TODO-list for KREVERSI ====================== Next ---- * ================================================================ * Implement the plans in DESIGN + Implement the QReversiGameView class DONE - Move board view to it done - Move movelist to it done - Move status widgets to it done + Move all showing of legal moves into the BoardView class DONE + Implement the QEngineView class ---- * More cleaning / refactoring + class KReversi is still a bit of a mess. Separate it more DONE * Enhancements to the view + Letters A-H and figures 1-8 on the board view. DONE + Show possible moves in the current position DONE - Actually show them on the board done - Create a toggle action to toggle it on/off done - Make an icon for the toggle action -- - Bug: legal moves don't get updated if one side has to pass done - Bug: legal moves don't work together with hint. done + Show moves made during the game DONE + Navigate in the list of moves ---- + Wish 102813: Should be able to show last move DONE - Make an icon for the toggle action -- - Bug: When turned on, should show last move immediately done - Bug: When turned off, should unshow last move immediately done + Save settings of toggleactions in config file. ---- * Convert KReversi to use KGame / KPlayer I. Convert KReversi to a proper Model/View program. 1. Fix a ReversiGame (formerly known as Game) DONE - Clean it up. (Only store the moves). - Add a few necessary methods. 2. Move all the slots for TDEActions to kreversi.cpp DONE 3. Move the ownership of the engine and the game to kreversi. DONE 4. Create a new class QReversiGame, that inherits ReversiGame DONE and sends a lot of signals. - Split out a lot of methods from the current class Board. done 5. Create QReversiBoardView from the rest of the current Board DONE - Clean it done II. Introduce a class ReversiPlayer III. Convert everything to KGame 1. Let KReversiGame inherit from KGame 2. Let ReversiPlayer inherit from KPlayer. IV. ... V. Profit! Old TODO items, partially done/not done ======================================= * undo/redo undo works, but I'll probably do not make a redo function * Sound support: I'm not happy with the sound files I have so if you have better sounds, mail them to me (uuencoded). I need sounds for the following actions: - game won - game lost - game drawn - turning a piece - putting a piece - something for the hall of fame (trumpets???)