/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef __RELAYPORT_H__ #define __RELAYPORT_H__ #include "talk/p2p/base/port.h" #include "talk/p2p/base/stunrequest.h" #include namespace cricket { extern const std::string RELAY_PORT_TYPE; class RelayEntry; // Communicates using an allocated port on the relay server. class RelayPort: public Port { public: RelayPort( Thread* thread, SocketFactory* factory, Network*, const SocketAddress& local_addr, const std::string& username, const std::string& password, const std::string& magic_cookie); virtual ~RelayPort(); void AddServerAddress(const ProtocolAddress& addr); void AddExternalAddress(const ProtocolAddress& addr); typedef std::pair OptionValue; const std::vector& options() const { return options_; } const std::string& magic_cookie() const { return magic_cookie_; } bool HasMagicCookie(const char* data, size_t size); virtual void PrepareAddress(); virtual Connection* CreateConnection(const Candidate& address, CandidateOrigin origin); virtual int SetOption(Socket::Option opt, int value); virtual int GetError(); const ProtocolAddress * ServerAddress(size_t index) const; void DisposeSocket(AsyncPacketSocket * socket); protected: void SetReady(); virtual int SendTo(const void* data, size_t size, const SocketAddress& addr, bool payload); virtual void OnMessage(Message *pmsg); // Dispatches the given packet to the port or connection as appropriate. void OnReadPacket( const char* data, size_t size, const SocketAddress& remote_addr); private: friend class RelayEntry; SocketAddress local_addr_; std::deque server_addr_; bool ready_; std::vector entries_; std::vector options_; std::string magic_cookie_; int error_; }; } // namespace cricket #endif // __RELAYPORT_H__