + TQPixmap normal; + TQPixmap inverted; } img[ CardsPerColor ][ NumColors ]; - QPixmap back; - QColor dimcolor; + TQPixmap back; + TQColor dimcolor; int card_width, card_height; static cardMap *_self; diff --git a/kpat/dealer.cpp b/kpat/dealer.cpp index 2100ae2e..365e7411 100644 --- a/kpat/dealer.cpp +++ b/kpat/dealer.cpp @@ -6,7 +6,7 @@ #include "kmainwindow.h" #include #include -#include +#include #include #include #include "cardmaps.h" @@ -56,7 +56,7 @@ Dealer *Dealer::s_instance = 0; Dealer::Dealer( KMainWindow* _parent , const char* _name ) - : QCanvasView( 0, _parent, _name ), + : TQCanvasView( 0, _parent, _name ), towait(0), myActions(0), ademo(0), @@ -69,7 +69,7 @@ Dealer::Dealer( KMainWindow* _parent , const char* _name ) _autodrop(true), _gameRecorded(false) { - setResizePolicy(QScrollView::Manual); + setResizePolicy(TQScrollView::Manual); setVScrollBarMode(AlwaysOff); setHScrollBarMode(AlwaysOff); @@ -81,9 +81,9 @@ Dealer::Dealer( KMainWindow* _parent , const char* _name ) undoList.setAutoDelete(true); - demotimer = new QTimer(this); + demotimer = new TQTimer(this); - connect(demotimer, SIGNAL(timeout()), SLOT(demo())); + connect(demotimer, TQT_SIGNAL(timeout()), TQT_SLOT(demo())); assert(!s_instance); s_instance = this; @@ -96,7 +96,7 @@ const Dealer *Dealer::instance() } -void Dealer::setBackgroundPixmap(const QPixmap &background, const QColor &midcolor) +void Dealer::setBackgroundPixmap(const TQPixmap &background, const TQColor &midcolor) { _midcolor = midcolor; canvas()->setBackgroundPixmap(background); @@ -108,36 +108,36 @@ void Dealer::setBackgroundPixmap(const QPixmap &background, const QColor &midcol void Dealer::setupActions() { - QPtrList actionlist; + TQPtrList actionlist; kdDebug(11111) << "setupActions " << actions() << endl; if (actions() & Dealer::Hint) { - ahint = new KAction( i18n("&Hint"), QString::fromLatin1("wizard"), Key_H, this, - SLOT(hint()), + ahint = new KAction( i18n("&Hint"), TQString::fromLatin1("wizard"), Key_H, this, + TQT_SLOT(hint()), parent()->actionCollection(), "game_hint"); actionlist.append(ahint); } else ahint = 0; if (actions() & Dealer::Demo) { - ademo = new KToggleAction( i18n("&Demo"), QString::fromLatin1("1rightarrow"), CTRL+Key_D, this, - SLOT(toggleDemo()), + ademo = new KToggleAction( i18n("&Demo"), TQString::fromLatin1("1rightarrow"), CTRL+Key_D, this, + TQT_SLOT(toggleDemo()), parent()->actionCollection(), "game_demo"); actionlist.append(ademo); } else ademo = 0; if (actions() & Dealer::Redeal) { - aredeal = new KAction (i18n("&Redeal"), QString::fromLatin1("queue"), 0, this, - SLOT(redeal()), + aredeal = new KAction (i18n("&Redeal"), TQString::fromLatin1("queue"), 0, this, + TQT_SLOT(redeal()), parent()->actionCollection(), "game_redeal"); actionlist.append(aredeal); } else aredeal = 0; - parent()->guiFactory()->plugActionList( parent(), QString::fromLatin1("game_actions"), actionlist); + parent()->guiFactory()->plugActionList( parent(), TQString::fromLatin1("game_actions"), actionlist); } Dealer::~Dealer() @@ -145,7 +145,7 @@ Dealer::~Dealer() if (!_won) countLoss(); clearHints(); - parent()->guiFactory()->unplugActionList( parent(), QString::fromLatin1("game_actions")); + parent()->guiFactory()->unplugActionList( parent(), TQString::fromLatin1("game_actions")); while (!piles.isEmpty()) delete piles.first(); // removes itself @@ -156,7 +156,7 @@ Dealer::~Dealer() KMainWindow *Dealer::parent() const { - return dynamic_cast(QCanvasView::parent()); + return dynamic_cast(TQCanvasView::parent()); } @@ -252,7 +252,7 @@ bool Dealer::isMoving(Card *c) const return movingCards.find(c) != movingCards.end(); } -void Dealer::contentsMouseMoveEvent(QMouseEvent* e) +void Dealer::contentsMouseMoveEvent(TQMouseEvent* e) { if (movingCards.isEmpty()) return; @@ -266,9 +266,9 @@ void Dealer::contentsMouseMoveEvent(QMouseEvent* e) } PileList sources; - QCanvasItemList list = canvas()->collisions(movingCards.first()->rect()); + TQCanvasItemList list = canvas()->collisions(movingCards.first()->rect()); - for (QCanvasItemList::Iterator it = list.begin(); it != list.end(); ++it) + for (TQCanvasItemList::Iterator it = list.begin(); it != list.end(); ++it) { if ((*it)->rtti() == Card::RTTI) { Card *c = dynamic_cast(*it); @@ -320,21 +320,21 @@ void Dealer::mark(Card *c) void Dealer::unmarkAll() { - for (QCanvasItemList::Iterator it = marked.begin(); it != marked.end(); ++it) + for (TQCanvasItemList::Iterator it = marked.begin(); it != marked.end(); ++it) { (*it)->setSelected(false); } marked.clear(); } -void Dealer::contentsMousePressEvent(QMouseEvent* e) +void Dealer::contentsMousePressEvent(TQMouseEvent* e) { unmarkAll(); stopDemo(); if (waiting()) return; - QCanvasItemList list = canvas()->collisions(e->pos()); + TQCanvasItemList list = canvas()->collisions(e->pos()); kdDebug(11111) << "mouse pressed " << list.count() << " " << canvas()->allItems().count() << endl; moved = false; @@ -373,22 +373,22 @@ void Dealer::contentsMousePressEvent(QMouseEvent* e) class Hit { public: Pile *source; - QRect intersect; + TQRect intersect; bool top; }; -typedef QValueList HitList; +typedef TQValueList HitList; -void Dealer::contentsMouseReleaseEvent( QMouseEvent *e) +void Dealer::contentsMouseReleaseEvent( TQMouseEvent *e) { if (!moved) { if (!movingCards.isEmpty()) { movingCards.first()->source()->moveCardsBack(movingCards); movingCards.clear(); } - QCanvasItemList list = canvas()->collisions(e->pos()); + TQCanvasItemList list = canvas()->collisions(e->pos()); if (list.isEmpty()) return; - QCanvasItemList::Iterator it = list.begin(); + TQCanvasItemList::Iterator it = list.begin(); if ((*it)->rtti() == Card::RTTI) { Card *c = dynamic_cast(*it); assert(c); @@ -418,10 +418,10 @@ void Dealer::contentsMouseReleaseEvent( QMouseEvent *e) unmarkAll(); - QCanvasItemList list = canvas()->collisions(movingCards.first()->rect()); + TQCanvasItemList list = canvas()->collisions(movingCards.first()->rect()); HitList sources; - for (QCanvasItemList::Iterator it = list.begin(); it != list.end(); ++it) + for (TQCanvasItemList::Iterator it = list.begin(); it != list.end(); ++it) { if ((*it)->rtti() == Card::RTTI) { Card *c = dynamic_cast(*it); @@ -499,7 +499,7 @@ void Dealer::contentsMouseReleaseEvent( QMouseEvent *e) canvas()->update(); } -void Dealer::contentsMouseDoubleClickEvent( QMouseEvent*e ) +void Dealer::contentsMouseDoubleClickEvent( TQMouseEvent*e ) { stopDemo(); unmarkAll(); @@ -510,10 +510,10 @@ void Dealer::contentsMouseDoubleClickEvent( QMouseEvent*e ) movingCards.first()->source()->moveCardsBack(movingCards); movingCards.clear(); } - QCanvasItemList list = canvas()->collisions(e->pos()); + TQCanvasItemList list = canvas()->collisions(e->pos()); if (list.isEmpty()) return; - QCanvasItemList::Iterator it = list.begin(); + TQCanvasItemList::Iterator it = list.begin(); if ((*it)->rtti() != Card::RTTI) return; Card *c = dynamic_cast(*it); @@ -526,12 +526,12 @@ void Dealer::contentsMouseDoubleClickEvent( QMouseEvent*e ) } } -QSize Dealer::minimumCardSize() const +TQSize Dealer::minimumCardSize() const { return minsize; } -void Dealer::resizeEvent(QResizeEvent *e) +void Dealer::resizeEvent(TQResizeEvent *e) { int x = width(); int y = height(); @@ -570,7 +570,7 @@ void Dealer::resizeEvent(QResizeEvent *e) if (!e) updateScrollBars(); else - QCanvasView::resizeEvent(e); + TQCanvasView::resizeEvent(e); } bool Dealer::cardClicked(Card *c) { @@ -613,7 +613,7 @@ void