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+//========================================================================
+//
+// GfxState.h
+//
+// Copyright 1996-2003 Glyph & Cog, LLC
+//
+//========================================================================
+
+#ifndef GFXSTATE_H
+#define GFXSTATE_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "gtypes.h"
+#include "Object.h"
+#include "Function.h"
+
+class Array;
+class GfxFont;
+class PDFRectangle;
+class GfxShading;
+
+//------------------------------------------------------------------------
+// GfxBlendMode
+//------------------------------------------------------------------------
+
+enum GfxBlendMode {
+ gfxBlendNormal,
+ gfxBlendMultiply,
+ gfxBlendScreen,
+ gfxBlendOverlay,
+ gfxBlendDarken,
+ gfxBlendLighten,
+ gfxBlendColorDodge,
+ gfxBlendColorBurn,
+ gfxBlendHardLight,
+ gfxBlendSoftLight,
+ gfxBlendDifference,
+ gfxBlendExclusion,
+ gfxBlendHue,
+ gfxBlendSaturation,
+ gfxBlendColor,
+ gfxBlendLuminosity
+};
+
+//------------------------------------------------------------------------
+// GfxColorComp
+//------------------------------------------------------------------------
+
+// 16.16 fixed point color component
+typedef int GfxColorComp;
+
+#define gfxColorComp1 0x10000
+
+static inline GfxColorComp dblToCol(double x) {
+ return (GfxColorComp)(x * gfxColorComp1);
+}
+
+static inline double colToDbl(GfxColorComp x) {
+ return (double)x / (double)gfxColorComp1;
+}
+
+static inline GfxColorComp byteToCol(Guchar x) {
+ // (x / 255) << 16 = (0.0000000100000001... * x) << 16
+ // = ((x << 8) + (x) + (x >> 8) + ...) << 16
+ // = (x << 8) + (x) + (x >> 7)
+ // [for rounding]
+ return (GfxColorComp)((x << 8) + x + (x >> 7));
+}
+
+static inline Guchar colToByte(GfxColorComp x) {
+ // 255 * x + 0.5 = 256 * x - x + 0x8000
+ return (Guchar)(((x << 8) - x + 0x8000) >> 16);
+}
+
+//------------------------------------------------------------------------
+// GfxColor
+//------------------------------------------------------------------------
+
+#define gfxColorMaxComps funcMaxOutputs
+
+struct GfxColor {
+ GfxColorComp c[gfxColorMaxComps];
+};
+
+//------------------------------------------------------------------------
+// GfxGray
+//------------------------------------------------------------------------
+
+typedef GfxColorComp GfxGray;
+
+//------------------------------------------------------------------------
+// GfxRGB
+//------------------------------------------------------------------------
+
+struct GfxRGB {
+ GfxColorComp r, g, b;
+};
+
+//------------------------------------------------------------------------
+// GfxCMYK
+//------------------------------------------------------------------------
+
+struct GfxCMYK {
+ GfxColorComp c, m, y, k;
+};
+
+//------------------------------------------------------------------------
+// GfxColorSpace
+//------------------------------------------------------------------------
+
+// NB: The nGfxColorSpaceModes constant and the gfxColorSpaceModeNames
+// array defined in GfxState.cc must match this enum.
+enum GfxColorSpaceMode {
+ csDeviceGray,
+ csCalGray,
+ csDeviceRGB,
+ csCalRGB,
+ csDeviceCMYK,
+ csLab,
+ csICCBased,
+ csIndexed,
+ csSeparation,
+ csDeviceN,
+ csPattern
+};
+
+class GfxColorSpace {
+public:
+
+ GfxColorSpace();
+ virtual ~GfxColorSpace();
+ virtual GfxColorSpace *copy() = 0;
+ virtual GfxColorSpaceMode getMode() = 0;
+
+ // Construct a color space. Returns NULL if unsuccessful.
+ static GfxColorSpace *parse(Object *csObj);
+
+ // Convert to gray, RGB, or CMYK.
+ virtual void getGray(GfxColor *color, GfxGray *gray) = 0;
+ virtual void getRGB(GfxColor *color, GfxRGB *rgb) = 0;
+ virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk) = 0;
+
+ // Return the number of color components.
+ virtual int getNComps() = 0;
+
+ // Get this color space's default color.
+ virtual void getDefaultColor(GfxColor *color) = 0;
+
+ // Return the default ranges for each component, assuming an image
+ // with a max pixel value of <maxImgPixel>.
+ virtual void getDefaultRanges(double *decodeLow, double *decodeRange,
+ int maxImgPixel);
+
+ // Returns true if painting operations in this color space never
+ // mark the page (e.g., the "None" colorant).
+ virtual GBool isNonMarking() { return gFalse; }
+
+ // Return the number of color space modes
+ static int getNumColorSpaceModes();
+
+ // Return the name of the <idx>th color space mode.
