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diff --git a/kpdf/xpdf/splash/SplashTypes.h b/kpdf/xpdf/splash/SplashTypes.h
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+//========================================================================
+//
+// SplashTypes.h
+//
+//========================================================================
+
+#ifndef SPLASHTYPES_H
+#define SPLASHTYPES_H
+
+#include <aconf.h>
+#include "gtypes.h"
+
+//------------------------------------------------------------------------
+// coordinates
+//------------------------------------------------------------------------
+
+#if USE_FIXEDPOINT
+#include "FixedPoint.h"
+typedef FixedPoint SplashCoord;
+#else
+typedef double SplashCoord;
+#endif
+
+//------------------------------------------------------------------------
+// antialiasing
+//------------------------------------------------------------------------
+
+#define splashAASize 4
+
+//------------------------------------------------------------------------
+// colors
+//------------------------------------------------------------------------
+
+enum SplashColorMode {
+ splashModeMono1, // 1 bit per component, 8 pixels per byte,
+ // MSbit is on the left
+ splashModeMono8, // 1 byte per component, 1 byte per pixel
+ splashModeRGB8, // 1 byte per component, 3 bytes per pixel:
+ // RGBRGB...
+ splashModeBGR8 // 1 byte per component, 3 bytes per pixel:
+ // BGRBGR...
+
+#if SPLASH_CMYK
+ ,
+ splashModeCMYK8 // 1 byte per component, 4 bytes per pixel:
+ // CMYKCMYK...
+#endif
+};
+
+// number of components in each color mode
+// (defined in SplashState.cc)
+extern int splashColorModeNComps[];
+
+// max number of components in any SplashColor
+#if SPLASH_CMYK
+# define splashMaxColorComps 4
+#else
+# define splashMaxColorComps 3
+#endif
+
+typedef Guchar SplashColor[splashMaxColorComps];
+typedef Guchar *SplashColorPtr;
+
+// RGB8
+static inline Guchar splashRGB8R(SplashColorPtr rgb8) { return rgb8[0]; }
+static inline Guchar splashRGB8G(SplashColorPtr rgb8) { return rgb8[1]; }
+static inline Guchar splashRGB8B(SplashColorPtr rgb8) { return rgb8[2]; }
+
+// BGR8
+static inline Guchar splashBGR8R(SplashColorPtr bgr8) { return bgr8[2]; }
+static inline Guchar splashBGR8G(SplashColorPtr bgr8) { return bgr8[1]; }
+static inline Guchar splashBGR8B(SplashColorPtr bgr8) { return bgr8[0]; }
+
+#if SPLASH_CMYK
+// CMYK8
+static inline Guchar splashCMYK8C(SplashColorPtr cmyk8) { return cmyk8[0]; }
+static inline Guchar splashCMYK8M(SplashColorPtr cmyk8) { return cmyk8[1]; }
+static inline Guchar splashCMYK8Y(SplashColorPtr cmyk8) { return cmyk8[2]; }
+static inline Guchar splashCMYK8K(SplashColorPtr cmyk8) { return cmyk8[3]; }
+#endif
+
+static inline void splashColorCopy(SplashColorPtr dest, SplashColorPtr src) {
+ dest[0] = src[0];
+ dest[1] = src[1];
+ dest[2] = src[2];
+#if SPLASH_CMYK
+ dest[3] = src[3];
+#endif
+}
+
+static inline void splashColorXor(SplashColorPtr dest, SplashColorPtr src) {
+ dest[0] ^= src[0];
+ dest[1] ^= src[1];
+ dest[2] ^= src[2];
+#if SPLASH_CMYK
+ dest[3] ^= src[3];
+#endif
+}
+
+//------------------------------------------------------------------------
+// blend functions
+//------------------------------------------------------------------------
+
+typedef void (*SplashBlendFunc)(SplashColorPtr src, SplashColorPtr dest,
+ SplashColorPtr blend, SplashColorMode cm);
+
+//------------------------------------------------------------------------
+// screen parameters
+//------------------------------------------------------------------------
+
+enum SplashScreenType {
+ splashScreenDispersed,
+ splashScreenClustered,
+ splashScreenStochasticClustered
+};
+
+struct SplashScreenParams {
+ SplashScreenType type;
+ int size;
+ int dotRadius;
+ SplashCoord gamma;
+ SplashCoord blackThreshold;
+ SplashCoord whiteThreshold;
+};
+
+//------------------------------------------------------------------------
+// error results
+//------------------------------------------------------------------------
+
+typedef int SplashError;
+
+#endif