Dealer::startNew() if ( aredeal ) aredeal->setEnabled( true ); toldAboutLostGame = false; - minsize = QSize(0,0); + minsize = TQSize(0,0); _won = false; _waiting = 0; _gameRecorded=false; @@ -622,8 +622,8 @@ void Dealer::startNew() kdDebug(11111) << "startNew unmarkAll\n"; unmarkAll(); kdDebug(11111) << "startNew setAnimated(false)\n"; - QCanvasItemList list = canvas()->allItems(); - for (QCanvasItemList::Iterator it = list.begin(); it != list.end(); ++it) { + TQCanvasItemList list = canvas()->allItems(); + for (TQCanvasItemList::Iterator it = list.begin(); it != list.end(); ++it) { if ((*it)->rtti() == Card::RTTI) static_cast(*it)->disconnect(); @@ -638,7 +638,7 @@ void Dealer::startNew() restart(); takeState(); Card *towait = 0; - for (QCanvasItemList::Iterator it = list.begin(); it != list.end(); ++it) { + for (TQCanvasItemList::Iterator it = list.begin(); it != list.end(); ++it) { if ((*it)->rtti() == Card::RTTI) { towait = static_cast(*it); if (towait->animated()) @@ -650,7 +650,7 @@ void Dealer::startNew() if (!towait) takeState(); else - connect(towait, SIGNAL(stoped(Card*)), SLOT(slotTakeState(Card *))); + connect(towait, TQT_SIGNAL(stoped(Card*)), TQT_SLOT(slotTakeState(Card *))); resizeEvent(0); } @@ -660,7 +660,7 @@ void Dealer::slotTakeState(Card *c) { takeState(); } -void Dealer::enlargeCanvas(QCanvasRectangle *c) +void Dealer::enlargeCanvas(TQCanvasRectangle *c) { if (!c->isVisible() || c->animated()) return; @@ -702,7 +702,7 @@ public: y == rhs.y && z == rhs.z && faceup == rhs.faceup && source_index == rhs.source_index && tookdown == rhs.tookdown); } - void fillNode(QDomElement &e) const { + void fillNode(TQDomElement &e) const { e.setAttribute("value", it->rank()); e.setAttribute("suit", it->suit()); e.setAttribute("source", source->index()); @@ -715,7 +715,7 @@ public: } }; -typedef class QValueList CardStateList; +typedef class TQValueList CardStateList; bool operator==( const State & st1, const State & st2) { return st1.cards == st2.cards && st1.gameData == st2.gameData; @@ -723,10 +723,10 @@ bool operator==( const State & st1, const State & st2) { State *Dealer::getState() { - QCanvasItemList list = canvas()->allItems(); + TQCanvasItemList list = canvas()->allItems(); State * st = new State; - for (QCanvasItemList::ConstIterator it = list.begin(); it != list.end(); ++it) + for (TQCanvasItemList::ConstIterator it = list.begin(); it != list.end(); ++it) { if ((*it)->rtti() == Card::RTTI) { Card *c = dynamic_cast(*it); @@ -758,9 +758,9 @@ State *Dealer::getState() void Dealer::setState(State *st) { CardStateList * n = &st->cards; - QCanvasItemList list = canvas()->allItems(); + TQCanvasItemList list = canvas()->allItems(); - for (QCanvasItemList::Iterator it = list.begin(); it != list.end(); ++it) + for (TQCanvasItemList::Iterator it = list.begin(); it != list.end(); ++it) { if ((*it)->rtti() == Pile::RTTI) { Pile *p = dynamic_cast(*it); @@ -827,32 +827,32 @@ void Dealer::takeState() ademo->setEnabled( false ); if ( aredeal ) aredeal->setEnabled( false ); - QTimer::singleShot(400, this, SIGNAL(gameLost())); + TQTimer::singleShot(400, this, TQT_SIGNAL(gameLost())); toldAboutLostGame = true; return; } } if (!demoActive() && !waiting()) - QTimer::singleShot(TIME_BETWEEN_MOVES, this, SLOT(startAutoDrop())); + TQTimer::singleShot(TIME_BETWEEN_MOVES, this, TQT_SLOT(startAutoDrop())); emit undoPossible(undoList.count() > 1 && !waiting()); } -void Dealer::saveGame(QDomDocument &doc) { - QDomElement dealer = doc.createElement("dealer"); +void Dealer::saveGame(TQDomDocument &doc) { + TQDomElement dealer = doc.createElement("dealer"); doc.appendChild(dealer); dealer.setAttribute("id", _id); - dealer.setAttribute("number", QString::number(gameNumber())); - QString data = getGameState(); + dealer.setAttribute("number", TQString::number(gameNumber())); + TQString data = getGameState(); if (!data.isEmpty()) dealer.setAttribute("data", data); - dealer.setAttribute("moves", QString::number(getMoves())); + dealer.setAttribute("moves", TQString::number(getMoves())); bool taken[1000]; memset(taken, 0, sizeof(taken)); - QCanvasItemList list = canvas()->allItems(); - for (QCanvasItemList::Iterator it = list.begin(); it != list.end(); ++it) + TQCanvasItemList list = canvas()->allItems(); + for (TQCanvasItemList::Iterator it = list.begin(); it != list.end(); ++it) { if ((*it)->rtti() == Pile::RTTI) { Pile *p = dynamic_cast(*it); @@ -863,7 +863,7 @@ void Dealer::saveGame(QDomDocument &doc) { } taken[p->index()] = true; - QDomElement pile = doc.createElement("pile"); + TQDomElement pile = doc.createElement("pile"); pile.setAttribute("index", p->index()); CardList cards = p->cards(); @@ -871,7 +871,7 @@ void Dealer::saveGame(QDomDocument &doc) { it != cards.end(); ++it) { - QDomElement card = doc.createElement("card"); + TQDomElement card = doc.createElement("card"); card.setAttribute("suit", (*it)->suit()); card.setAttribute("value", (*it)->rank()); card.setAttribute("faceup", (*it)->isFaceUp()); @@ -886,20 +886,20 @@ void Dealer::saveGame(QDomDocument &doc) { } /* - QDomElement eList = doc.createElement("undo"); + TQDomElement eList = doc.createElement("undo"); - QPtrListIterator it(undoList); + TQPtrListIterator it(undoList); for (; it.current(); ++it) { State *n = it.current(); - QDomElement state = doc.createElement("state"); + TQDomElement state = doc.createElement("state"); if (!n->gameData.isEmpty()) state.setAttribute("data", n->gameData); - QDomElement cards = doc.createElement("cards"); - for (QValueList::ConstIterator it2 = n->cards.begin(); + TQDomElement cards = doc.createElement("cards"); + for (TQValueList::ConstIterator it2 = n->cards.begin(); it2 != n->cards.end(); ++it2) { - QDomElement item = doc.createElement("item"); + TQDomElement item = doc.createElement("item"); (*it2).fillNode(item); cards.appendChild(item); } @@ -911,26 +911,26 @@ void Dealer::saveGame(QDomDocument &doc) { // kdDebug(11111) << doc.toString() << endl; } -void Dealer::openGame(QDomDocument &doc) +void Dealer::openGame(TQDomDocument &doc) { unmarkAll(); - QDomElement dealer = doc.documentElement(); + TQDomElement dealer = doc.documentElement(); setGameNumber(dealer.attribute("number").toULong()); undoList.clear(); - QDomNodeList piles = dealer.elementsByTagName("pile"); + TQDomNodeList piles = dealer.elementsByTagName("pile"); - QCanvasItemList list = canvas()->allItems(); + TQCanvasItemList list = canvas()->allItems(); CardList cards; - for (QCanvasItemList::ConstIterator it = list.begin(); it != list.end(); ++it) + for (TQCanvasItemList::ConstIterator it = list.begin(); it != list.end(); ++it) if ((*it)->rtti() == Card::RTTI) cards.append(static_cast(*it)); Deck::deck()->collectAndShuffle(); - for (QCanvasItemList::Iterator it = list.begin(); it != list.end(); ++it) + for (TQCanvasItemList::Iterator it = list.begin(); it != list.end(); ++it) { if ((*it)->rtti() == Pile::RTTI) { @@ -939,13 +939,13 @@ void Dealer::openGame(QDomDocument &doc) for (uint i = 0; i < piles.count(); ++i) { - QDomElement pile = piles.item(i).toElement(); + TQDomElement pile = piles.item(i).toElement(); if (pile.attribute("index").toInt() == p->index()) { - QDomNodeList pcards = pile.elementsByTagName("card"); + TQDomNodeList pcards = pile.elementsByTagName("card"); for (uint j = 0; j < pcards.count(); ++j) { - QDomElement card = pcards.item(j).toElement(); + TQDomElement card = pcards.item(j).toElement(); Card::Suit s = static_cast(card.attribute("suit").toInt()); Card::Rank v = static_cast(card.attribute("value").toInt()); @@ -953,7 +953,7 @@ void Dealer::openGame(QDomDocument &doc) it2 != cards.end(); ++it2) { if ((*it2)->suit() == s && (*it2)->rank() == v) { - if (QString((*it2)->name()) == "Diamonds Eight") { + if (TQString((*it2)->name()) == "Diamonds Eight") { kdDebug(11111) << i << " " << j << endl; } p->add(*it2); @@ -1034,7 +1034,7 @@ void Dealer::setWaiting(bool w) void Dealer::setAutoDropEnabled(bool a) { _autodrop = a; - QTimer::singleShot(TIME_BETWEEN_MOVES, this, SLOT(startAutoDrop())); + TQTimer::singleShot(TIME_BETWEEN_MOVES, this, TQT_SLOT(startAutoDrop())); } bool Dealer::startAutoDrop() @@ -1042,11 +1042,11 @@ bool Dealer::startAutoDrop() if (!autoDrop()) return false; - QCanvasItemList list = canvas()->allItems(); + TQCanvasItemList list = canvas()->allItems(); - for (QCanvasItemList::ConstIterator it = list.begin(); it != list.end(); ++it) + for (TQCanvasItemList::ConstIterator it = list.begin(); it != list.end(); ++it) if ((*it)->animated()) { - QTimer::singleShot(TIME_BETWEEN_MOVES, this, SLOT(startAutoDrop())); + TQTimer::singleShot(TIME_BETWEEN_MOVES, this, TQT_SLOT(startAutoDrop())); return true; } @@ -1070,7 +1070,7 @@ bool Dealer::startAutoDrop() t->move(x, y); kdDebug(11111) << "autodrop " << t->name() << endl; t->moveTo(int(t->source()->x()), int(t->source()->y()), int(t->z()), STEPS_AUTODROP); - connect(t, SIGNAL(stoped(Card*)), SLOT(waitForAutoDrop(Card*))); + connect(t, TQT_SIGNAL(stoped(Card*)), TQT_SLOT(waitForAutoDrop(Card*))); return true; } } @@ -1160,20 +1160,20 @@ void Dealer::won() { // wrap in own scope to make KConfigGroupSave work KConfig *config = kapp->config(); KConfigGroupSaver kcs(config, scores_group); - unsigned int n = config->readUnsignedNumEntry(QString("won%1").arg(_id),0) + 1; - config->writeEntry(QString("won%1").arg(_id),n); - n = config->readUnsignedNumEntry(QString("winstreak%1").arg(_id),0) + 1; - config->writeEntry(QString("winstreak%1").arg(_id),n); - unsigned int m = config->readUnsignedNumEntry(QString("maxwinstreak%1").arg(_id),0); + unsigned int n = config->readUnsignedNumEntry(TQString("won%1").arg(_id),0) + 1; + config->writeEntry(TQString("won%1").arg(_id),n); + n = config->readUnsignedNumEntry(TQString("winstreak%1").arg(_id),0) + 1; + config->writeEntry(TQString("winstreak%1").arg(_id),n); + unsigned int m = config->readUnsignedNumEntry(TQString("maxwinstreak%1").arg(_id),0); if (n>m) - config->writeEntry(QString("maxwinstreak%1").arg(_id),n); - config->writeEntry(QString("loosestreak%1").arg(_id),0); + config->writeEntry(TQString("maxwinstreak%1").arg(_id),n); + config->writeEntry(TQString("loosestreak%1").arg(_id),0); } // sort cards by increasing z - QCanvasItemList list = canvas()->allItems(); - QValueList cards; - for (QCanvasItemList::ConstIterator it=list.begin(); it!=list.end(); ++it) + TQCanvasItemList list = canvas()->allItems(); + TQValueList cards; + for (TQCanvasItemList::ConstIterator it=list.begin(); it!=list.end(); ++it) if ((*it)->rtti() == Card::RTTI) { CardPtr p; p.ptr = dynamic_cast(*it); @@ -1183,16 +1183,16 @@ void Dealer::won() qHeapSort(cards); // disperse the cards everywhere - QRect can(0, 0, canvas()->width(), canvas()->height()); - QValueList::ConstIterator it = cards.begin(); + TQRect can(0, 0, canvas()->width(), canvas()->height()); + TQValueList::ConstIterator it = cards.begin(); for (; it != cards.end(); ++it) { (*it).ptr->turn(true); - QRect p(0, 0, (*it).ptr->width(), (*it).ptr->height()); + TQRect p(0, 0, (*it).ptr->width(), (*it).ptr->height()); int x, y; do { x = 3*canvas()->width()/2 - kapp->random() % (canvas()->width() * 2); y = 3*canvas()->height()/2 - (kapp->random() % (canvas()->height() * 2)); - p.moveTopLeft(QPoint(x, y)); + p.moveTopLeft(TQPoint(x, y)); } while (can.intersects(p)); (*it).ptr->moveTo( x, y, 0, STEPS_WON); @@ -1305,7 +1305,7 @@ Card *Dealer::demoNewCards() void Dealer::newDemoMove(Card *m) { towait = m; - connect(m, SIGNAL(stoped(Card*)), SLOT(waitForDemo(Card*))); + connect(m, TQT_SIGNAL(stoped(Card*)), TQT_SLOT(waitForDemo(Card*))); } void Dealer::waitForDemo(Card *t) @@ -1344,8 +1344,8 @@ bool Dealer::checkAdd( int, const Pile *, const CardList&) const { void Dealer::drawPile(KPixmap &pixmap, Pile *pile, bool selected) { - QPixmap bg = myCanvas.backgroundPixmap(); - QRect bounding(int(pile->x()), int(pile->y()), cardMap::CARDX(), cardMap::CARDY()); + TQPixmap bg = myCanvas.backgroundPixmap(); + TQRect bounding(int(pile->x()), int(pile->y()), cardMap::CARDX(), cardMap::CARDY()); pixmap.resize(bounding.width(), bounding.height()); pixmap.fill(Qt::white); @@ -1401,24 +1401,24 @@ int Dealer::freeCells() const return n; } -void Dealer::setAnchorName(const QString &name) +void Dealer::setAnchorName(const TQString &name) { kdDebug(11111) << "setAnchorname " << name << endl; ac = name; } -QString Dealer::anchorName() const { return ac; } +TQString Dealer::anchorName() const { return ac; } -void Dealer::wheelEvent( QWheelEvent *e ) +void Dealer::wheelEvent( TQWheelEvent *e ) { - QWheelEvent ce( viewport()->mapFromGlobal( e->globalPos() ), + TQWheelEvent ce( viewport()->mapFromGlobal( e->globalPos() ), e->globalPos(), e->delta(), e->state()); viewportWheelEvent(&ce); if ( !ce.isAccepted() ) { if ( e->orientation() == Horizontal && hScrollBarMode () == AlwaysOn ) - QApplication::sendEvent( horizontalScrollBar(), e); + TQApplication::sendEvent( horizontalScrollBar(), e); else if (e->orientation() == Vertical && vScrollBarMode () == AlwaysOn ) - QApplication::sendEvent( verticalScrollBar(), e); + TQApplication::sendEvent( verticalScrollBar(), e); } else { e->accept(); } @@ -1430,9 +1430,9 @@ void Dealer::countGame() kdDebug(11111) << "counting game as played." << endl; KConfig *config = kapp->config(); KConfigGroupSaver kcs(config, scores_group); - unsigned int Total = config->readUnsignedNumEntry(QString("total%1").arg(_id),0); + unsigned int Total = config->readUnsignedNumEntry(TQString("total%1").arg(_id),0); ++Total; - config->writeEntry(QString("total%1").arg(_id),Total); + config->writeEntry(TQString("total%1").arg(_id),Total); _gameRecorded = true; } } @@ -1443,12 +1443,12 @@ void Dealer::countLoss() // update score KConfig *config = kapp->config(); KConfigGroupSaver kcs(config, scores_group); - unsigned int n = config->readUnsignedNumEntry(QString("loosestreak%1").arg(_id),0) + 1; - config->writeEntry(QString("loosestreak%1").arg(_id),n); - unsigned int m = config->readUnsignedNumEntry(QString("maxloosestreak%1").arg(_id),0); + unsigned int n = config->readUnsignedNumEntry(TQString("loosestreak%1").arg(_id),0) + 1; + config->writeEntry(TQString("loosestreak%1").arg(_id),n); + unsigned int m = config->readUnsignedNumEntry(TQString("maxloosestreak%1").arg(_id),0); if (n>m) - config->writeEntry(QString("maxloosestreak%1").arg(_id),n); - config->writeEntry(QString("winstreak%1").arg(_id),0); + config->writeEntry(TQString("maxloosestreak%1").arg(_id),n); + config->writeEntry(TQString("winstreak%1").arg(_id),0); } } diff --git a/kpat/dealer.h b/kpat/dealer.h index c5593cbd..fef7e6ce 100644 --- a/kpat/dealer.h +++ b/kpat/dealer.h @@ -19,9 +19,9 @@ public: static DealerInfoList *self(); void add(DealerInfo *); - const QValueList games() const { return list; } + const TQValueList games() const { return list; } private: - QValueList list; + TQValueList list; static