+ static char *getColorSpaceModeName(int idx);
+
+private:
+};
+
+//------------------------------------------------------------------------
+// GfxDeviceGrayColorSpace
+//------------------------------------------------------------------------
+
+class GfxDeviceGrayColorSpace: public GfxColorSpace {
+public:
+
+ GfxDeviceGrayColorSpace();
+ virtual ~GfxDeviceGrayColorSpace();
+ virtual GfxColorSpace *copy();
+ virtual GfxColorSpaceMode getMode() { return csDeviceGray; }
+
+ virtual void getGray(GfxColor *color, GfxGray *gray);
+ virtual void getRGB(GfxColor *color, GfxRGB *rgb);
+ virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk);
+
+ virtual int getNComps() { return 1; }
+ virtual void getDefaultColor(GfxColor *color);
+
+private:
+};
+
+//------------------------------------------------------------------------
+// GfxCalGrayColorSpace
+//------------------------------------------------------------------------
+
+class GfxCalGrayColorSpace: public GfxColorSpace {
+public:
+
+ GfxCalGrayColorSpace();
+ virtual ~GfxCalGrayColorSpace();
+ virtual GfxColorSpace *copy();
+ virtual GfxColorSpaceMode getMode() { return csCalGray; }
+
+ // Construct a CalGray color space. Returns NULL if unsuccessful.
+ static GfxColorSpace *parse(Array *arr);
+
+ virtual void getGray(GfxColor *color, GfxGray *gray);
+ virtual void getRGB(GfxColor *color, GfxRGB *rgb);
+ virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk);
+
+ virtual int getNComps() { return 1; }
+ virtual void getDefaultColor(GfxColor *color);
+
+ // CalGray-specific access.
+ double getWhiteX() { return whiteX; }
+ double getWhiteY() { return whiteY; }
+ double getWhiteZ() { return whiteZ; }
+ double getBlackX() { return blackX; }
+ double getBlackY() { return blackY; }
+ double getBlackZ() { return blackZ; }
+ double getGamma() { return gamma; }
+
+private:
+
+ double whiteX, whiteY, whiteZ; // white point
+ double blackX, blackY, blackZ; // black point
+ double gamma; // gamma value
+};
+
+//------------------------------------------------------------------------
+// GfxDeviceRGBColorSpace
+//------------------------------------------------------------------------
+
+class GfxDeviceRGBColorSpace: public GfxColorSpace {
+public:
+
+ GfxDeviceRGBColorSpace();
+ virtual ~GfxDeviceRGBColorSpace();
+ virtual GfxColorSpace *copy();
+ virtual GfxColorSpaceMode getMode() { return csDeviceRGB; }
+
+ virtual void getGray(GfxColor *color, GfxGray *gray);
+ virtual void getRGB(GfxColor *color, GfxRGB *rgb);
+ virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk);
+
+ virtual int getNComps() { return 3; }
+ virtual void getDefaultColor(GfxColor *color);
+
+private:
+};
+
+//------------------------------------------------------------------------
+// GfxCalRGBColorSpace
+//------------------------------------------------------------------------
+
+class GfxCalRGBColorSpace: public GfxColorSpace {
+public:
+
+ GfxCalRGBColorSpace();
+ virtual ~GfxCalRGBColorSpace();
+ virtual GfxColorSpace *copy();
+ virtual GfxColorSpaceMode getMode() { return csCalRGB; }
+
+ // Construct a CalRGB color space. Returns NULL if unsuccessful.
+ static GfxColorSpace *parse(Array *arr);
+
+ virtual void getGray(GfxColor *color, GfxGray *gray);
+ virtual void getRGB(GfxColor *color, GfxRGB *rgb);
+ virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk);
+
+ virtual int getNComps() { return 3; }
+ virtual void getDefaultColor(GfxColor *color);
+
+ // CalRGB-specific access.
+ double getWhiteX() { return whiteX; }
+ double getWhiteY() { return whiteY; }
+ double getWhiteZ() { return whiteZ; }
+ double getBlackX() { return blackX; }
+ double getBlackY() { return blackY; }
+ double getBlackZ() { return blackZ; }
+ double getGammaR() { return gammaR; }
+ double getGammaG() { return gammaG; }
+ double getGammaB() { return gammaB; }
+ double *getMatrix() { return mat; }
+
+private:
+
+ double whiteX, whiteY, whiteZ; // white point
+ double blackX, blackY, blackZ; // black point
+ double gammaR, gammaG, gammaB; // gamma values
+ double mat[9]; // ABC -> XYZ transform matrix
+};
+
+//------------------------------------------------------------------------
+// GfxDeviceCMYKColorSpace
+//------------------------------------------------------------------------
+
+class GfxDeviceCMYKColorSpace: public GfxColorSpace {
+public:
+
+ GfxDeviceCMYKColorSpace();
+ virtual ~GfxDeviceCMYKColorSpace();
+ virtual GfxColorSpace *copy();
+ virtual GfxColorSpaceMode getMode() { return csDeviceCMYK; }
+
+ virtual void getGray(GfxColor *color, GfxGray *gray);
+ virtual void getRGB(GfxColor *color, GfxRGB *rgb);
+ virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk);
+
+ virtual int getNComps() { return 4; }
+ virtual void getDefaultColor(GfxColor *color);
+
+private:
+};
+
+//------------------------------------------------------------------------
+// GfxLabColorSpace
+//------------------------------------------------------------------------
+
+class GfxLabColorSpace: public GfxColorSpace {
+public:
+
+ GfxLabColorSpace();
+ virtual ~GfxLabColorSpace();
+ virtual GfxColorSpace *copy();
+ virtual GfxColorSpaceMode getMode() { return csLab; }
+
+ // Construct a Lab color space. Returns NULL if unsuccessful.
+ static GfxColorSpace *parse(Array *arr);
+
+ virtual void getGray(GfxColor *color, GfxGray *gray);
+ virtual void getRGB(GfxColor *color, GfxRGB *rgb);
+ virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk);
+
+ virtual int getNComps() { return 3; }
+ virtual void getDefaultColor(GfxColor *color);
+
+ virtual void getDefaultRanges(double *decodeLow, double *decodeRange,
+ int maxImgPixel);
+
+ // Lab-specific access.
