/* Copyright (C) 2001-2003 KSVG Team This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "SVGPathSegCurvetoCubic.h" #include "SVGPathSegCurvetoCubicImpl.h" using namespace KSVG; SVGPathSegCurvetoCubicAbs::SVGPathSegCurvetoCubicAbs() : SVGPathSeg() { impl = new SVGPathSegCurvetoCubicAbsImpl(); } SVGPathSegCurvetoCubicAbs::SVGPathSegCurvetoCubicAbs(const SVGPathSegCurvetoCubicAbs &other) : SVGPathSeg(other) { impl = other.impl; } SVGPathSegCurvetoCubicAbs::SVGPathSegCurvetoCubicAbs(SVGPathSegCurvetoCubicAbsImpl *other) : SVGPathSeg(other) { impl = other; } SVGPathSegCurvetoCubicAbs::~SVGPathSegCurvetoCubicAbs() { delete impl; } void SVGPathSegCurvetoCubicAbs::setX(const float &x) { if(impl) impl->setX(x); } float SVGPathSegCurvetoCubicAbs::x() const { if(!impl) return -1; return impl->x(); } void SVGPathSegCurvetoCubicAbs::setY(const float &y) { if(impl) impl->setY(y); } float SVGPathSegCurvetoCubicAbs::y() const { if(!impl) return -1; return impl->y(); } void SVGPathSegCurvetoCubicAbs::setX1(const float &x1) { if(impl) impl->setX1(x1); } float SVGPathSegCurvetoCubicAbs::x1() const { if(!impl) return -1; return impl->x1(); } void SVGPathSegCurvetoCubicAbs::setY1(const float &y1) { if(impl) impl->setY1(y1); } float SVGPathSegCurvetoCubicAbs::y1() const { if(!impl) return -1; return impl->y1(); } void SVGPathSegCurvetoCubicAbs::setX2(const float &x2) { if(impl) impl->setX2(x2); } float SVGPathSegCurvetoCubicAbs::x2() const { if(!impl) return -1; return impl->x2(); } void SVGPathSegCurvetoCubicAbs::setY2(const float &y2) { if(impl) impl->setY2(y2); } float SVGPathSegCurvetoCubicAbs::y2() const { if(!impl) return -1; return impl->y2(); } SVGPathSegCurvetoCubicRel::SVGPathSegCurvetoCubicRel() : SVGPathSeg() { impl = new SVGPathSegCurvetoCubicRelImpl(); } SVGPathSegCurvetoCubicRel::SVGPathSegCurvetoCubicRel(const SVGPathSegCurvetoCubicRel &other) : SVGPathSeg(other) { impl = other.impl; } SVGPathSegCurvetoCubicRel::SVGPathSegCurvetoCubicRel(SVGPathSegCurvetoCubicRelImpl *other) : SVGPathSeg(other) { impl = other; } SVGPathSegCurvetoCubicRel::~SVGPathSegCurvetoCubicRel() { delete impl; } void SVGPathSegCurvetoCubicRel::setX(const float &x) { if(impl) impl->setX(x); } float SVGPathSegCurvetoCubicRel::x() const { if(!impl) return -1; return impl->x(); } void SVGPathSegCurvetoCubicRel::setY(const float &y) { if(impl) impl->setY(y); } float SVGPathSegCurvetoCubicRel::y() const { if(!impl) return -1; return impl->y(); } void SVGPathSegCurvetoCubicRel::setX1(const float &x1) { if(impl) impl->setX1(x1); } float SVGPathSegCurvetoCubicRel::x1() const { if(!impl) return -1; return impl->x1(); } void SVGPathSegCurvetoCubicRel::setY1(const float &y1) { if(impl) impl->setY1(y1); } float SVGPathSegCurvetoCubicRel::y1() const { if(!impl) return -1; return impl->y1(); } void SVGPathSegCurvetoCubicRel::setX2(const float &x2) { if(impl) impl->setX2(x2); } float SVGPathSegCurvetoCubicRel::x2() const { if(!impl) return -1; return impl->x2(); } void SVGPathSegCurvetoCubicRel::setY2(const float &y2) { if(impl) impl->setY2(y2); } float SVGPathSegCurvetoCubicRel::y2() const { if(!impl) return -1; return impl->y2(); } // vim:ts=4:noet