#ifndef __blah__h__ #define __blah__h__ #include class MyObject: public TQObject { Q_OBJECT public: MyObject(); public slots: void slotPaletteChanged() { printf("SIGNAL: Palette changed\n"); } void slotStyleChanged() { printf("SIGNAL: Style changed\n"); } void slotFontChanged() { printf("SIGNAL: Font changed\n"); } void slotBackgroundChanged(int i) { printf("SIGNAL: Background %d changed\n", i); } void slotAppearanceChanged() { printf("SIGNAL: Appearance changed\n"); } void slotMessage(int id, int arg) { printf("SIGNAL: user message: %d,%d\n", id, arg); } }; #endif