+ double getWhiteX() { return whiteX; }
+ double getWhiteY() { return whiteY; }
+ double getWhiteZ() { return whiteZ; }
+ double getBlackX() { return blackX; }
+ double getBlackY() { return blackY; }
+ double getBlackZ() { return blackZ; }
+ double getAMin() { return aMin; }
+ double getAMax() { return aMax; }
+ double getBMin() { return bMin; }
+ double getBMax() { return bMax; }
+
+private:
+
+ double whiteX, whiteY, whiteZ; // white point
+ double blackX, blackY, blackZ; // black point
+ double aMin, aMax, bMin, bMax; // range for the a and b components
+ double kr, kg, kb; // gamut mapping mulitpliers
+};
+
+//------------------------------------------------------------------------
+// GfxICCBasedColorSpace
+//------------------------------------------------------------------------
+
+class GfxICCBasedColorSpace: public GfxColorSpace {
+public:
+
+ GfxICCBasedColorSpace(int nCompsA, GfxColorSpace *altA,
+ Ref *iccProfileStreamA);
+ virtual ~GfxICCBasedColorSpace();
+ virtual GfxColorSpace *copy();
+ virtual GfxColorSpaceMode getMode() { return csICCBased; }
+
+ // Construct an ICCBased color space. Returns NULL if unsuccessful.
+ static GfxColorSpace *parse(Array *arr);
+
+ virtual void getGray(GfxColor *color, GfxGray *gray);
+ virtual void getRGB(GfxColor *color, GfxRGB *rgb);
+ virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk);
+
+ virtual int getNComps() { return nComps; }
+ virtual void getDefaultColor(GfxColor *color);
+
+ virtual void getDefaultRanges(double *decodeLow, double *decodeRange,
+ int maxImgPixel);
+
+ // ICCBased-specific access.
+ GfxColorSpace *getAlt() { return alt; }
+
+private:
+
+ int nComps; // number of color components (1, 3, or 4)
+ GfxColorSpace *alt; // alternate color space
+ double rangeMin[4]; // min values for each component
+ double rangeMax[4]; // max values for each component
+ Ref iccProfileStream; // the ICC profile
+};
+
+//------------------------------------------------------------------------
+// GfxIndexedColorSpace
+//------------------------------------------------------------------------
+
+class GfxIndexedColorSpace: public GfxColorSpace {
+public:
+
+ GfxIndexedColorSpace(GfxColorSpace *baseA, int indexHighA);
+ virtual ~GfxIndexedColorSpace();
+ virtual GfxColorSpace *copy();
+ virtual GfxColorSpaceMode getMode() { return csIndexed; }
+
+ // Construct a Lab color space. Returns NULL if unsuccessful.
+ static GfxColorSpace *parse(Array *arr);
+
+ virtual void getGray(GfxColor *color, GfxGray *gray);
+ virtual void getRGB(GfxColor *color, GfxRGB *rgb);
+ virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk);
+
+ virtual int getNComps() { return 1; }
+ virtual void getDefaultColor(GfxColor *color);
+
+ virtual void getDefaultRanges(double *decodeLow, double *decodeRange,
+ int maxImgPixel);
+
+ // Indexed-specific access.
+ GfxColorSpace *getBase() { return base; }
+ int getIndexHigh() { return indexHigh; }
+ Guchar *getLookup() { return lookup; }
+ GfxColor *mapColorToBase(GfxColor *color, GfxColor *baseColor);
+
+private:
+
+ GfxColorSpace *base; // base color space
+ int indexHigh; // max pixel value
+ Guchar *lookup; // lookup table
+};
+
+//------------------------------------------------------------------------
+// GfxSeparationColorSpace
+//------------------------------------------------------------------------
+
+class GfxSeparationColorSpace: public GfxColorSpace {
+public:
+
+ GfxSeparationColorSpace(GString *nameA, GfxColorSpace *altA,
+ Function *funcA);
+ virtual ~GfxSeparationColorSpace();
+ virtual GfxColorSpace *copy();
+ virtual GfxColorSpaceMode getMode() { return csSeparation; }
+
+ // Construct a Separation color space. Returns NULL if unsuccessful.
+ static GfxColorSpace *parse(Array *arr);
+
+ virtual void getGray(GfxColor *color, GfxGray *gray);
+ virtual void getRGB(GfxColor *color, GfxRGB *rgb);
+ virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk);
+
+ virtual int getNComps() { return 1; }
+ virtual void getDefaultColor(GfxColor *color);
+
+ virtual GBool isNonMarking() { return nonMarking; }
+
+ // Separation-specific access.
+ GString *getName() { return name; }
+ GfxColorSpace *getAlt() { return alt; }
+ Function *getFunc() { return func; }
+
+private:
+
+ GString *name; // colorant name
+ GfxColorSpace *alt; // alternate color space
+ Function *func; // tint transform (into alternate color space)
+ GBool nonMarking;
+};
+
+//------------------------------------------------------------------------
+// GfxDeviceNColorSpace
+//------------------------------------------------------------------------
+
+class GfxDeviceNColorSpace: public GfxColorSpace {
+public:
+
+ GfxDeviceNColorSpace(int nCompsA, GfxColorSpace *alt, Function *func);
+ virtual ~GfxDeviceNColorSpace();
+ virtual GfxColorSpace *copy();
+ virtual GfxColorSpaceMode getMode() { return csDeviceN; }
+
+ // Construct a DeviceN color space. Returns NULL if unsuccessful.
