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-rw-r--r--ksvg/dom/SVGAnimatedPoints.cpp77
1 files changed, 77 insertions, 0 deletions
diff --git a/ksvg/dom/SVGAnimatedPoints.cpp b/ksvg/dom/SVGAnimatedPoints.cpp
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+++ b/ksvg/dom/SVGAnimatedPoints.cpp
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+/*
+ Copyright (C) 2001-2003 KSVG Team
+ This file is part of the KDE project
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#include "SVGAnimatedPoints.h"
+#include "SVGAnimatedPointsImpl.h"
+#include "SVGPointList.h"
+
+using namespace KSVG;
+
+SVGAnimatedPoints::SVGAnimatedPoints()
+{
+ impl = new SVGAnimatedPointsImpl();
+ impl->ref();
+}
+
+SVGAnimatedPoints::SVGAnimatedPoints(const SVGAnimatedPoints &other) : impl(0)
+{
+ (*this) = other;;
+}
+
+SVGAnimatedPoints &SVGAnimatedPoints::operator=(const SVGAnimatedPoints &other)
+{
+ if(impl == other.impl)
+ return *this;
+
+ if(impl)
+ impl->deref();
+
+ impl = other.impl;
+
+ if(impl)
+ impl->ref();
+
+ return *this;
+}
+
+SVGAnimatedPoints::SVGAnimatedPoints(SVGAnimatedPointsImpl *other)
+{
+ impl = other;
+ if(impl)
+ impl->ref();
+}
+
+SVGAnimatedPoints::~SVGAnimatedPoints()
+{
+ if(impl)
+ impl->deref();
+}
+
+SVGPointList SVGAnimatedPoints::points() const
+{
+ if(!impl) return SVGPointList(0);
+ return SVGPointList(impl->points());
+}
+
+SVGPointList SVGAnimatedPoints::animatedPoints() const
+{
+ if(!impl) return SVGPointList(0);
+ return SVGPointList(impl->animatedPoints());
+}