#ifndef WAREGION_H #define WAREGION_H #include #include class WaRegion { public: WaRegion(QString filename); ~WaRegion(); const QBitmap *mainWindowMask() const { return window_mask; } const QBitmap *mainWindowShadeMask() const { return shade_mask; } private: QValueList parseList(const QString &list) const; void buildPixmap(const QValueList &num_points, const QValueList &point_list, QBitmap *dest); QBitmap *window_mask; QBitmap *shade_mask; }; extern WaRegion *windowRegion; #endif