+ static GfxColorSpace *parse(Array *arr);
+
+ virtual void getGray(GfxColor *color, GfxGray *gray);
+ virtual void getRGB(GfxColor *color, GfxRGB *rgb);
+ virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk);
+
+ virtual int getNComps() { return nComps; }
+ virtual void getDefaultColor(GfxColor *color);
+
+ virtual GBool isNonMarking() { return nonMarking; }
+
+ // DeviceN-specific access.
+ GString *getColorantName(int i) { return names[i]; }
+ GfxColorSpace *getAlt() { return alt; }
+ Function *getTintTransformFunc() { return func; }
+
+private:
+
+ int nComps; // number of components
+ GString // colorant names
+ *names[gfxColorMaxComps];
+ GfxColorSpace *alt; // alternate color space
+ Function *func; // tint transform (into alternate color space)
+ GBool nonMarking;
+};
+
+//------------------------------------------------------------------------
+// GfxPatternColorSpace
+//------------------------------------------------------------------------
+
+class GfxPatternColorSpace: public GfxColorSpace {
+public:
+
+ GfxPatternColorSpace(GfxColorSpace *underA);
+ virtual ~GfxPatternColorSpace();
+ virtual GfxColorSpace *copy();
+ virtual GfxColorSpaceMode getMode() { return csPattern; }
+
+ // Construct a Pattern color space. Returns NULL if unsuccessful.
+ static GfxColorSpace *parse(Array *arr);
+
+ virtual void getGray(GfxColor *color, GfxGray *gray);
+ virtual void getRGB(GfxColor *color, GfxRGB *rgb);
+ virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk);
+
+ virtual int getNComps() { return 0; }
+ virtual void getDefaultColor(GfxColor *color);
+
+ // Pattern-specific access.
+ GfxColorSpace *getUnder() { return under; }
+
+private:
+
+ GfxColorSpace *under; // underlying color space (for uncolored
+ // patterns)
+};
+
+//------------------------------------------------------------------------
+// GfxPattern
+//------------------------------------------------------------------------
+
+class GfxPattern {
+public:
+
+ GfxPattern(int typeA);
+ virtual ~GfxPattern();
+
+ static GfxPattern *parse(Object *obj);
+
+ virtual GfxPattern *copy() = 0;
+
+ int getType() { return type; }
+
+private:
+
+ int type;
+};
+
+//------------------------------------------------------------------------
+// GfxTilingPattern
+//------------------------------------------------------------------------
+
+class GfxTilingPattern: public GfxPattern {
+public:
+
+ static GfxTilingPattern *parse(Object *patObj);
+ virtual ~GfxTilingPattern();
+
+ virtual GfxPattern *copy();
+
+ int getPaintType() { return paintType; }
+ int getTilingType() { return tilingType; }
+ double *getBBox() { return bbox; }
+ double getXStep() { return xStep; }
+ double getYStep() { return yStep; }
+ Dict *getResDict()
+ { return resDict.isDict() ? resDict.getDict() : (Dict *)NULL; }
+ double *getMatrix() { return matrix; }
+ Object *getContentStream() { return &contentStream; }
+
+private:
+
+ GfxTilingPattern(int paintTypeA, int tilingTypeA,
+ double *bboxA, double xStepA, double yStepA,
+ Object *resDictA, double *matrixA,
+ Object *contentStreamA);
+
+ int paintType;
+ int tilingType;
+ double bbox[4];
+ double xStep, yStep;
+ Object resDict;
+ double matrix[6];
+ Object contentStream;
+};
+
+//------------------------------------------------------------------------
+// GfxShadingPattern
+//------------------------------------------------------------------------
+
+class GfxShadingPattern: public GfxPattern {
+public:
+
+ static GfxShadingPattern *parse(Object *patObj);
+ virtual ~GfxShadingPattern();
+
+ virtual GfxPattern *copy();
+
+ GfxShading *getShading() { return shading; }
+ double *getMatrix() { return matrix; }
+
+private:
+
+ GfxShadingPattern(GfxShading *shadingA, double *matrixA);
+
+ GfxShading *shading;
+ double matrix[6];
+};
+
+//------------------------------------------------------------------------
+// GfxShading
+//------------------------------------------------------------------------
+
+class GfxShading {
+public:
+
+ GfxShading(int typeA);
+ GfxShading(GfxShading *shading);
+ virtual ~GfxShading();
+
+ static GfxShading *parse(Object *obj);
+
+ virtual GfxShading *copy() = 0;
+
+ int getType() { return type; }
+ GfxColorSpace *getColorSpace() { return colorSpace; }
+ GfxColor *getBackground() { return &background; }
+ GBool getHasBackground() { return hasBackground; }
+ void getBBox(double *xMinA, double *yMinA, double *xMaxA, double *yMaxA)
+ { *xMinA = xMin; *yMinA = yMin; *xMaxA = xMax; *yMaxA = yMax; }
+ GBool getHasBBox() { return hasBBox; }
+
+protected:
+
+ GBool init(Dict *dict);
+
+ int type;
+ GfxColorSpace *colorSpace;
+ GfxColor background;
+ GBool hasBackground;
+ double xMin, yMin, xMax, yMax;
+ GBool hasBBox;
+};
+
+//------------------------------------------------------------------------
+// GfxFunctionShading
+//------------------------------------------------------------------------
+
+class GfxFunctionShading: public GfxShading {
+public:
+
+ GfxFunctionShading(double x0A, double y0A,
+ double x1A, double y1A,
