#ifndef __AUDIOIO_H #define __AUDIOIO_H #ifdef HAVE_CONFIG_H #include "config.h" #endif extern "C" { #include #include #include #include } /* AUSUZ should be the amount of data your audio device will accept after it * has said it is ready to receive data. ie when the device is ready * for data it * will accept it without blocking. It must also be a multiple of 128 */ #ifdef OS_AIX #define AUSIZ 32768 #endif #ifdef OS_Linux extern int AUSIZ; #endif #ifdef OS_BSD #define AUSIZ 32768 #endif #if defined(OS_IRIX) || defined(OS_IRIX64) #define AUSIZ 32768 #endif #ifdef OS_HPUX #define AUSIZ 4096 #endif #ifdef OS_SunOS #define AUSIZ 4096 #endif #ifdef DEBUG #define DB(type,cmd) if (debugFlags.type) { cmd ; } #else #define DB(type,cmd) #endif //Prototypes: int audioConstruct(); void audioDestruct(); int audioOpen(); void audioClose(); void audioInit(int sampleSize,int frequency, int stereo,int sign, int bigendian); int mixerOpen(); void mixerClose(); void mixerSetVolume(int volumeLeft,int volumeRight); int audioWrite(char *buffer, int count); int getAudioFd(); int getAudioBufferSize(); #endif