/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef BETBOX_H #define BETBOX_H #include class TQPushButton; /** * This class provides a TQGroupBox with several button * * The bet up / down buttons are used to change the player bet directly, * the adjustBet and out buttons depend on the computers bet * @short This is a box with several buttons used to bet / raise **/ class BetBox : public TQGroupBox { TQ_OBJECT public: BetBox(TQWidget* parent = 0, const char* name = 0); ~BetBox(); /** * Disables the usual bet up/down buttons and shows the adjust bet and fold buttons * * Used when the compputer player raised the players bet / raise **/ void beginRaise(); /** * Hides the Adjust bet / Fold buttons and enables the usual bet up / down buttons **/ void stopRaise(); signals: /** * This signal is emitted when the user clicks on a bet up / down button * * The Value of the Button is sent as a parameter (change) **/ void betChanged(int change); /** * This signal is emitted when the user clicks on the adjust bet button **/ void betAdjusted(); /** * This signal is emitted when the user clicks on the fold button **/ void fold(); protected slots: /** * Emits the signal @ref betChanged(5) **/ void bet5UpClicked(); /** * Emits the signal @ref betChanged(10) **/ void bet10UpClicked(); /** * Emits the signal @ref betChanged(-5) **/ void bet5DownClicked(); /** * Emits the signal @ref betChanged(-10) **/ void bet10DownClicked(); /** * Emits the signal @ref betAdjusted() **/ void adjustBetClicked(); /** * Emits the signal @ref fold() **/ void foldClicked(); private: TQPushButton *bet5Up; TQPushButton *bet10Up; TQPushButton *bet5Down; TQPushButton *bet10Down; TQPushButton *adjustBet; TQPushButton *foldButton; }; #endif