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+<chapter id="working-with-umbrello">
+<title>Working with &umbrello;</title>
+<!-- Umbrello basics: creating diagrams, creating classes, adding objects to diagrams,
+ associations, editing properties, anchor points in associations, removing objects, removing
+ diagrams
+-->
+
+<para>
+This chapter will introduce you to &umbrello;'s user interface and will
+tell you all you need to know to start modelling. All actions in &umbrello; are accessible via the menu and
+the toolbars, but &umbrello; also makes extensive use of &RMB; context menus. You can &RMB; click on almost any element in
+&umbrello;'s work area or tree view to get a menu with the most useful
+functions that can be applied to the particular element you are
+working on. Some users find this a little confusing at the beginning because they are more used to working with the menu or tool bars, but
+once you get used to <mousebutton>right</mousebutton> clicking it will greatly speed up your work.
+</para>
+
+<sect1 id="user-interface">
+<title>User Interface</title>
+<para>
+&umbrello;'s main window is divided in three areas that will help you keep an overview of your entire system
+and access the different diagrams quickly while working on your model.
+</para>
+<para>These areas are called:</para>
+<itemizedlist>
+<listitem><para>Tree View</para></listitem>
+<listitem><para>Work Area</para></listitem>
+<listitem><para>Documentation Window</para></listitem>
+</itemizedlist>
+
+<screenshot>
+<screeninfo>&umbrello;'s User Interface</screeninfo>
+ <mediaobject>
+ <imageobject>
+ <imagedata fileref="umbrello-ui.png" format="PNG"/>
+ </imageobject>
+ <textobject>
+ <phrase>&umbrello;'s User Interface</phrase>
+ </textobject>
+ <caption>
+ <para>&umbrello;'s User Interface
+ </para>
+ </caption>
+ </mediaobject>
+</screenshot>
+
+<sect2 id="tree-view">
+<title>Tree View</title>
+<para>
+The Tree View is usually located on the top left hand side of the window and shows the all the diagrams,
+classes, actors and use cases that build up your model.
+The Tree View allows you to have a quick overview of the elements composing your model. The Tree View also
+gives you a quick way to switch between the different diagrams in your model and inserting elements from
+your model into the current diagram.
+</para>
+<para>
+If you are working on a model with more than just a few classes and diagrams, the Tree View may help
+you stay on top of things by organizing your model elements in folders. You can create
+folders by selecting the appropriate option from the context menu (&RMB; click on one of the folders
+in the tree view) and you can organize your elements by moving them to the appropriate folder (drag and drop)
+<!-- (screen shot) FIXME-->
+</para>
+</sect2>
+
+<sect2 id="documentation-window">
+<title>Documentation Window</title>
+<para>
+The Documentation Window is the small window located on the left bottom of &umbrello;, and it gives
+you a quick preview of the documentation for the currently selected item. The Documentation Window is
+rather small because it is intended to allow you just a quick pick into the element's documentation while
+taking as little screen space as possible. If you need to view the documentation in more detail you can always
+open the item's properties.
+</para>
+</sect2>
+<sect2 id="work-area">
+<title>Work Area</title>
+<para>
+The Work Area is the main window in &umbrello; and is where the real action takes place. You use the Work Area
+to edit and view the diagrams in your model. The Work Area shows the currently active diagram. Currently
+only one diagram can be shown on the Work Area at any time.
+</para>
+</sect2>
+</sect1> <!--user-interface-->
+<sect1 id="load-save">
+<title>Creating, Loading and Saving Models</title>
+<para>
+The first thing you need to start doing something useful with &umbrello; is to create a model to work on.
+When you start &umbrello; it always loads the last used model or creates a new, empty model (depending on
+your preferences set in the configuration dialog). This will allow you to start working right away.
+</para>
+<sect2 id="new-model">
+<title>New Model</title>
+<para>
+If at any time you need to create a new model you can do this by selecting the <guimenuitem>New</guimenuitem> entry from the
+<guimenu>File</guimenu> menu, or by clicking on the <guiicon>New</guiicon> icon from the application toolbar. If you are currently working on
+a model which has been modified &umbrello; will ask you if it should save your changes before loading the
+new model.
+</para>
+</sect2>
+<sect2 id="save-model">
+<title>Save Model</title>
+<para>
+You can save your model at any time by selecting the option <guimenuitem>Save</guimenuitem> from the <guimenu>File</guimenu> Menu or by clicking
+on the <guiicon>Save</guiicon> button from the application toolbar. If you need to save your model under a different name
+you can use the option <guimenuitem>Save As</guimenuitem> from the <guimenu>File</guimenu> Menu.