DealerInfoList *_self; }; @@ -40,12 +40,12 @@ public: class CardState; -typedef QValueList CardStateList; +typedef TQValueList CardStateList; struct State { CardStateList cards; - QString gameData; + TQString gameData; }; @@ -65,14 +65,14 @@ public: static const Dealer *instance(); - void enlargeCanvas(QCanvasRectangle *c); + void enlargeCanvas(TQCanvasRectangle *c); void setGameNumber(long gmn); long gameNumber() const; virtual bool isGameWon() const; virtual bool isGameLost() const; - void setViewSize(const QSize &size); + void setViewSize(const TQSize &size); void addPile(Pile *p); void removePile(Pile *p); @@ -89,11 +89,11 @@ public: void drawPile(KPixmap &, Pile *p, bool selected); - QColor midColor() const { return _midcolor; } - void setBackgroundPixmap(const QPixmap &background, const QColor &midcolor); + TQColor midColor() const { return _midcolor; } + void setBackgroundPixmap(const TQPixmap &background, const TQColor &midcolor); - void saveGame(QDomDocument &doc); - void openGame(QDomDocument &doc); + void saveGame(TQDomDocument &doc); + void openGame(TQDomDocument &doc); void setGameId(int id) { _id = id; } int gameId() const { return _id; } @@ -103,13 +103,13 @@ public: bool isMoving(Card *c) const; - virtual QSize minimumCardSize() const; - virtual void resizeEvent(QResizeEvent *); + virtual TQSize minimumCardSize() const; + virtual void resizeEvent(TQResizeEvent *); int freeCells() const; - QString anchorName() const; - void setAnchorName(const QString &name); + TQString anchorName() const; + void setAnchorName(const TQString &name); void setAutoDropEnabled(bool a); bool autoDrop() const { return _autodrop; } @@ -131,7 +131,7 @@ signals: void gameWon(bool withhelp); void gameLost(); void saveGame(); // emergency - void gameInfo(const QString &info); + void gameInfo(const TQString &info); void updateMoves(); public slots: @@ -150,11 +150,11 @@ protected: virtual void restart() = 0; - virtual void contentsMousePressEvent(QMouseEvent* e); - virtual void contentsMouseMoveEvent( QMouseEvent* ); - virtual void contentsMouseReleaseEvent( QMouseEvent* ); - virtual void contentsMouseDoubleClickEvent( QMouseEvent* ); - virtual void wheelEvent( QWheelEvent *e ); + virtual void contentsMousePressEvent(TQMouseEvent* e); + virtual void contentsMouseMoveEvent( TQMouseEvent* ); + virtual void contentsMouseReleaseEvent( TQMouseEvent* ); + virtual void contentsMouseDoubleClickEvent( TQMouseEvent* ); + virtual void wheelEvent( TQWheelEvent *e ); void unmarkAll(); void mark(Card *c); @@ -182,26 +182,26 @@ protected: void setState(State *); // reimplement this to add game-specific information in the state structure - virtual QString getGameState() const { return QString::null; } + virtual TQString getGameState() const { return TQString::null; } // reimplement this to use the game-specific information from the state structure - virtual void setGameState( const QString & ) {} + virtual void setGameState( const TQString & ) {} virtual void newDemoMove(Card *m); bool moved; CardList movingCards; - QCanvasItemList marked; - QPoint moving_start; + TQCanvasItemList marked; + TQPoint moving_start; Dealer( Dealer& ); // don't allow copies or assignments void operator = ( Dealer& ); // don't allow copies or assignments - QCanvas myCanvas; - QSize minsize; - QSize viewsize; - QPtrList undoList; + TQCanvas myCanvas; + TQSize minsize; + TQSize viewsize; + TQPtrList undoList; long gamenumber; - QValueList hints; + TQValueList hints; Card *towait; - QTimer *demotimer; + TQTimer *demotimer; int myActions; bool toldAboutLostGame; @@ -209,13 +209,13 @@ protected: KAction *ahint, *aredeal; KRandomSequence randseq; - QColor _midcolor; + TQColor _midcolor; Q_UINT32 _id; bool takeTargets; bool _won; int _waiting; bool stop_demo_next; - QString ac; + TQString ac; static Dealer *s_instance; bool _autodrop; bool _gameRecorded; diff --git a/kpat/fortyeight.cpp b/kpat/fortyeight.cpp index 1d867378..1747b647 100644 --- a/kpat/fortyeight.cpp +++ b/kpat/fortyeight.cpp @@ -12,12 +12,12 @@ HorLeftPile::HorLeftPile( int _index, Dealer* parent) setHSpread( cardMap::CARDX() / 11 + 1 ); } -QSize HorLeftPile::cardOffset( bool _spread, bool, const Card *) const +TQSize HorLeftPile::cardOffset( bool _spread, bool, const Card *) const { if (_spread) - return QSize(-hspread(), 0); + return TQSize(-hspread(), 0); - return QSize(0, 0); + return TQSize(0, 0); } void HorLeftPile::initSizes() @@ -35,7 +35,7 @@ Fortyeight::Fortyeight( KMainWindow* parent, const char* name) const int dist_x = cardMap::CARDX() * 11 / 10 + 1; const int dist_y = cardMap::CARDY() * 11 / 10 + 1; - connect(deck, SIGNAL(clicked(Card*)), SLOT(deckClicked(Card*))); + connect(deck, TQT_SIGNAL(clicked(Card*)), TQT_SLOT(deckClicked(Card*))); deck->move(10 + cardMap::CARDX() * 82 / 10, 10 + cardMap::CARDX() * 56 / 10); deck->setZ(20); @@ -124,12 +124,12 @@ void Fortyeight::deal() pile->add(deck->nextCard(), false, false); } -QString Fortyeight::getGameState() const +TQString Fortyeight::getGameState() const { - return QString::number(lastdeal); + return TQString::number(lastdeal); } -void Fortyeight::setGameState( const QString &s ) +void Fortyeight::setGameState( const TQString &s ) { lastdeal = s.toInt(); } diff --git a/kpat/fortyeight.h b/kpat/fortyeight.h index 858e6e15..80303c0e 100644 --- a/kpat/fortyeight.h +++ b/kpat/fortyeight.h @@ -9,7 +9,7 @@ class HorLeftPile : public Pile public: HorLeftPile( int _index, Dealer* parent = 0); - virtual QSize cardOffset( bool _spread, bool _facedown, const Card *before) const; + virtual TQSize cardOffset( bool _spread, bool _facedown, const Card *before) const; virtual void initSizes(); }; @@ -29,8 +29,8 @@ public slots: protected: virtual bool checkAdd( int checkIndex, const Pile *c1, const CardList& c2) const; virtual Card *demoNewCards(); - virtual QString getGameState() const; - virtual void setGameState( const QString & stream ); + virtual TQString getGameState() const; + virtual void setGameState( const TQString & stream ); private: Pile *stack[8]; diff --git a/kpat/freecell.cpp b/kpat/freecell.cpp index 7a72c1fc..ff8a5b1a 100644 --- a/kpat/freecell.cpp +++ b/kpat/freecell.cpp @@ -26,7 +26,7 @@ #include #include #include -#include +#include #include "cardmaps.h" #include "freecell-solver/fcs_user.h" @@ -102,7 +102,7 @@ void FreecellBase::restart() deal(); } -QString suitToString(Card::Suit s) { +TQString suitToString(Card::Suit s) { switch (s) { case Card::Clubs: return "C"; @@ -113,10 +113,10 @@ QString suitToString(Card::Suit s) { case Card::Spades: return "S"; } - return QString::null; + return TQString::null; } -QString rankToString(Card::Rank r) +TQString rankToString(Card::Rank r) { switch (r) { case Card::King: @@ -128,7 +128,7 @@ QString rankToString(Card::Rank r) case Card::Queen: return "Q"; default: - return QString::number(r); + return TQString::number(r); } } @@ -211,7 +211,7 @@ void FreecellBase::findSolution() { kdDebug(11111) << "findSolution\n"; - QString output = solverFormat(); + TQString output = solverFormat(); kdDebug(11111) << output << endl; int ret; @@ -313,7 +313,7 @@ void FreecellBase::resumeSolution() } solver_ret = freecell_solver_user_resume_solution(solver_instance); - QTimer::singleShot(0, this, SLOT(resumeSolution())); + TQTimer::singleShot(0, this, TQT_SLOT(resumeSolution())); } MoveHint *FreecellBase::translateMove(void *m) { @@ -369,17 +369,17 @@ MoveHint *FreecellBase::translateMove(void *m) { return new MoveHint(c, to); } -QString FreecellBase::solverFormat() const +TQString FreecellBase::solverFormat() const { - QString output; - QString tmp; + TQString output; + TQString tmp; for (uint i = 0; i < target.count(); i++) { if (target[i]->isEmpty()) continue; tmp += suitToString(target[i]->top()->suit()) + "-" + rankToString(target[i]->top()->rank()) + " "; } if (!tmp.isEmpty()) - output += QString::fromLatin1("Foundations: %1\n").arg(tmp); + output += TQString::fromLatin1("Foundations: %1\n").arg(tmp); tmp.truncate(0); for (uint i = 0; i < freecell.count(); i++) { @@ -389,7 +389,7 @@ QString FreecellBase::solverFormat() const tmp += rankToString(freecell[i]->top()->rank()) + suitToString(freecell[i]->top()->suit()) + " "; } if (!tmp.isEmpty()) - output += QString::fromLatin1("Freecells: %1\n").arg(tmp); + output += TQString::fromLatin1("Freecells: %1\n").arg(tmp); for (uint i = 0; i < store.count(); i++) { @@ -602,7 +602,7 @@ void FreecellBase::moveCards(CardList &c, FreecellPile *from, Pile *to) from->moveCardsBack(c); waitfor = c.first(); - connect(waitfor, SIGNAL(stoped(Card*)), SLOT(waitForMoving(Card*))); + connect(waitfor, TQT_SIGNAL(stoped(Card*)), TQT_SLOT(waitForMoving(Card*))); PileList fcs; @@ -625,7 +625,7 @@ void FreecellBase::moveCards(CardList &c, FreecellPile *from, Pile *to) movePileToPile(c, to, fss, fcs, 0, c.count(), 0); if (!waitfor->animated()) - QTimer::singleShot(0, this, SLOT(startMoving())); + TQTimer::singleShot(0, this, TQT_SLOT(startMoving())); } struct MoveAway { @@ -645,7 +645,7 @@ void FreecellBase::movePileToPile(CardList &c, Pile *to, PileList fss, PileList } kdDebug(11111) << debug_level << " moveaway " << moveaway << endl; - QValueList moves_away; + TQValueList moves_away; if (count - moveaway < (fcs.count() + 1) && (count <= 2 * (fcs.count() + 1))) { moveaway = count - (fcs.count() + 1); @@ -707,7 +707,7 @@ void FreecellBase::startMoving() mh->pile()->moveCardsBack(empty, true); waitfor = mh->card(); kdDebug(11111) << "wait for moving end " << mh->card()->name() << endl; - connect(mh->card(), SIGNAL(stoped(Card*)), SLOT(waitForMoving(Card*))); + connect(mh->card(), TQT_SIGNAL(stoped(Card*)), TQT_SLOT(waitForMoving(Card*))); delete mh; } diff --git a/kpat/freecell.h b/kpat/freecell.h index aba311b6..b2b94dad 100644 --- a/kpat/freecell.h +++ b/kpat/freecell.h @@ -39,7 +39,7 @@ public: FreecellBase( int decks, int stores, int freecells, int es_filling, bool unlimited_move, KMainWindow* parent=0, const char* name=0); void moveCards(CardList &c, FreecellPile *from, Pile *to); - QString solverFormat() const; + TQString solverFormat() const; virtual ~FreecellBase(); public slots: @@ -63,7 +63,7 @@ protected: void movePileToPile(CardList &c, Pile *to, PileList fss, PileList &fcs, uint start, uint count, int debug_level); - Pile *pileForName(QString line) const; + Pile *pileForName(TQString line) const; void findSolution(); virtual MoveHint *chooseHint(); @@ -75,7 +75,7 @@ protected: virtual bool cardDblClicked(Card *c); protected: - QValueList store; + TQValueList store; PileList freecell; PileList target; Deck *deck; diff --git a/kpat/gamestatsimpl.cpp b/kpat/gamestatsimpl.cpp index a3a67a43..11b95fee 100644 --- a/kpat/gamestatsimpl.cpp +++ b/kpat/gamestatsimpl.cpp @@ -2,18 +2,18 @@ #include "dealer.h" #include "version.h" -#include -#include +#include +#include #include #include #include -GameStatsImpl::GameStatsImpl(QWidget* aParent, const char* aname) +GameStatsImpl::GameStatsImpl(TQWidget* aParent, const char* aname) : GameStats(aParent, aname) { - QStringList list; - QValueList::ConstIterator it; + TQStringList list; + TQValueList::ConstIterator it; for (it = DealerInfoList::self()->games().begin(); it != DealerInfoList::self()->games().end(); ++it) { @@ -42,16 +42,16 @@ void GameStatsImpl::setGameType(int id) languageChange(); KConfig *config = kapp->config(); KConfigGroupSaver kcs(config, scores_group); - unsigned int t = config->readUnsignedNumEntry(QString("total%1").arg(id),0); + unsigned int t = config->readUnsignedNumEntry(TQString("total%1").arg(id),0); Played->setText(Played->text().arg(t)); - unsigned int w = config->readUnsignedNumEntry(QString("won%1").arg(id),0); + unsigned int w = config->readUnsignedNumEntry(TQString("won%1").arg(id),0); Won->setText(Won->text().arg(w)); if (t) WonPerc->setText(WonPerc->text().arg(w*100/t)); else WonPerc->setText(WonPerc->text().arg(0)); WinStreak->setText( - WinStreak->text().arg(config->readUnsignedNumEntry(QString("maxwinstreak%1").arg(id),0))); + WinStreak->text().arg(config->readUnsignedNumEntry(TQString("maxwinstreak%1").arg(id),0))); LooseStreak->setText( - LooseStreak->text().arg(config->readUnsignedNumEntry(QString("maxloosestreak%1").arg(id),0))); + LooseStreak->text().arg(config->readUnsignedNumEntry(TQString("maxloosestreak%1").arg(id),0))); } diff --git a/kpat/gamestatsimpl.h b/kpat/gamestatsimpl.h index 192b7793..5a884017 100644 --- a/kpat/gamestatsimpl.h +++ b/kpat/gamestatsimpl.h @@ -6,7 +6,7 @@ class GameStatsImpl : public GameStats { public: - GameStatsImpl(QWidget* aParent, const char* aname); + GameStatsImpl(TQWidget* aParent, const char* aname); virtual void setGameType(int i); virtual void showGameType(int i); diff --git a/kpat/golf.cpp b/kpat/golf.cpp index 71bdfbb5..053525da 100644 --- a/kpat/golf.cpp +++ b/kpat/golf.cpp @@ -9,12 +9,12 @@ HorRightPile::HorRightPile( int _index, Dealer* parent) { } -QSize HorRightPile::cardOffset( bool _spread, bool, const Card *) const +TQSize HorRightPile::cardOffset( bool _spread, bool, const Card *) const { if (_spread) - return QSize(+hspread(), 0); + return TQSize(+hspread(), 0); - return QSize(0, 0); + return TQSize(0, 0); } //-------------------------------------------------------------------------// @@ -27,7 +27,7 @@ Golf::Golf( KMainWindow* parent, const char* _name) deck = Deck::new_deck( this); deck->move(10, pile_dist); - connect(deck, SIGNAL(clicked(Card*)), SLOT(deckClicked(Card*))); + connect(deck, TQT_SIGNAL(clicked(Card*)), TQT_SLOT(deckClicked(Card*))); for( int r = 0; r < 7; r++ ) { stack[r]=new Pile(1+r, this); diff --git a/kpat/golf.h b/kpat/golf.h index 9c3b6421..7729e8f4 100644 --- a/kpat/golf.h +++ b/kpat/golf.h @@ -9,7 +9,7 @@ class HorRightPile : public Pile public: HorRightPile( int _index, Dealer* parent = 0); - virtual QSize cardOffset( bool _spread, bool _facedown, const Card *before) const; + virtual TQSize cardOffset( bool _spread, bool _facedown, const Card *before) const; }; class Golf : public Dealer diff --git a/kpat/grandf.cpp b/kpat/grandf.cpp index 9756b840..c15c6103 100644 --- a/kpat/grandf.cpp +++ b/kpat/grandf.cpp @@ -146,12 +146,12 @@ bool Grandf::checkAdd( int checkIndex, const Pile *c1, const CardList& c2) const && c2.first()->suit() == c1->top()->suit(); } -QString Grandf::getGameState() const +TQString Grandf::getGameState() const { - return QString::number(numberOfDeals); + return TQString::number(numberOfDeals); } -void Grandf::setGameState( const QString &s) +void Grandf::setGameState( const TQString &s) { numberOfDeals = s.toInt(); aredeal->setEnabled(numberOfDeals < 3); diff --git a/kpat/grandf.h b/kpat/grandf.h index db24483f..4c07abc1 100644 --- a/kpat/grandf.h +++ b/kpat/grandf.h @@ -50,8 +50,8 @@ public slots: protected: void collect(); virtual bool checkAdd ( int checkIndex, const Pile *c1, const CardList& c2) const; - virtual QString getGameState() const; - virtual