#ifndef FE_MAIN_H #define FE_MAIN_H #include "common/main.h" #include "common/factory.h" #include "board.h" #include "ai.h" #include "field.h" //----------------------------------------------------------------------------- class FEFactory : public CommonFactory { public: FEFactory(); protected: virtual BaseBoard *createBoard(bool graphic, TQWidget *parent) { return new FEBoard(graphic, parent); } virtual BaseField *createField(TQWidget *parent) { return new FEField(parent); } virtual BaseInterface *createInterface(TQWidget *parent); virtual AI *createAI() { return new FEAI; } }; //----------------------------------------------------------------------------- class FEMainWindow : public MainWindow { Q_OBJECT public: FEMainWindow() { init(); } }; #endif