+</para>
+<para>For your convenience &umbrello; also offers you the option to automatically save your work
+each certain time period. You can configure if you want this option as well as the time intervals
+in the <guimenu>Settings</guimenu> from &umbrello;</para>
+</sect2>
+<sect2 id="load-model">
+<title>Load Model</title>
+<para>
+For loading an already existing model you may select the option <guimenuitem>Open</guimenuitem> from the <guimenu>File</guimenu> Menu or click on the <guiicon>Open</guiicon>
+icon from the application toolbar. The most recently used models are also available under the submenu
+<guimenuitem>Open Recent</guimenuitem> in the <guimenu>File</guimenu> Menu to speed up access to your most frequently used models.
+</para>
+<para>
+&umbrello; can only work on one model at a time, so if you ask the program to load a model for you and your
+current model has been modified since the last time you save it, &umbrello; will ask you whether your changes
+should be saved to prevent any loss of work. You can start two or more instances of &umbrello; at any one time, you can also copy and paste between instances.
+</para>
+</sect2>
+</sect1> <!--load-save-->
+<sect1 id="edit-model">
+<title>Editing Models</title>
+<para>
+In &umbrello;, there are basically two ways for editing the elements in your model.
+<itemizedlist>
+<listitem><para>Edit model elements directly through the Tree View</para></listitem>
+<listitem><para>Edit model elements through a Diagram</para></listitem>
+</itemizedlist>
+</para>
+<para>
+Using the context menu of the different items in the Tree View you are able to add, remove,
+and modify almost all the elements in your model. <mousebutton>Right</mousebutton> clicking on the folders in the Tree View
+will give you options for creating the different types of diagrams as well as, depending on whether
+the folder is a <emphasis>Use Case View</emphasis> or a <emphasis>Logical View</emphasis>, Actors,
+Use Cases, Classes, etc.
+</para>
+<para>
+Once you have added elements to your model you can also edit an element by accessing its properties
+dialog, which you find by selecting the option <emphasis>Properties</emphasis> from the context menu
+shown when <mousebutton>right</mousebutton> clicking on the items in the Tree View.
+</para>
+<para>
+You can also edit your model by creating or modifying elements through diagrams. More details on how
+to do this are given in the following sections.
+</para>
+</sect1>
+<sect1 id="add-remove-diagrams">
+<title>Adding and Removing Diagrams</title>
+<para>
+Your &UML; model consists of a set of &UML; elements and associations between them. However you cannot see the model
+directly, you use <emphasis>Diagrams</emphasis> to look at it.
+</para>
+<sect2 id="create-diagram">
+<title>Creating Diagrams</title>
+<para>
+To create a new diagram in your model simply select the diagram type you need from the <guimenuitem>New</guimenuitem> submenu in the <guimenu>Diagram</guimenu> menu and give a name to it. The diagram will be created and made active, and you will immediately
+see it in the tree view.
+</para>
+<para>
+Remember that &umbrello; makes extensive use of context menus: you can also &RMB; click on a folder in the Tree
+View and select the appropriate diagram type from the <guisubmenu>New</guisubmenu> submenu in the context menu. Note that you can create
+Use Case Diagrams only in Use Case View folders, and the other types of diagram can only be created in the
+Logical View folders.
+</para>
+</sect2>
+<sect2 id="remove-diagram">
+<title>Removing Diagrams</title>
+<para>
+Should you need to remove a diagram from your model, you can do this by making it active and selecting
+<guimenuitem>Delete</guimenuitem> from the <guimenu>Diagram</guimenu> Menu. You can also achieve this by selecting <guimenuitem>Delete</guimenuitem> from the diagrams context menu
+in the Tree View
+</para>
+<para>Since deleting a diagram is something serious that could cause loss of work if done by accident, &umbrello;
+will ask you to confirm the delete operation before actually removing the Diagram. Once a diagram has been
+deleted and the file has been saved there is no way to undo this action.
+</para>
+</sect2>
+<sect2 id="rename-diagram">
+<title>Renaming Diagrams</title>
+<para>
+If you want to change the name of an existing diagram you can easily do this by selecting the Rename option
+from its &RMB; menu in the Tree View.
+</para>
+<para>Another way to rename a diagram is to do this via its properties dialog, which you obtain by
+selecting Properties from its Context Menu or by double clicking on it in the Tree View.
+</para>
+</sect2>
+</sect1>
+<sect1 id="edit-diagram">
+<title>Editing Diagrams</title>
+<para>
+When working on a diagram, &umbrello; will try to guide you by applying some simple rules as to which
+elements are valid in the different types of diagrams, as well as the relationships that can exist
+between them. If you are an &UML; expert you will probably not even notice it, but this will help
+&UML; novices create standard-conformant diagrams.
