/* Copyright (C) 2001-2003 KSVG Team This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef SVGPathSegCurvetoCubicSmooth_H #define SVGPathSegCurvetoCubicSmooth_H #include "SVGPathSeg.h" namespace KSVG { class SVGPathSegCurvetoCubicSmoothAbsImpl; class SVGPathSegCurvetoCubicSmoothAbs : public SVGPathSeg { public: SVGPathSegCurvetoCubicSmoothAbs(); SVGPathSegCurvetoCubicSmoothAbs(const SVGPathSegCurvetoCubicSmoothAbs &); SVGPathSegCurvetoCubicSmoothAbs &operator=(const SVGPathSegCurvetoCubicSmoothAbs &other); SVGPathSegCurvetoCubicSmoothAbs(SVGPathSegCurvetoCubicSmoothAbsImpl *); ~SVGPathSegCurvetoCubicSmoothAbs(); void setX(const float &); float x() const; void setY(const float &); float y() const; void setX2(const float &); float x2() const; void setY2(const float &); float y2() const; // Internal! - NOT PART OF THE SVG SPECIFICATION SVGPathSegCurvetoCubicSmoothAbsImpl *handle() const { return impl; } private: SVGPathSegCurvetoCubicSmoothAbsImpl *impl; }; class SVGPathSegCurvetoCubicSmoothRelImpl; class SVGPathSegCurvetoCubicSmoothRel : public SVGPathSeg { public: SVGPathSegCurvetoCubicSmoothRel(); SVGPathSegCurvetoCubicSmoothRel(const SVGPathSegCurvetoCubicSmoothRel &); SVGPathSegCurvetoCubicSmoothRel &operator=(const SVGPathSegCurvetoCubicSmoothRel &other); SVGPathSegCurvetoCubicSmoothRel(SVGPathSegCurvetoCubicSmoothRelImpl *); ~SVGPathSegCurvetoCubicSmoothRel(); void setX(const float &); float x() const; void setY(const float &); float y() const; void setX2(const float &); float x2() const; void setY2(const float &); float y2() const; // Internal! - NOT PART OF THE SVG SPECIFICATION SVGPathSegCurvetoCubicSmoothRelImpl *handle() const { return impl; } private: SVGPathSegCurvetoCubicSmoothRelImpl *impl; }; } #endif // vim:ts=4:noet