[0-course@-50,-50] Name=Tutorial Course author=Jason Katz-Brown [1-ball@34,267] dummykey=true [1-cup@52,159|6] dummykey=true [1-hole@-50,-50|0] borderWalls=true hasFinalLoad=false maxstrokes=10 par=2 [1-sign@2,2|3] Comment=

Welcome

to the tutorial course for Kolf! botWallVisible=true height=74 leftWallVisible=true rightWallVisible=true topWallVisible=true width=319 [1-sign@73,81|4] Comment=To hit the ball, press and hold the Down Arrow or left mouse button. How long you hold down the mouse button or key determines strength of the shot. botWallVisible=true height=163 leftWallVisible=true rightWallVisible=true topWallVisible=true width=319 [1-sign@74,251|7] Comment=To aim the putter, press the Left (rotate counterclockwise) and Right (rotate clockwise) Arrow keys or use the mouse. botWallVisible=true height=142 leftWallVisible=true rightWallVisible=true topWallVisible=true width=320 [10-ball@27,177] dummykey=true [10-bridge@280,206|20] botWallVisible=true height=109 leftWallVisible=true rightWallVisible=true topWallVisible=false width=84 [10-bridge@30,193|3] botWallVisible=false height=58 leftWallVisible=false rightWallVisible=false topWallVisible=false width=62 [10-bridge@40,227|10] botWallVisible=false height=55 leftWallVisible=false rightWallVisible=false topWallVisible=false width=58 [10-cup@331,253|6] dummykey=true [10-hole@-50,-50|0] borderWalls=true hasFinalLoad=false maxstrokes=10 par=3 [10-puddle@-6,246|18] changeEnabled=false changeEvery=50 height=56 width=242 [10-puddle@324,386|47] changeEnabled=false changeEvery=50 height=296 width=206 [10-puddle@95,137|12] changeEnabled=false changeEvery=50 height=238 width=112 [10-sign@7,9|4] Comment=

Bridges

Bridges can have walls on the top, bottom, left, or right. botWallVisible=true height=115 leftWallVisible=true rightWallVisible=true topWallVisible=true width=387 [11-ball@41,51] dummykey=true [11-blackhole@55,332|11] exit=137,371 exitDeg=10 maxspeed=3 minspeed=2 [11-bridge@287,158|16] botWallVisible=false height=34 leftWallVisible=true rightWallVisible=true topWallVisible=true width=37 [11-cup@305,173|17] dummykey=true [11-floater@42,211|9] botWallVisible=false endPoint=42,211 height=74 leftWallVisible=true rightWallVisible=true speed=5 startPoint=38,69 topWallVisible=false width=67 [11-hole@-50,-50|0] borderWalls=true hasFinalLoad=true maxstrokes=10 par=5 [11-puddle@162,25|21] changeEnabled=false changeEvery=50 height=280 width=116 [11-puddle@189,186|19] changeEnabled=false changeEvery=50 height=154 width=72 [11-sand@155,72|24] changeEnabled=false changeEvery=50 height=214 width=108 [11-sand@294,384|35] changeEnabled=false changeEvery=50 height=120 width=112 [11-sand@295,399|34] changeEnabled=false changeEvery=50 height=90 width=172 [11-sign@145,4|3] Comment=

Everything

Here's a hole that has it all. Have fun with Kolf!
-- Jason Katz-Brown
botWallVisible=true height=132 leftWallVisible=true rightWallVisible=true topWallVisible=true width=253 [11-slope@13,101|10] grade=7 gradient=Horizontal height=157 reversed=true stuckOnGround=true width=125 [11-slope@231,141|15] grade=3 gradient=Vertical height=122 reversed=false stuckOnGround=false width=156 [11-slope@309,264|23] grade=3 gradient=Opposite Diagonal height=124 reversed=true stuckOnGround=false width=77 [11-wall@0,0|12] endPoint=231,255 startPoint=93,391 [11-wall@0,0|13] endPoint=229,118 startPoint=231,255 [11-wall@0,0|22] endPoint=390,389 startPoint=311,295 [11-windmill@231,255|14] botWallVisible=false bottom=true height=40 leftWallVisible=true rightWallVisible=true speed=2 topWallVisible=false width=80 [2-ball@38,373] dummykey=true [2-cup@129,209|6] dummykey=true [2-hole@-50,-50|0] borderWalls=true hasFinalLoad=false maxstrokes=10 par=2 [2-sign@1,5|3] Comment=