+</para>
+<para>
+Once you have created your diagrams it is time to start editing them. Here you should notice
+the (for beginners subtle) difference between editing your diagram, and editing the
+<emphasis>model</emphasis>. As you already know, Diagrams are <emphasis>views</emphasis> of your model.
+For example, if you create a class by editing a Class Diagram, you are really editing both, your
+Diagram and your model. If you change the color or other display options of a Class in your Class
+Diagram, you are only editing the Diagram, but nothing is changed in your model.
+</para>
+<sect2 id="insert-elements">
+<title>Insert Elements</title>
+<para>
+One of the first things you will do when editing a new diagram is to insert elements into them (Classes,
+Actors, Use Cases, &etc;) There is basically two ways of doing this:</para>
+<itemizedlist>
+<listitem><para>Dragging existing elements in your model from the Tree View</para></listitem>
+<listitem><para>Creating new elements in your model and adding them to your diagram at the
+same time, by using one of the edit Tools in the Work Toolbar</para></listitem>
+</itemizedlist>
+<para>
+To insert elements that already exist in your model, just drag them from the Tree View and
+drop them where you want them to be in your diagram. You can always move elements around
+in your Diagram using the Select Tool
+</para>
+<para>
+The second way of adding elements to your diagram is by using the Work Toolbar's edit tools (note
+that this will also add the elements to your model).
+</para>
+<para>
+The Work Toolbar was by default located on the far right of the application window, &umbrello; 1.2 has moved this to the top of the window.
+You can dock it into other edge or have it floating around if you prefer. The tools available
+on this toolbar (the buttons you see on it) change depending on the type of diagram
+you are currently working on. The button for the currently
+selected tool is activated in the toolbar. You can switch to the select tool
+by pressing the &Esc; key.
+</para>
+<para>
+When you have selected an edit tool from the Work Toolbar (for example, the tool to insert classes)
+the mouse pointer changes to a cross, and you can insert the elements in your model by single clicking
+in your diagram. Note that elements in &UML; must have a <emphasis>Unique Name</emphasis>. So that if
+you have a class in one diagram whose name is <quote>ClassA</quote> and then you use the insert Class
+tool to insert a class into another diagram you cannot name this new class <quote>ClassA</quote> as well.
+If these two are supposed to be two different elements, you have to give them a unique name. If you are
+trying to add the <emphasis>same</emphasis> element to your diagram, then the Insert Class is not
+the right tool for that. You should drag and drop the class from the Tree View instead.
+</para>
+</sect2>
+<sect2 id="delete-elements">
+<title>Deleting Elements</title>
+<para>
+You can delete any element by selecting the option <guimenuitem>Delete</guimenuitem> from its context menu.
+</para>
+<para>
+Again, there is a <emphasis>big</emphasis> difference between removing an object from a diagram, and
+deleting an object from your model:
+If you delete an object from within a diagram, you are only removing the object from that particular
+diagram: the element will still be part of your model and if there are other diagrams using the same
+element they will not suffer any change.
+If, on the other hand, you delete the element from the Tree View, you are actually deleting the
+element from your <emphasis>model</emphasis>. Since the element no longer exist in your model,
+it will be automatically removed from all the diagrams it appears in.
+</para>
+</sect2>
+<sect2 id="edit-elements">
+<title>Editing Elements</title>
+<para>
+You can edit most of the &UML; elements in your model and diagrams by opening its Properties dialog
+and selecting the appropriate options.
+To edit the properties of an object, select <guimenuitem>Properties</guimenuitem> from its context menu (&RMB; click). Each element has a dialog consisting of several pages where you can configure the options
+corresponding to that element. For some elements, like actors you can only set a couple of options,
+like the object name and documentation, while for other elements, like classes, you can edit its
+attributes and operations, select what you want to be shown in the diagram (whole operation signature
+or just operation names, etc) and even the colors you want to use for the line and fill of the class'
+representation on the diagram.
+</para>
+
+<para>
+For most &UML; elements you can also open the properties dialog by
+double clicking on it if you are using the selection tool (arrow). The
+exception to this is Associations, in which case a double click
+creates an anchor point. For associations you need to use the &RMB; context menu to get the properties dialog.
+</para>
+
+<para>
+Note that you can also select the properties option from the context
+menu of the elements in the Tree View. This allows you to also edit
+the properties for the diagrams, like setting whether the grid should
+be shown or not.
+</para>
+</sect2>
+<sect2 id="edit-classes">
+<title>Editing Classes</title>
+<para>
+Even though editing the properties of all objects was already covered in the previous section,
+classes deserve a special section because they are a bit more complicated and have more options
+than most of the other &UML; elements.