void setGameState( const QString & stream ); + virtual TQString getGameState() const; + virtual void setGameState( const TQString & stream ); virtual Card *demoNewCards(); private: diff --git a/kpat/gypsy.cpp b/kpat/gypsy.cpp index db58f7cd..5432336a 100644 --- a/kpat/gypsy.cpp +++ b/kpat/gypsy.cpp @@ -12,7 +12,7 @@ Gypsy::Gypsy( KMainWindow* parent, const char *name ) deck = Deck::new_deck(this, 2); deck->move(10 + dist_x / 2 + 8*dist_x, 10 + 45 * cardMap::CARDY() / 10); - connect(deck, SIGNAL(clicked(Card*)), SLOT(slotClicked(Card *))); + connect(deck, TQT_SIGNAL(clicked(Card*)), TQT_SLOT(slotClicked(Card *))); for (int i=0; i<8; i++) { target[i] = new Pile(i+1, this); diff --git a/kpat/hint.h b/kpat/hint.h index 1d1c2594..8ebf9ed5 100644 --- a/kpat/hint.h +++ b/kpat/hint.h @@ -22,7 +22,7 @@ private: }; -typedef QValueList HintList; +typedef TQValueList HintList; #endif diff --git a/kpat/klondike.cpp b/kpat/klondike.cpp index ff561fa3..dcf4c1f8 100644 --- a/kpat/klondike.cpp +++ b/kpat/klondike.cpp @@ -40,11 +40,11 @@ public: void addSpread(Card *c) { cardlist.append(c); } - virtual QSize cardOffset( bool _spread, bool, const Card *c) const { + virtual TQSize cardOffset( bool _spread, bool, const Card *c) const { kdDebug(11111) << "cardOffset " << _spread << " " << (c? c->name() : "(null)") << endl; if (cardlist.contains(const_cast(c))) - return QSize(+dspread(), 0); - return QSize(0, 0); + return TQSize(+dspread(), 0); + return TQSize(0, 0); } private: CardList cardlist; diff --git a/kpat/mod3.cpp b/kpat/mod3.cpp index c69aa8e4..45a8d026 100644 --- a/kpat/mod3.cpp +++ b/kpat/mod3.cpp @@ -37,7 +37,7 @@ Mod3::Mod3( KMainWindow* parent, const char* _name) deck = Deck::new_deck( this, 2); deck->move(8 + dist_x * 8 + 20, 8 + dist_y * 3 + margin); - connect(deck, SIGNAL(clicked(Card*)), SLOT(deckClicked(Card*))); + connect(deck, TQT_SIGNAL(clicked(Card*)), TQT_SLOT(deckClicked(Card*))); aces = new Pile(50, this); aces->move(16 + dist_x * 8, 8 + dist_y / 2); diff --git a/kpat/napoleon.cpp b/kpat/napoleon.cpp index ffdf245c..7f7c7f95 100644 --- a/kpat/napoleon.cpp +++ b/kpat/napoleon.cpp @@ -26,7 +26,7 @@ Napoleon::Napoleon( KMainWindow* parent, const char* _name ) : Dealer( parent, _name ) { deck = Deck::new_deck( this ); - connect(deck, SIGNAL(clicked(Card *)), SLOT(deal1(Card*))); + connect(deck, TQT_SIGNAL(clicked(Card *)), TQT_SLOT(deal1(Card*))); pile = new Pile( 1, this ); pile->setAddFlags( Pile::disallow ); diff --git a/kpat/pile.cpp b/kpat/pile.cpp index dd419580..50a15bab 100644 --- a/kpat/pile.cpp +++ b/kpat/pile.cpp @@ -1,7 +1,7 @@ #include "pile.h" #include "dealer.h" #include -#include +#include #include "cardmaps.h" #include #include "speeds.h" @@ -22,7 +22,7 @@ const int Pile::wholeColumn = 0x0400; Pile::Pile( int _index, Dealer* _dealer) - : QCanvasRectangle( _dealer->canvas() ), + : TQCanvasRectangle( _dealer->canvas() ), m_dealer(_dealer), m_atype(Custom), m_rtype(Custom), @@ -32,13 +32,13 @@ Pile::Pile( int _index, Dealer* _dealer) // Make the patience aware of this pile. dealer()->addPile(this); - QCanvasRectangle::setVisible(true); // default + TQCanvasRectangle::setVisible(true); // default _checkIndex = -1; m_addFlags = 0; m_removeFlags = 0; setBrush(Qt::black); - setPen(QPen(Qt::black)); + setPen(TQPen(Qt::black)); setZ(0); initSizes(); @@ -119,7 +119,7 @@ void Pile::resetCache() cache_selected.resize(0, 0); } -void Pile::drawShape ( QPainter & painter ) +void Pile::drawShape ( TQPainter & painter ) { if (isSelected()) { if (cache.isNull()) @@ -193,7 +193,7 @@ bool Pile::legalRemove(const Card *c) const void Pile::setVisible(bool vis) { - QCanvasRectangle::setVisible(vis); + TQCanvasRectangle::setVisible(vis); dealer()->enlargeCanvas(this); for (CardList::Iterator it = m_cards.begin(); it != m_cards.end(); ++it) @@ -205,7 +205,7 @@ void Pile::setVisible(bool vis) void Pile::moveBy(double dx, double dy) { - QCanvasRectangle::moveBy(dx, dy); + TQCanvasRectangle::moveBy(dx, dy); dealer()->enlargeCanvas(this); for (CardList::Iterator it = m_cards.begin(); it != m_cards.end(); ++it) @@ -277,20 +277,20 @@ void Pile::add( Card *_card, int index) // // Note: Default is to only have vertical spread (Y direction). -QSize Pile::cardOffset( bool _spread, bool _facedown, const Card *before) const +TQSize Pile::cardOffset( bool _spread, bool _facedown, const Card *before) const { if (_spread) { if (_facedown) - return QSize(0, dspread()); + return TQSize(0, dspread()); else { if (before && !before->isFaceUp()) - return QSize(0, dspread()); + return TQSize(0, dspread()); else - return QSize(0, spread()); + return TQSize(0, spread()); } } - return QSize(0, 0); + return TQSize(0, 0); } /* override cardtype (for initial deal ) */ @@ -310,7 +310,7 @@ void Pile::add( Card* _card, bool _facedown, bool _spread ) _card->turn( !_facedown ); - QSize offset = cardOffset(_spread, _facedown, t); + TQSize offset = cardOffset(_spread, _facedown, t); int x2, y2, z2; @@ -408,7 +408,7 @@ void Pile::moveCardsBack(CardList &cl, bool anim) Card *c = cl.first(); Card *before = 0; - QSize off; + TQSize off; int steps = STEPS_MOVEBACK; if (!anim) diff --git a/kpat/pile.h b/kpat/pile.h index b2b553b0..7dd14f3c 100644 --- a/kpat/pile.h +++ b/kpat/pile.h @@ -15,7 +15,7 @@ class Dealer; * */ -class Pile : public QObject, public QCanvasRectangle +class Pile : public TQObject, public QCanvasRectangle { Q_OBJECT @@ -73,7 +73,7 @@ public: int index() const { return myIndex; } bool isEmpty() const { return m_cards.count() == 0; } - virtual void drawShape ( QPainter & p ); + virtual void drawShape ( TQPainter & p ); static const int RTTI; virtual int rtti() const { return RTTI; } @@ -89,7 +89,7 @@ public: void hideCards( const CardList & cards ); void unhideCards( const CardList & cards ); - virtual QSize cardOffset( bool _spread, bool _facedown, const Card *before) const; + virtual TQSize cardOffset( bool _spread, bool _facedown, const Card *before) const; void resetCache(); virtual void initSizes(); @@ -149,6 +149,6 @@ private: KPixmap cache_selected; }; -typedef QValueList PileList; +typedef TQValueList PileList; #endif diff --git a/kpat/pwidget.cpp b/kpat/pwidget.cpp index dae69f60..eb12a1c8 100644 --- a/kpat/pwidget.cpp +++ b/kpat/pwidget.cpp @@ -20,9 +20,9 @@ #include -#include -#include -#include +#include +#include +#include #include #include @@ -59,32 +59,32 @@ pWidget::pWidget() { current_pwidget = this; // KCrash::setEmergencySaveFunction(::saveGame); - KStdAction::quit(kapp, SLOT(quit()), actionCollection(), "game_exit"); + KStdAction::quit(kapp, TQT_SLOT(quit()), actionCollection(), "game_exit"); - undo = KStdAction::undo(this, SLOT(undoMove()), + undo = KStdAction::undo(this, TQT_SLOT(undoMove()), actionCollection(), "undo_move"); undo->setEnabled(false); - (void)KStdAction::openNew(this, SLOT(newGame()), + (void)KStdAction::openNew(this, TQT_SLOT(newGame()), actionCollection(), "new_game"); - (void)KStdAction::open(this, SLOT(openGame()), + (void)KStdAction::open(this, TQT_SLOT(openGame()), actionCollection(), "open"); - recent = KStdAction::openRecent(this, SLOT(openGame(const KURL&)), + recent = KStdAction::openRecent(this, TQT_SLOT(openGame(const KURL&)), actionCollection(), "open_recent"); recent->loadEntries(KGlobal::config()); - (void)KStdAction::saveAs(this, SLOT(saveGame()), + (void)KStdAction::saveAs(this, TQT_SLOT(saveGame()), actionCollection(), "save"); - (void)new