+ double *matrixA,
+ Function **funcsA, int nFuncsA);
+ GfxFunctionShading(GfxFunctionShading *shading);
+ virtual ~GfxFunctionShading();
+
+ static GfxFunctionShading *parse(Dict *dict);
+
+ virtual GfxShading *copy();
+
+ void getDomain(double *x0A, double *y0A, double *x1A, double *y1A)
+ { *x0A = x0; *y0A = y0; *x1A = x1; *y1A = y1; }
+ double *getMatrix() { return matrix; }
+ int getNFuncs() { return nFuncs; }
+ Function *getFunc(int i) { return funcs[i]; }
+ void getColor(double x, double y, GfxColor *color);
+
+private:
+
+ double x0, y0, x1, y1;
+ double matrix[6];
+ Function *funcs[gfxColorMaxComps];
+ int nFuncs;
+};
+
+//------------------------------------------------------------------------
+// GfxAxialShading
+//------------------------------------------------------------------------
+
+class GfxAxialShading: public GfxShading {
+public:
+
+ GfxAxialShading(double x0A, double y0A,
+ double x1A, double y1A,
+ double t0A, double t1A,
+ Function **funcsA, int nFuncsA,
+ GBool extend0A, GBool extend1A);
+ GfxAxialShading(GfxAxialShading *shading);
+ virtual ~GfxAxialShading();
+
+ static GfxAxialShading *parse(Dict *dict);
+
+ virtual GfxShading *copy();
+
+ void getCoords(double *x0A, double *y0A, double *x1A, double *y1A)
+ { *x0A = x0; *y0A = y0; *x1A = x1; *y1A = y1; }
+ double getDomain0() { return t0; }
+ double getDomain1() { return t1; }
+ GBool getExtend0() { return extend0; }
+ GBool getExtend1() { return extend1; }
+ int getNFuncs() { return nFuncs; }
+ Function *getFunc(int i) { return funcs[i]; }
+ void getColor(double t, GfxColor *color);
+
+private:
+
+ double x0, y0, x1, y1;
+ double t0, t1;
+ Function *funcs[gfxColorMaxComps];
+ int nFuncs;
+ GBool extend0, extend1;
+};
+
+//------------------------------------------------------------------------
+// GfxRadialShading
+//------------------------------------------------------------------------
+
+class GfxRadialShading: public GfxShading {
+public:
+
+ GfxRadialShading(double x0A, double y0A, double r0A,
+ double x1A, double y1A, double r1A,
+ double t0A, double t1A,
+ Function **funcsA, int nFuncsA,
+ GBool extend0A, GBool extend1A);
+ GfxRadialShading(GfxRadialShading *shading);
+ virtual ~GfxRadialShading();
+
+ static GfxRadialShading *parse(Dict *dict);
+
+ virtual GfxShading *copy();
+
+ void getCoords(double *x0A, double *y0A, double *r0A,
+ double *x1A, double *y1A, double *r1A)
+ { *x0A = x0; *y0A = y0; *r0A = r0; *x1A = x1; *y1A = y1; *r1A = r1; }
+ double getDomain0() { return t0; }
+ double getDomain1() { return t1; }
+ GBool getExtend0() { return extend0; }
+ GBool getExtend1() { return extend1; }
+ int getNFuncs() { return nFuncs; }
+ Function *getFunc(int i) { return funcs[i]; }
+ void getColor(double t, GfxColor *color);
+
+private:
+
+ double x0, y0, r0, x1, y1, r1;
+ double t0, t1;
+ Function *funcs[gfxColorMaxComps];
+ int nFuncs;
+ GBool extend0, extend1;
+};
+
+//------------------------------------------------------------------------
+// GfxGouraudTriangleShading
+//------------------------------------------------------------------------
+
+struct GfxGouraudVertex {
+ double x, y;
+ GfxColor color;
+};
+
+class GfxGouraudTriangleShading: public GfxShading {
+public:
+
+ GfxGouraudTriangleShading(int typeA,
+ GfxGouraudVertex *verticesA, int nVerticesA,
+ int (*trianglesA)[3], int nTrianglesA,
+ Function **funcsA, int nFuncsA);
+ GfxGouraudTriangleShading(GfxGouraudTriangleShading *shading);
+ virtual ~GfxGouraudTriangleShading();
+
+ static GfxGouraudTriangleShading *parse(int typeA, Dict *dict, Stream *str);
+
+ virtual GfxShading *copy();
+
+ int getNTriangles() { return nTriangles; }
+ void getTriangle(int i, double *x0, double *y0, GfxColor *color0,
+ double *x1, double *y1, GfxColor *color1,
+ double *x2, double *y2, GfxColor *color2);
+
+private:
+
+ GfxGouraudVertex *vertices;
+ int nVertices;
+ int (*triangles)[3];
+ int nTriangles;
+ Function *funcs[gfxColorMaxComps];
+ int nFuncs;
+};
+
+//------------------------------------------------------------------------
+// GfxPatchMeshShading
+//------------------------------------------------------------------------
+
+struct GfxPatch {
+ double x[4][4];
+ double y[4][4];
+ GfxColor color[2][2];
+};
+
+class GfxPatchMeshShading: public GfxShading {
+public:
+
+ GfxPatchMeshShading(int typeA, GfxPatch *patchesA, int nPatchesA,
+ Function **funcsA, int nFuncsA);
+ GfxPatchMeshShading(GfxPatchMeshShading *shading);
+ virtual ~GfxPatchMeshShading();
+
+ static GfxPatchMeshShading *parse(int typeA, Dict *dict, Stream *str);
+
+ virtual GfxShading *copy();
+
+ int getNPatches() { return nPatches; }
+ GfxPatch *getPatch(int i) { return &patches[i]; }
+
+private:
+
+ GfxPatch *patches;
+ int nPatches;
+ Function *funcs[gfxColorMaxComps];
+ int nFuncs;
+};
+
+//------------------------------------------------------------------------
+// GfxImageColorMap
+//------------------------------------------------------------------------
+
+class GfxImageColorMap {
+public:
+
+ // Constructor.