Slopes

Slopes are slanted areas of ground that push the ball in the direction that they slope. This direction is shown when you choose Hole->Show Info. botWallVisible=true height=187 leftWallVisible=true rightWallVisible=true topWallVisible=true width=392 [2-sign@197,198|5] Comment=Hit the ball onto the slope and let it roll into cup. botWallVisible=true height=195 leftWallVisible=true rightWallVisible=true topWallVisible=true width=197 [2-slope@11,237|4] grade=4 gradient=Vertical height=113 reversed=false stuckOnGround=false width=181 [3-ball@86,353] dummykey=true [3-cup@229,307|3] dummykey=true [3-hole@-50,-50|0] borderWalls=true hasFinalLoad=false maxstrokes=10 par=3 [3-sign@4,4|4] Comment=Try out these different types of slopes. botWallVisible=true height=87 leftWallVisible=true rightWallVisible=true topWallVisible=true width=343 [3-slope@148,292|5] grade=4 gradient=Vertical height=79 reversed=true stuckOnGround=false width=66 [3-slope@15,264|9] grade=4 gradient=Diagonal height=76 reversed=true stuckOnGround=false width=93 [3-slope@190,147|6] grade=4 gradient=Horizontal height=80 reversed=false stuckOnGround=false width=71 [3-slope@209,239|11] grade=4 gradient=Opposite Diagonal height=42 reversed=false stuckOnGround=false width=46 [3-slope@231,315|10] grade=4 gradient=Opposite Diagonal height=67 reversed=true stuckOnGround=false width=92 [3-slope@266,240|7] grade=4 gradient=Horizontal height=63 reversed=true stuckOnGround=false width=74 [3-slope@285,144|13] grade=4 gradient=Elliptic height=87 reversed=true stuckOnGround=false width=87 [3-slope@32,129|8] grade=4 gradient=Diagonal height=72 reversed=false stuckOnGround=false width=90 [3-slope@99,204|12] grade=4 gradient=Elliptic height=84 reversed=false stuckOnGround=false width=84 [4-ball@34,271] dummykey=true [4-cup@367,353|6] dummykey=true [4-hole@-50,-50|0] borderWalls=true hasFinalLoad=false maxstrokes=10 par=3 [4-sign@6,3|3] Comment=The steepness of a slope is shown when you choose Hole->Show Info. Steepness goes from 8 (steepest) to 1 (shallowest). botWallVisible=true height=158 leftWallVisible=true rightWallVisible=true topWallVisible=true width=384 [4-slope@214,271|5] grade=6 gradient=Vertical height=106 reversed=false stuckOnGround=false width=103 [4-slope@61,255|4] grade=2 gradient=Vertical height=122 reversed=false stuckOnGround=false width=111 [5-ball@200,200] dummykey=true [5-cup@204,356|7] dummykey=true [5-hole@-50,-50|0] borderWalls=true hasFinalLoad=false maxstrokes=10 par=2 [5-sign@3,5|3] Comment=

Walls

Bounce the ball off of the red walls. botWallVisible=true height=117 leftWallVisible=true rightWallVisible=true topWallVisible=true width=371 [5-wall@0,0|4] endPoint=104,201 startPoint=55,329 [5-wall@0,0|5] endPoint=293,388 startPoint=345,252 [5-wall@0,0|6] endPoint=278,266 startPoint=139,283 [6-ball@65,361] dummykey=true [6-cup@362,248|31] dummykey=true [6-hole@-50,-50|0] borderWalls=true hasFinalLoad=false maxstrokes=10 par=4 [6-puddle@122,326|3] changeEnabled=false changeEvery=50 height=44 width=138 [6-puddle@319,408|14] changeEnabled=false changeEvery=50 height=120 width=208 [6-puddle@369,394|12] changeEnabled=false changeEvery=50 height=240 width=198 [6-sand@202,221|33] changeEnabled=false changeEvery=50 height=134 width=74 [6-sand@213,260|11] changeEnabled=false changeEvery=50 height=60 width=78 [6-sign@3,152|37] Comment=

Sand

Sand is yellow, and slows your ball down. botWallVisible=true height=147 leftWallVisible=true rightWallVisible=true topWallVisible=true width=138 [6-sign@3,5|4] Comment=

Puddles (Water)

Hitting into a puddle (blue) adds a penalty stroke to your score, and your ball is placed outside the puddle. botWallVisible=true height=145 leftWallVisible=true rightWallVisible=true topWallVisible=true width=394 [6-wall@0,0|38] endPoint=264,354 startPoint=167,390 [7-ball@48,355] dummykey=true [7-cup@104,54|5] dummykey=true [7-hole@-50,-50|0] borderWalls=true hasFinalLoad=false maxstrokes=10 par=2 [7-sign@130,2|4] Comment=

Windmills

Windmills (brown base with moving arm) have brown walls (or half walls). The windmill arm's speed may vary by hole. botWallVisible=true height=206 leftWallVisible=true rightWallVisible=true topWallVisible=true width=267 [7-windmill@15,145|3] botWallVisible=false bottom=true height=71 leftWallVisible=true rightWallVisible=true speed=5 topWallVisible=false width=107 [8-ball@39,234] dummykey=true [8-blackhole@60,343|4] exit=195,287 exitDeg=0 maxspeed=3 minspeed=1 [8-cup@333,287|5] dummykey=true [8-hole@-50,-50|0] borderWalls=true hasFinalLoad=false maxstrokes=10 par=2 [8-sign@5,5|3] Comment=

Black Holes

Black Holes transport the ball to their exit, and eject it at a speed directly relational to the speed your ball was going. Choose Hole->Show Info to see which Black Hole goes to which exit and the direction the ball will come out at. botWallVisible=true height=206 leftWallVisible=true rightWallVisible=true topWallVisible=true width=390 [8-wall@0,0|6] endPoint=145,132 startPoint=147,317 [8-wall@0,0|7] endPoint=147,317 startPoint=69,390 [9-ball@57,307] dummykey=true [9-cup@360,255|6] dummykey=true [9-floater@236,298|4] botWallVisible=false endPoint=236,298 height=40 leftWallVisible=false rightWallVisible=false speed=3 startPoint=105,248 topWallVisible=false width=80 [9-hole@-50,-50|0] borderWalls=true hasFinalLoad=true maxstrokes=10 par=2 [9-sign@5,6|3] Comment=

Floaters

Floaters are moving platforms that carry a ball that lands on it. Floaters' speeds vary. botWallVisible=true height=127 leftWallVisible=true rightWallVisible=true topWallVisible=true width=391 [9-wall@0,0|5] endPoint=177,126 startPoint=171,391