KAction(i18n("&Choose Game..."), 0, this, SLOT(chooseGame()), + (void)new KAction(i18n("&Choose Game..."), 0, this, TQT_SLOT(chooseGame()), actionCollection(), "choose_game"); - (void)new KAction(i18n("Restart &Game"), QString::fromLatin1("reload"), 0, - this, SLOT(restart()), + (void)new KAction(i18n("Restart &Game"), TQString::fromLatin1("reload"), 0, + this, TQT_SLOT(restart()), actionCollection(), "restart_game"); - (void)KStdAction::help(this, SLOT(helpGame()), actionCollection(), "help_game"); + (void)KStdAction::help(this, TQT_SLOT(helpGame()), actionCollection(), "help_game"); games = new KSelectAction(i18n("&Game Type"), 0, this, - SLOT(newGameType()), + TQT_SLOT(newGameType()), actionCollection(), "game_type"); - QStringList list; - QValueList::ConstIterator it; + TQStringList list; + TQValueList::ConstIterator it; uint max_type = 0; for (it = DealerInfoList::self()->games().begin(); @@ -105,18 +105,18 @@ pWidget::pWidget() KGlobal::dirs()->addResourceType("wallpaper", KStandardDirs::kde_default("data") + "kpat/backgrounds/"); KGlobal::dirs()->addResourceType("wallpaper", KStandardDirs::kde_default("data") + "ksnake/backgrounds/"); wallpapers = new KSelectAction(i18n("&Change Background"), 0, this, - SLOT(changeWallpaper()), + TQT_SLOT(changeWallpaper()), actionCollection(), "wallpaper"); list.clear(); wallpaperlist.clear(); - QStringList wallpaperlist2 = KGlobal::dirs()->findAllResources("wallpaper", QString::null, + TQStringList wallpaperlist2 = KGlobal::dirs()->findAllResources("wallpaper", TQString::null, false, true, list); - QStringList list2; - for (QStringList::ConstIterator it = list.begin(); it != list.end(); ++it) { - QString file = *it; + TQStringList list2; + for (TQStringList::ConstIterator it = list.begin(); it != list.end(); ++it) { + TQString file = *it; int rindex = file.findRev('.'); if (rindex != -1) { - QString ext = file.mid(rindex + 1).lower(); + TQString ext = file.mid(rindex + 1).lower(); if (ext == "jpeg" || ext == "png" || ext == "jpg") { list2.append(file.left(rindex)); wallpaperlist.append( file ); @@ -132,27 +132,27 @@ pWidget::pWidget() (void)new cardMap(midcolor); backs = new KAction(i18n("&Switch Cards..."), 0, this, - SLOT(changeBackside()), + TQT_SLOT(changeBackside()), actionCollection(), "backside"); - stats = new KAction(i18n("&Statistics"), 0, this, SLOT(showStats()), + stats = new KAction(i18n("&Statistics"), 0, this, TQT_SLOT(showStats()), actionCollection(),"game_stats"); animation = new KToggleAction(i18n( "&Animation on Startup" ), - 0, this, SLOT(animationChanged()), + 0, this, TQT_SLOT(animationChanged()), actionCollection(), "animation"); dropaction = new KToggleAction(i18n("&Enable Autodrop"), - 0, this, SLOT(enableAutoDrop()), + 0, this, TQT_SLOT(enableAutoDrop()), actionCollection(), "enable_autodrop"); dropaction->setCheckedState(i18n("Disable Autodrop")); KConfig *config = kapp->config(); KConfigGroupSaver cs(config, settings_group ); - QString bgpath = config->readPathEntry("Background"); + TQString bgpath = config->readPathEntry("Background"); kdDebug(11111) << "bgpath '" << bgpath << "'" << endl; if (bgpath.isEmpty()) bgpath = locate("wallpaper", "No-Ones-Laughing-3.jpg"); - background = QPixmap(bgpath); + background = TQPixmap(bgpath); bool animate = config->readBoolEntry( "Animation", true); animation->setChecked( animate ); @@ -167,7 +167,7 @@ pWidget::pWidget() statusBar()->insertItem( "", 1, 0, true ); - createGUI(QString::null, false); + createGUI(TQString::null, false); KAcceleratorManager::manage(menuBar()); newGameType(); @@ -201,13 +201,13 @@ void pWidget::changeBackside() { KConfig *config = kapp->config(); KConfigGroupSaver kcs(config, settings_group); - QString deck = config->readEntry("Back", KCardDialog::getDefaultDeck()); - QString cards = config->readEntry("Cards", KCardDialog::getDefaultCardDir()); - if (KCardDialog::getCardDeck(deck, cards, this, KCardDialog::Both) == QDialog::Accepted) + TQString deck = config->readEntry("Back", KCardDialog::getDefaultDeck()); + TQString cards = config->readEntry("Cards", KCardDialog::getDefaultCardDir()); + if (KCardDialog::getCardDeck(deck, cards, this, KCardDialog::Both) == TQDialog::Accepted) { - QString imgname = KCardDialog::getCardPath(cards, 11); + TQString imgname = KCardDialog::getCardPath(cards, 11); - QImage image; + TQImage image; image.load(imgname); if( image.isNull()) { kdDebug(11111) << "cannot load card pixmap \"" << imgname << "\" in " << cards << "\n"; @@ -234,16 +234,16 @@ void pWidget::changeBackside() { void pWidget::changeWallpaper() { - QString bgpath=locate("wallpaper", wallpaperlist[wallpapers->currentItem()]); + TQString bgpath=locate("wallpaper", wallpaperlist[wallpapers->currentItem()]); if (bgpath.isEmpty()) return; - background = QPixmap(bgpath); + background = TQPixmap(bgpath); if (background.isNull()) { KMessageBox::sorry(this, i18n("Couldn't load wallpaper
%1
").arg(bgpath)); return; } - QImage bg = background.convertToImage().convertDepth(8, 0); + TQImage bg = background.convertToImage().convertDepth(8, 0); if (bg.isNull() || !bg.numColors()) return; long r = 0; @@ -259,14 +259,14 @@ void pWidget::changeWallpaper() r /= bg.numColors(); b /= bg.numColors(); g /= bg.numColors(); - midcolor = QColor(r, b, g); + midcolor = TQColor(r, b, g); if (dill) { KConfig *config = kapp->config(); KConfigGroupSaver kcs(config, settings_group); - QString deck = config->readEntry("Back", KCardDialog::getDefaultDeck()); - QString dummy = config->readEntry("Cards", KCardDialog::getDefaultCardDir()); + TQString deck = config->readEntry("Back", KCardDialog::getDefaultDeck()); + TQString dummy = config->readEntry("Cards", KCardDialog::getDefaultCardDir()); setBackSide(deck, dummy); config->writePathEntry("Background", bgpath); @@ -322,12 +322,12 @@ void pWidget::restart() void pWidget::setGameCaption() { - QString name = games->currentText(); - QString newname; - QString gamenum; + TQString name = games->currentText(); + TQString newname; + TQString gamenum; gamenum.setNum( dill->gameNumber() ); for (uint i = 0; i < name.length(); i++) - if (name.at(i) != QChar('&')) + if (name.at(i) != TQChar('&')) newname += name.at(i); setCaption( newname + " - " + gamenum ); @@ -340,18 +340,18 @@ void pWidget::newGameType() slotUpdateMoves(); uint id = games->currentItem(); - for (QValueList::ConstIterator it = DealerInfoList::self()->games().begin(); it != DealerInfoList::self()->games().end(); ++it) { + for (TQValueList::ConstIterator it = DealerInfoList::self()->games().begin(); it != DealerInfoList::self()->games().end(); ++it) { if ((*it)->gameindex == id) { dill = (*it)->createGame(this); - QString name = (*it)->name; - name = name.replace(QRegExp("[&']"), ""); - name = name.replace(QRegExp("[ ]"), "_").lower(); + TQString name = (*it)->name; + name = name.replace(TQRegExp("[&']"), ""); + name = name.replace(TQRegExp("[ ]"), "_").lower(); dill->setAnchorName("game_" + name); - connect(dill, SIGNAL(saveGame()), SLOT(saveGame())); - connect(dill, SIGNAL(gameInfo(const QString&)), - SLOT(slotGameInfo(const QString &))); - connect(dill, SIGNAL(updateMoves()), - SLOT(slotUpdateMoves())); + connect(dill, TQT_SIGNAL(saveGame()), TQT_SLOT(saveGame())); + connect(dill, TQT_SIGNAL(gameInfo(const TQString&)), + TQT_SLOT(slotGameInfo(const TQString &))); + connect(dill, TQT_SIGNAL(updateMoves()), + TQT_SLOT(slotUpdateMoves())); dill->setGameId(id); dill->setupActions(); dill->setBackgroundPixmap(background, midcolor); @@ -365,9 +365,9 @@ void pWidget::newGameType() dill = DealerInfoList::self()->games().first()->createGame(this); } - connect(dill, SIGNAL(undoPossible(bool)), SLOT(undoPossible(bool))); - connect(dill, SIGNAL(gameWon(bool)), SLOT(gameWon(bool))); - connect(dill, SIGNAL(gameLost()), SLOT(gameLost())); + connect(dill, TQT_SIGNAL(undoPossible(bool)), TQT_SLOT(undoPossible(bool))); + connect(dill, TQT_SIGNAL(gameWon(bool)), TQT_SLOT(gameWon(bool))); + connect(dill, TQT_SIGNAL(gameLost()), TQT_SLOT(gameLost())); dill->setAutoDropEnabled(dropaction->isChecked()); @@ -381,7 +381,7 @@ void pWidget::newGameType() KConfigGroupSaver kcs(config, settings_group); config->writeEntry("DefaultGame", id); - QSize min(700,400); + TQSize min(700,400); min = min.expandedTo(dill->minimumCardSize()); dill->setMinimumSize(min); dill->resize(min); @@ -390,14 +390,14 @@ void pWidget::newGameType() dill->show(); } -void pWidget::showEvent(QShowEvent *e) +void pWidget::showEvent(TQShowEvent *e) { if (dill) - dill->setMinimumSize(QSize(0,0)); + dill->setMinimumSize(TQSize(0,0)); KMainWindow::showEvent(e); } -void pWidget::slotGameInfo(const QString &text) +void pWidget::slotGameInfo(const TQString &text) { statusBar()->message(text, 3000); } @@ -409,11 +409,11 @@ void pWidget::slotUpdateMoves() statusBar()->changeItem( i18n("1 move", "%n moves", moves), 1 ); } -void pWidget::setBackSide(const QString &deck, const QString &cards) +void pWidget::setBackSide(const TQString &deck, const TQString &cards) { KConfig *config = kapp->config(); KConfigGroupSaver kcs(config, settings_group); - QPixmap pm(deck); + TQPixmap pm(deck); if(!pm.isNull()) { cardMap::self()->setBackSide(pm, false); config->writeEntry("Back", deck); @@ -437,7 +437,7 @@ void pWidget::setBackSide(const QString &deck, const QString &cards) void pWidget::chooseGame() { bool ok; - long number = KInputDialog::getText(i18n("Game Number"), i18n("Enter a game number (FreeCell deals are the same as in the FreeCell FAQ):"), QString::number(dill->gameNumber()), 0, this).toLong(&ok); + long number = KInputDialog::getText(i18n("Game Number"), i18n("Enter a game number (FreeCell deals are the same as in the FreeCell FAQ):"), TQString::number(dill->gameNumber()), 0, this).toLong(&ok); if (ok) { dill->setGameNumber(number); setGameCaption(); @@ -447,7 +447,7 @@ void pWidget::chooseGame() void pWidget::gameWon(bool withhelp) { - QString congrats; + TQString congrats; if (withhelp) congrats = i18n("Congratulations! We have won!"); else @@ -455,7 +455,7 @@ void pWidget::gameWon(bool withhelp) #if TEST_SOLVER == 0 KMessageBox::information(this, congrats, i18n("Congratulations!")); #endif - QTimer::singleShot(0, this, SLOT(newGame())); + TQTimer::singleShot(0, this, TQT_SLOT(newGame())); #if TEST_SOLVER == 1 dill->demo(); #endif @@ -463,17 +463,17 @@ void pWidget::gameWon(bool withhelp) void pWidget::gameLost() { - QString dontAskAgainName = "gameLostDontAskAgain"; + TQString dontAskAgainName = "gameLostDontAskAgain"; // The following code is taken out of kmessagebox.cpp in kdeui. // Is there a better way? KConfig *config = 0; - QString grpNotifMsgs = QString::fromLatin1("Notification Messages"); + TQString grpNotifMsgs = TQString::fromLatin1("Notification Messages"); config = KGlobal::config(); KConfigGroupSaver saver(config, - QString::fromLatin1("Notification Messages")); - QString dontAsk = config->readEntry(dontAskAgainName).lower(); + TQString::fromLatin1("Notification Messages")); + TQString dontAsk = config->readEntry(dontAskAgainName).lower(); // If we are ordered never to ask again and to continue the game, // then do so. @@ -482,7 +482,7 @@ void pWidget::gameLost() // If it says yes, we ask anyway. Just starting a new game would // be incredibly annoying. if (dontAsk == "yes") - dontAskAgainName = QString::null; + dontAskAgainName = TQString::null; if (KMessageBox::questionYesNo(this, i18n("You could not win this game, " "but there is always a second try.\nStart a new game?"), @@ -491,19 +491,19 @@ void pWidget::gameLost() KStdGuiItem::cont(), dontAskAgainName) == KMessageBox::Yes) { - QTimer::singleShot(0, this, SLOT(newGame())); + TQTimer::singleShot(0, this, TQT_SLOT(newGame())); } } void pWidget::openGame(const KURL &url) { - QString tmpFile; + TQString tmpFile; if( KIO::NetAccess::download( url, tmpFile, this ) ) { - QFile of(tmpFile); + TQFile of(tmpFile); of.open(IO_ReadOnly); - QDomDocument doc; - QString error; + TQDomDocument doc; + TQString error; if (!doc.setContent(&of, &error)) { KMessageBox::sorry(this, error); @@ -538,9 +538,9 @@ void pWidget::saveGame() { KURL url = KFileDialog::getSaveURL(); KTempFile file; - QDomDocument doc("kpat"); + TQDomDocument doc("kpat"); dill->saveGame(doc); - QTextStream *stream = file.textStream(); + TQTextStream *stream = file.textStream(); *stream << doc.toString(); file.close(); KIO::NetAccess::upload(file.name(), url, this); diff --git a/kpat/pwidget.h b/kpat/pwidget.h index 8781960f..36b2272b 100644 --- a/kpat/pwidget.h +++ b/kpat/pwidget.h @@ -57,7 +57,7 @@ public slots: void gameWon(bool withhelp); void gameLost(); void changeWallpaper(); - void slotGameInfo(const QString &); + void slotGameInfo(const TQString &); void slotUpdateMoves(); void helpGame(); void enableAutoDrop(); @@ -65,8 +65,8 @@ public slots: private: void setGameCaption(); - void setBackSide(const QString &deck, const QString &dir); - virtual void showEvent(QShowEvent *e); + void setBackSide(const TQString &deck, const TQString &dir); + virtual void showEvent(TQShowEvent *e); private: // Members @@ -81,9 +81,9 @@ private: KToggleAction *dropaction; KAction *stats; - QPixmap background; - QColor midcolor; - QStringList wallpaperlist; + TQPixmap background; + TQColor midcolor; + TQStringList wallpaperlist; KRecentFilesAction *recent; }; diff --git a/kpat/spider.cpp b/kpat/spider.cpp index 262c49b9..c8e6abc5 100644 --- a/kpat/spider.cpp +++ b/kpat/spider.cpp @@ -68,7 +68,7 @@ Spider::Spider(int suits, KMainWindow* parent, const char* _name) redeals[column]->setCheckIndex(0); redeals[column]->setAddFlags(Pile::disallow); redeals[column]->setRemoveFlags(Pile::disallow); - connect(redeals[column], SIGNAL(clicked(Card*)), SLOT(deckClicked(Card*))); + connect(redeals[column], TQT_SIGNAL(clicked(Card*)), TQT_SLOT(deckClicked(Card*))); } // The 10 playing piles @@ -245,12 +245,12 @@ MoveHint *Spider::chooseHint() //-------------------------------------------------------------------------// -QString Spider::getGameState() const +TQString Spider::getGameState() const { - return QString::number(m_leg*10 + m_redeal); + return TQString::number(m_leg*10 + m_redeal); } -void Spider::setGameState(const QString &stream) +void Spider::setGameState(const TQString &stream) { int i = stream.toInt(); diff --git a/kpat/spider.h b/kpat/spider.h index ea2cc165..055502ff 100644 --- a/kpat/spider.h +++ b/kpat/spider.h @@ -49,8 +49,8 @@ public slots: protected: virtual bool checkRemove(int /*checkIndex*/, const Pile *p, const Card *c) const; virtual bool checkAdd(int /*checkIndex*/, const Pile *c1, const CardList &c2) const; - virtual QString getGameState() const; - virtual void setGameState(const QString &stream); + virtual TQString getGameState() const; + virtual void setGameState(const TQString &stream); virtual void getHints(); virtual MoveHint *chooseHint(); virtual Card *demoNewCards(); -- cgit v1.2.3