/* Copyright (C) 2001-2003 KSVG Team This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "SVGAnimatedAngle.h" #include "SVGAnimatedAngleImpl.h" #include "SVGAngle.h" using namespace KSVG; SVGAnimatedAngle::SVGAnimatedAngle() { impl = new SVGAnimatedAngleImpl(); impl->ref(); } SVGAnimatedAngle::SVGAnimatedAngle(const SVGAnimatedAngle &other) : impl(0) { (*this) = other; } SVGAnimatedAngle &SVGAnimatedAngle::operator=(const SVGAnimatedAngle &other) { if(impl == other.impl) return *this; if(impl) impl->deref(); impl = other.impl; if(impl) impl->ref(); return *this; } SVGAnimatedAngle::SVGAnimatedAngle(SVGAnimatedAngleImpl *other) { impl = other; if(impl) impl->ref(); } SVGAnimatedAngle::~SVGAnimatedAngle() { if(impl) impl->deref(); } SVGAngle SVGAnimatedAngle::baseVal() const { if(!impl) return SVGAngle(0); return SVGAngle(impl->baseVal()); } SVGAngle SVGAnimatedAngle::animVal() const { if(!impl) return SVGAngle(0); return SVGAngle(impl->animVal()); } // vim:ts=4:noet