/* Copyright (C) 2000 Jeff Tranter tranter@pobox.com Stefan Westerfeld stefan@space.twc.de Jens Hahn Jens.Hahn@t-online.de 2001 Matthias Kretz kretz@kde.org This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "artsmodulessynth.h" #include "stdsynthmodule.h" #include using namespace Arts; // This delays the input signal for an amount of time. The time // specification must be between 0 and 1 for a delay between 0 seconds // and 1 second. // // This kind of delay may not be used in feedback structures. This is // because it's a variable delay. You can modify it's length while it // is running, and even set it down to zero. But since in a feedback // structure the own output is needed to calculate the next samples, a // delay whose value could drop to zero during synthesis could lead to // a stall situation. // // Use CDELAYs in that setup, perhaps combine a small constant delay // (of 0.001 seconds) with a flexible delay. // // You can also combine a CDELAY and a DELAY to achieve a variable // length delay with a minimum value in a feedback loop. Just make // sure that you have a CDELAY involved. class Synth_DELAY_impl : virtual public Synth_DELAY_skel, virtual public StdSynthModule { protected: unsigned long _buffersize; unsigned long _bitmask; float * _buffer; float _maxdelay; unsigned int _writepos; public: Synth_DELAY_impl() : _buffersize( 0 ), _bitmask( 0 ), _buffer( 0 ), _maxdelay( 0 ), _writepos( 0 ) { maxdelay( 1 ); // take a one second buffer if nothing else is specified } ~Synth_DELAY_impl() { delete[] _buffer; } void streamInit() { // initialize buffer to all zeroes for ( unsigned long i = 0; i < _buffersize; i++ ) _buffer[i] = 0.0; } void calculateBlock(unsigned long samples) { for( unsigned long i = 0; i _buffersize ) { for( unsigned long i = 0; i < _buffersize; i++ ) { newbuffer[i] = _buffer[_writepos]; _writepos++; _writepos &= newbitmask; } for( unsigned long i = _buffersize; i < newbuffersize; i++ ) newbuffer[i] = 0; } else { _writepos -= newbuffersize; _writepos &= newbitmask; for( unsigned long i = 0; i < newbuffersize; i++ ) { newbuffer[i] = _buffer[_writepos]; _writepos++; _writepos &= newbitmask; } } _buffer = newbuffer; _buffersize = newbuffersize; _bitmask = newbitmask; } maxdelay_changed( _maxdelay ); } }; REGISTER_IMPLEMENTATION(Synth_DELAY_impl);