+ GfxImageColorMap(int bitsA, Object *decode, GfxColorSpace *colorSpaceA);
+
+ // Destructor.
+ ~GfxImageColorMap();
+
+ // Return a copy of this color map.
+ GfxImageColorMap *copy() { return new GfxImageColorMap(this); }
+
+ // Is color map valid?
+ GBool isOk() { return ok; }
+
+ // Get the color space.
+ GfxColorSpace *getColorSpace() { return colorSpace; }
+
+ // Get stream decoding info.
+ int getNumPixelComps() { return nComps; }
+ int getBits() { return bits; }
+
+ // Get decode table.
+ double getDecodeLow(int i) { return decodeLow[i]; }
+ double getDecodeHigh(int i) { return decodeLow[i] + decodeRange[i]; }
+
+ // Convert an image pixel to a color.
+ void getGray(Guchar *x, GfxGray *gray);
+ void getRGB(Guchar *x, GfxRGB *rgb);
+ void getCMYK(Guchar *x, GfxCMYK *cmyk);
+ void getColor(Guchar *x, GfxColor *color);
+
+private:
+
+ GfxImageColorMap(GfxImageColorMap *colorMap);
+
+ GfxColorSpace *colorSpace; // the image color space
+ int bits; // bits per component
+ int nComps; // number of components in a pixel
+ GfxColorSpace *colorSpace2; // secondary color space
+ int nComps2; // number of components in colorSpace2
+ GfxColorComp * // lookup table
+ lookup[gfxColorMaxComps];
+ double // minimum values for each component
+ decodeLow[gfxColorMaxComps];
+ double // max - min value for each component
+ decodeRange[gfxColorMaxComps];
+ GBool ok;
+};
+
+//------------------------------------------------------------------------
+// GfxSubpath and GfxPath
+//------------------------------------------------------------------------
+
+class GfxSubpath {
+public:
+
+ // Constructor.
+ GfxSubpath(double x1, double y1);
+
+ // Destructor.
+ ~GfxSubpath();
+
+ // Copy.
+ GfxSubpath *copy() { return new GfxSubpath(this); }
+
+ // Get points.
+ int getNumPoints() { return n; }
+ double getX(int i) { return x[i]; }
+ double getY(int i) { return y[i]; }
+ GBool getCurve(int i) { return curve[i]; }
+
+ // Get last point.
+ double getLastX() { return x[n-1]; }
+ double getLastY() { return y[n-1]; }
+
+ // Add a line segment.
+ void lineTo(double x1, double y1);
+
+ // Add a Bezier curve.
+ void curveTo(double x1, double y1, double x2, double y2,
+ double x3, double y3);
+
+ // Close the subpath.
+ void close();
+ GBool isClosed() { return closed; }
+
+ // Add (<dx>, <dy>) to each point in the subpath.
+ void offset(double dx, double dy);
+
+private:
+
+ double *x, *y; // points
+ GBool *curve; // curve[i] => point i is a control point
+ // for a Bezier curve
+ int n; // number of points
+ int size; // size of x/y arrays
+ GBool closed; // set if path is closed
+
+ GfxSubpath(GfxSubpath *subpath);
+};
+
+class GfxPath {
+public:
+
+ // Constructor.
+ GfxPath();
+
+ // Destructor.
+ ~GfxPath();
+
+ // Copy.
+ GfxPath *copy()
+ { return new GfxPath(justMoved, firstX, firstY, subpaths, n, size); }
+
+ // Is there a current point?
+ GBool isCurPt() { return n > 0 || justMoved; }
+
+ // Is the path non-empty, i.e., is there at least one segment?
+ GBool isPath() { return n > 0; }
+
+ // Get subpaths.
+ int getNumSubpaths() { return n; }
+ GfxSubpath *getSubpath(int i) { return subpaths[i]; }
+
+ // Get last point on last subpath.
+ double getLastX() { return subpaths[n-1]->getLastX(); }
+ double getLastY() { return subpaths[n-1]->getLastY(); }
+
+ // Move the current point.
+ void moveTo(double x, double y);
+
+ // Add a segment to the last subpath.
+ void lineTo(double x, double y);
+
+ // Add a Bezier curve to the last subpath
+ void curveTo(double x1, double y1, double x2, double y2,
+ double x3, double y3);
+
+ // Close the last subpath.
+ void close();
+
+ // Append <path> to <this>.
+ void append(GfxPath *path);
+
+ // Add (<dx>, <dy>) to each point in the path.
