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//-*-C++-*-
/*
**************************************************************************
                                 description
                             --------------------
    copyright            : (C) 2000-2001 by Andreas Zehender
    email                : zehender@kde.org
**************************************************************************

**************************************************************************
*                                                                        *
*  This program is free software; you can redistribute it and/or modify  *
*  it under the terms of the GNU General Public License as published by  *
*  the Free Software Foundation; either version 2 of the License, or     *
*  (at your option) any later version.                                   *
*                                                                        *
**************************************************************************/


#ifndef PMCAMERAEDIT_H
#define PMCAMERAEDIT_H

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include "pmnamedobjectedit.h"
#include <tqptrlist.h>

class PMCamera;
class PMVectorEdit;
class PMFloatEdit;
class PMIntEdit;
class TQComboBox;
class TQLabel;
class TQCheckBox;

/**
 * Dialog edit class for @ref PMCamera
 */
class PMCameraEdit : public PMNamedObjectEdit
{
   Q_OBJECT
   typedef PMNamedObjectEdit Base;
public:
   /**
    * Creates a PMCameraEdit with parent and name
    */
   PMCameraEdit( TQWidget* parent, const char* name = 0 );

   /** */
   virtual void displayObject( PMObject* o );

   /** */
   virtual bool isDataValid( );
   
protected:
   /** */
   virtual void createTopWidgets( );
   /** */
   virtual void saveContents( );
   
protected slots:
   void slotCameraTypeActivated( int index );
   void slotCylinderTypeActivated( int index );
   void slotFocalBlurToggled( bool on );
   void slotAngleToggled( bool on );
   void slotAngleChanged( );
   void slotDirectionChanged( );
   void slotRightChanged( );
   
private:
   void enableFocalWidgets( bool yes );
   void calculateCameraAngle( );
   
   PMCamera* m_pDisplayedObject;
   PMVectorEdit* m_pLocation;
   PMVectorEdit* m_pDirection;
   PMVectorEdit* m_pRight;
   PMVectorEdit* m_pUp;
   PMVectorEdit* m_pSky;
   PMVectorEdit* m_pLookAt;
   TQCheckBox* m_pEnableAngle;
   PMFloatEdit* m_pAngle;
   TQComboBox* m_pCameraType;
   TQComboBox* m_pCylinderType;
   TQLabel* m_pCylinderTypeLabel;
   TQCheckBox* m_pFocalBlur;
   PMFloatEdit* m_pAperture;
   PMIntEdit* m_pBlurSamples;
   PMVectorEdit* m_pFocalPoint;
   PMFloatEdit* m_pConfidence;
   PMFloatEdit* m_pVariance;
   TQPtrList<TQWidget> m_focalWidgets;
   TQCheckBox* m_pExport;
};


#endif