/* Copyright (C) 2000 Jeff Tranter tranter@pobox.com This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "artsmodulessynth.h" #include "stdsynthmodule.h" using namespace Arts; // A brickwall limiter is used to protect equipment (and your ears..) // from peaks that exceed the dynamic range of your system. It doesn't // sound good but it's better than digital distortion. class Synth_BRICKWALL_LIMITER_impl : virtual public Synth_BRICKWALL_LIMITER_skel, virtual public StdSynthModule { public: void calculateBlock(unsigned long samples) { unsigned long i; for(i=0; i 1.0) outvalue[i] = 1.0; else if (invalue[i] < -1.0) outvalue[i] = -1.0; else outvalue[i] = invalue[i]; } } }; REGISTER_IMPLEMENTATION(Synth_BRICKWALL_LIMITER_impl);