/* Copyright (C) 2001-2003 KSVG Team This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "SVGPathSegMoveto.h" #include "SVGPathSegMovetoImpl.h" using namespace KSVG; SVGPathSegMovetoAbs::SVGPathSegMovetoAbs() : SVGPathSeg() { impl = new SVGPathSegMovetoAbsImpl(); } SVGPathSegMovetoAbs::SVGPathSegMovetoAbs(const SVGPathSegMovetoAbs &other) : SVGPathSeg(other) { impl = other.impl; } SVGPathSegMovetoAbs::SVGPathSegMovetoAbs(SVGPathSegMovetoAbsImpl *other) : SVGPathSeg(other) { impl = other; } SVGPathSegMovetoAbs::~SVGPathSegMovetoAbs() { delete impl; } void SVGPathSegMovetoAbs::setX(const float &x) { if(impl) impl->setX(x); } float SVGPathSegMovetoAbs::x() const { if(!impl) return -1; return impl->x(); } void SVGPathSegMovetoAbs::setY(const float &y) { if(impl) impl->setY(y); } float SVGPathSegMovetoAbs::y() const { if(!impl) return -1; return impl->y(); } SVGPathSegMovetoRel::SVGPathSegMovetoRel() : SVGPathSeg() { impl = new SVGPathSegMovetoRelImpl(); } SVGPathSegMovetoRel::SVGPathSegMovetoRel(const SVGPathSegMovetoRel &other) : SVGPathSeg(other) { impl = other.impl; } SVGPathSegMovetoRel::SVGPathSegMovetoRel(SVGPathSegMovetoRelImpl *other) : SVGPathSeg(other) { impl = other; } SVGPathSegMovetoRel::~SVGPathSegMovetoRel() { delete impl; } void SVGPathSegMovetoRel::setX(const float &x) { if(impl) impl->setX(x); } float SVGPathSegMovetoRel::x() const { if(!impl) return -1; return impl->x(); } void SVGPathSegMovetoRel::setY(const float &y) { if(impl) impl->setY(y); } float SVGPathSegMovetoRel::y() const { if(!impl) return -1; return impl->y(); } // vim:ts=4:noet