+ void offset(double dx, double dy);
+
+private:
+
+ GBool justMoved; // set if a new subpath was just started
+ double firstX, firstY; // first point in new subpath
+ GfxSubpath **subpaths; // subpaths
+ int n; // number of subpaths
+ int size; // size of subpaths array
+
+ GfxPath(GBool justMoved1, double firstX1, double firstY1,
+ GfxSubpath **subpaths1, int n1, int size1);
+};
+
+//------------------------------------------------------------------------
+// GfxState
+//------------------------------------------------------------------------
+
+class GfxState {
+public:
+
+ // Construct a default GfxState, for a device with resolution <hDPI>
+ // x <vDPI>, page box <pageBox>, page rotation <rotateA>, and
+ // coordinate system specified by <upsideDown>.
+ GfxState(double hDPIA, double vDPIA, PDFRectangle *pageBox,
+ int rotateA, GBool upsideDown);
+
+ // Destructor.
+ ~GfxState();
+
+ // Copy.
+ GfxState *copy() { return new GfxState(this); }
+
+ // Accessors.
+ double getHDPI() { return hDPI; }
+ double getVDPI() { return vDPI; }
+ double *getCTM() { return ctm; }
+ double getX1() { return px1; }
+ double getY1() { return py1; }
+ double getX2() { return px2; }
+ double getY2() { return py2; }
+ double getPageWidth() { return pageWidth; }
+ double getPageHeight() { return pageHeight; }
+ int getRotate() { return rotate; }
+ GfxColor *getFillColor() { return &fillColor; }
+ GfxColor *getStrokeColor() { return &strokeColor; }
+ void getFillGray(GfxGray *gray)
+ { fillColorSpace->getGray(&fillColor, gray); }
+ void getStrokeGray(GfxGray *gray)
+ { strokeColorSpace->getGray(&strokeColor, gray); }
+ void getFillRGB(GfxRGB *rgb)
+ { fillColorSpace->getRGB(&fillColor, rgb); }
+ void getStrokeRGB(GfxRGB *rgb)
+ { strokeColorSpace->getRGB(&strokeColor, rgb); }
+ void getFillCMYK(GfxCMYK *cmyk)
+ { fillColorSpace->getCMYK(&fillColor, cmyk); }
+ void getStrokeCMYK(GfxCMYK *cmyk)
+ { strokeColorSpace->getCMYK(&strokeColor, cmyk); }
+ GfxColorSpace *getFillColorSpace() { return fillColorSpace; }
+ GfxColorSpace *getStrokeColorSpace() { return strokeColorSpace; }
+ GfxPattern *getFillPattern() { return fillPattern; }
+ GfxPattern *getStrokePattern() { return strokePattern; }
+ GfxBlendMode getBlendMode() { return blendMode; }
+ double getFillOpacity() { return fillOpacity; }
+ double getStrokeOpacity() { return strokeOpacity; }
+ GBool getFillOverprint() { return fillOverprint; }
+ GBool getStrokeOverprint() { return strokeOverprint; }
+ Function **getTransfer() { return transfer; }
+ double getLineWidth() { return lineWidth; }
+ void getLineDash(double **dash, int *length, double *start)
+ { *dash = lineDash; *length = lineDashLength; *start = lineDashStart; }
+ int getFlatness() { return flatness; }
+ int getLineJoin() { return lineJoin; }
+ int getLineCap() { return lineCap; }
+ double getMiterLimit() { return miterLimit; }
+ GBool getStrokeAdjust() { return strokeAdjust; }
+ GfxFont *getFont() { return font; }
+ double getFontSize() { return fontSize; }
+ double *getTextMat() { return textMat; }
+ double getCharSpace() { return charSpace; }
+ double getWordSpace() { return wordSpace; }
+ double getHorizScaling() { return horizScaling; }
+ double getLeading() { return leading; }
+ double getRise() { return rise; }
+ int getRender() { return render; }
+ GfxPath *getPath() { return path; }
+ void setPath(GfxPath *pathA);
+ double getCurX() { return curX; }
+ double getCurY() { return curY; }
+ void getClipBBox(double *xMin, double *yMin, double *xMax, double *yMax)
+ { *xMin = clipXMin; *yMin = clipYMin; *xMax = clipXMax; *yMax = clipYMax; }
+ void getUserClipBBox(double *xMin, double *yMin, double *xMax, double *yMax);
+ double getLineX() { return lineX; }
+ double getLineY() { return lineY; }
+
+ // Is there a current point/path?
+ GBool isCurPt() { return path->isCurPt(); }
+ GBool isPath() { return path->isPath(); }
+
+ // Transforms.
+ void transform(double x1, double y1, double *x2, double *y2)
+ { *x2 = ctm[0] * x1 + ctm[2] * y1 + ctm[4];
+ *y2 = ctm[1] * x1 + ctm[3] * y1 + ctm[5]; }
+ void transformDelta(double x1, double y1, double *x2, double *y2)
+ { *x2 = ctm[0] * x1 + ctm[2] * y1;
+ *y2 = ctm[1] * x1 + ctm[3] * y1; }
+ void textTransform(double x1, double y1, double *x2, double *y2)
+ { *x2 = textMat[0] * x1 + textMat[2] * y1 + textMat[4];
+ *y2 = textMat[1] * x1 + textMat[3] * y1 + textMat[5]; }
+ void textTransformDelta(double x1, double y1, double *x2, double *y2)
+ { *x2 = textMat[0] * x1 + textMat[2] * y1;
+ *y2 = textMat[1] * x1 + textMat[3] * y1; }
+ double transformWidth(double w);
+ double getTransformedLineWidth()
+ { return transformWidth(lineWidth); }
+ double getTransformedFontSize();
+ void getFontTransMat(double *m11, double *m12, double *m21, double *m22);
+
+ // Change state parameters.
