/* **************************************************************************** This file is part of the game 'KJumpingCube' Copyright (C) 1998-2000 by Matthias Kiefer This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. **************************************************************************** */ #ifndef CUBEBOX_H #define CUBEBOX_H #include "cubeboxbase.h" class Cube; class KCubeBoxWidget; #ifdef HAVE_CONFIG_H #include #endif /** * Class for storing information about the playingfield, e.g. * to undo a move or computing the next move */ class CubeBox : public CubeBoxBase { public: /** * constructs a CubeBox with 'dim' x 'dim' Cubes */ CubeBox(const int dim=1); CubeBox(const CubeBox&); CubeBox(KCubeBoxWidget&); virtual ~CubeBox(); CubeBox& operator= (const CubeBox& box); CubeBox& operator= (KCubeBoxWidget& box); bool simulateMove(Player fromWhom,int row, int column); double assessField(Player forWhom) const; bool playerWon(Player who) const; private: void increaseNeighbours(CubeBox::Player forWhom,int row,int column); }; #endif // CUBEBOX_H