+ void setCTM(double a, double b, double c,
+ double d, double e, double f);
+ void concatCTM(double a, double b, double c,
+ double d, double e, double f);
+ void shiftCTM(double tx, double ty);
+ void setFillColorSpace(GfxColorSpace *colorSpace);
+ void setStrokeColorSpace(GfxColorSpace *colorSpace);
+ void setFillColor(GfxColor *color) { fillColor = *color; }
+ void setStrokeColor(GfxColor *color) { strokeColor = *color; }
+ void setFillPattern(GfxPattern *pattern);
+ void setStrokePattern(GfxPattern *pattern);
+ void setBlendMode(GfxBlendMode mode) { blendMode = mode; }
+ void setFillOpacity(double opac) { fillOpacity = opac; }
+ void setStrokeOpacity(double opac) { strokeOpacity = opac; }
+ void setFillOverprint(GBool op) { fillOverprint = op; }
+ void setStrokeOverprint(GBool op) { strokeOverprint = op; }
+ void setTransfer(Function **funcs);
+ void setLineWidth(double width) { lineWidth = width; }
+ void setLineDash(double *dash, int length, double start);
+ void setFlatness(int flatness1) { flatness = flatness1; }
+ void setLineJoin(int lineJoin1) { lineJoin = lineJoin1; }
+ void setLineCap(int lineCap1) { lineCap = lineCap1; }
+ void setMiterLimit(double limit) { miterLimit = limit; }
+ void setStrokeAdjust(GBool sa) { strokeAdjust = sa; }
+ void setFont(GfxFont *fontA, double fontSizeA)
+ { font = fontA; fontSize = fontSizeA; }
+ void setTextMat(double a, double b, double c,
+ double d, double e, double f)
+ { textMat[0] = a; textMat[1] = b; textMat[2] = c;
+ textMat[3] = d; textMat[4] = e; textMat[5] = f; }
+ void setCharSpace(double space)
+ { charSpace = space; }
+ void setWordSpace(double space)
+ { wordSpace = space; }
+ void setHorizScaling(double scale)
+ { horizScaling = 0.01 * scale; }
+ void setLeading(double leadingA)
+ { leading = leadingA; }
+ void setRise(double riseA)
+ { rise = riseA; }
+ void setRender(int renderA)
+ { render = renderA; }
+
+ // Add to path.
+ void moveTo(double x, double y)
+ { path->moveTo(curX = x, curY = y); }
+ void lineTo(double x, double y)
+ { path->lineTo(curX = x, curY = y); }
+ void curveTo(double x1, double y1, double x2, double y2,
+ double x3, double y3)
+ { path->curveTo(x1, y1, x2, y2, curX = x3, curY = y3); }
+ void closePath()
+ { path->close(); curX = path->getLastX(); curY = path->getLastY(); }
+ void clearPath();
+
+ // Update clip region.
+ void clip();
+ void clipToStrokePath();
+
+ // Text position.
+ void textSetPos(double tx, double ty) { lineX = tx; lineY = ty; }
+ void textMoveTo(double tx, double ty)
+ { lineX = tx; lineY = ty; textTransform(tx, ty, &curX, &curY); }
+ void textShift(double tx, double ty);
+ void shift(double dx, double dy);
+
+ // Push/pop GfxState on/off stack.
+ GfxState *save();
+ GfxState *restore();
+ GBool hasSaves() { return saved != NULL; }
+
+ // Misc
+ GBool parseBlendMode(Object *obj, GfxBlendMode *mode);
+
+private:
+
+ double hDPI, vDPI; // resolution
+ double ctm[6]; // coord transform matrix
+ double px1, py1, px2, py2; // page corners (user coords)
+ double pageWidth, pageHeight; // page size (pixels)
+ int rotate; // page rotation angle
+
+ GfxColorSpace *fillColorSpace; // fill color space
+ GfxColorSpace *strokeColorSpace; // stroke color space
+ GfxColor fillColor; // fill color
+ GfxColor strokeColor; // stroke color
+ GfxPattern *fillPattern; // fill pattern
+ GfxPattern *strokePattern; // stroke pattern
+ GfxBlendMode blendMode; // transparency blend mode
+ double fillOpacity; // fill opacity
+ double strokeOpacity; // stroke opacity
+ GBool fillOverprint; // fill overprint
+ GBool strokeOverprint; // stroke overprint
+ Function *transfer[4]; // transfer function (entries may be: all
+ // NULL = identity; last three NULL =
+ // single function; all four non-NULL =
+ // R,G,B,gray functions)
+
+ double lineWidth; // line width
+ double *lineDash; // line dash
+ int lineDashLength;
+ double lineDashStart;
+ int flatness; // curve flatness
+ int lineJoin; // line join style
+ int lineCap; // line cap style
+ double miterLimit; // line miter limit
+ GBool strokeAdjust; // stroke adjustment
+
+ GfxFont *font; // font
+ double fontSize; // font size
+ double textMat[6]; // text matrix
+ double charSpace; // character spacing
+ double wordSpace; // word spacing
+ double horizScaling; // horizontal scaling
+ double leading; // text leading
+ double rise; // text rise
+ int render; // text rendering mode
+
+ GfxPath *path; // array of path elements
+ double curX, curY; // current point (user coords)
+ double lineX, lineY; // start of current text line (text coords)
+
+ double clipXMin, clipYMin, // bounding box for clip region
+ clipXMax, clipYMax;
+
+ GfxState *saved; // next GfxState on stack
+
+ GfxState(GfxState *state);
+};
+
+#endif