+</para>
+<para>
+In the properties dialog for a class you can set everything, from the color it uses to the operations
+and attributes it has.
+</para>
+<sect3 id="class-general-settings">
+<title>Class General Settings</title>
+<para>
+The General Settings page of the properties dialog is self-explanatory. Here you can change the
+class' name, visibility, documentation, &etc;
+This page is always available.
+</para>
+</sect3>
+<sect3 id="class-attributes-settings">
+<title>Class Attribute Settings</title>
+<para>
+In the Attributes Settings page you can add, edit, or delete attributes (variables) of the class.
+You can move attributes up and down the list by pressing the arrow button
+on the side.
+This page is always available.
+</para>
+</sect3>
+<sect3 id="class-operations-settings">
+<title>Class Operations Settings</title>
+<para>
+Similar to the Attribute Settings Page, in the Operation Settings Page you can add, edit, or
+remove operations for your class. When adding or editing an operation, you enter the basic data in
+the <emphasis>Operation Properties</emphasis> dialog. If you want to add parameters to your operation
+you need to click the <guibutton>New Parameter</guibutton> button, which will show the
+<emphasis>Parameter Properties</emphasis> dialog.
+This page is always available
+</para>
+</sect3>
+<sect3 id="class-template-settings">
+<title>Class Template Settings</title>
+<para>
+This page allows you to add class templates which are unspecified classes or datatypes. In Java 1.5 these will be called Generics.
+</para>
+</sect3>
+<sect3 id="class-associations-page">
+<title>Class Associations Page</title>
+<para>
+The <guilabel>Class Associations</guilabel> page shows all the associations of this class
+in the current diagram. Double clicking on an association shows its properties, and depending
+on the type of association you may modify some parameters here such as setting multiplicity and Role
+name. If the association does not allow such options be be modified, the Association Properties dialog
+is read-only and you can only modify the documentation associated with this association.
+</para>
+<para>
+This page is only available if you open the Class Properties from within a diagram. If you select
+the class properties from the context menu in the Tree View this page is not available.
+</para>
+</sect3>
+<sect3 id="class-display-page">
+<title>Class Display Page</title>
+<para>
+In the <guilabel>Display Options</guilabel> page, you can set what is to be shown in the diagram.
+A class can be shown as only one rectangle with the class name in it (useful if you have many
+classes in your diagram, or are for the moment not interested in the details of each class) or
+as complete as showing packages, stereotypes, and attributes and operations with full signature and
+visibility
+</para>
+<para>Depending on the amount of information you want to see you can select the corresponding
+options in this page. The changes you make here are only <emphasis>display options</emphasis>
+for the diagram. This means that <quote>hiding</quote> a class' operations only makes them
+not to be shown in the diagram, but the operation are still there as part of your model.
+This option is only available if you select the class properties from within a Diagram. If you open
+the class properties from the Tree View this page is missing since such Display Options do not make sense
+in that case</para>
+</sect3>
+<sect3 id="class-color-page">
+<title>Class Color Page</title>
+<para>
+In the <guilabel>Widget Color</guilabel> page you can configure the colors you want for the line
+and the fill of the widget. This option obviously makes sense only for classes displayed in diagrams,
+and is missing if you open the class' properties dialog from the Tree View.
+</para>
+</sect3>
+</sect2>
+
+<sect2 id="associations">
+<title>Associations</title>
+<para>
+Associations relate two &UML; objects to each other. Normally associations are defined between two classes,
+but some types of associations can also exists between use cases and actors.
+</para>
+<para>
+To create an association select the appropriate tool from the Work Toolbar (generic Association,
+Generalization, Aggregation, &etc;) and single click on the first element participating in the association
+and then single click on the second item participating. Note that those are two clicks, one on each
+on the objects participating in the association, it is <emphasis>not</emphasis> a drag from one object
+to the other. <!-- yet :) -->
+</para>
+<para>
+If you try to use an association in a way against the &UML; specification &umbrello; will refuse to create
+the association and you will get an error message. This would be the case if, for example, a Generalization
+exists from class A to class B and then you try to create another Generalization from Class B to class A
+</para>
+<para>
+<mousebutton>Right</mousebutton> clicking on an association will show a context menu with the actions you can apply on it. If you need to delete an association simply select the <guimenuitem>Delete</guimenuitem> option from this context menu.
+You can also select the <guimenuitem>Properties</guimenuitem> option and, depending on the association type
+edit attributes such as roles and multiplicity.
+</para>
+<sect3 id="anchor-points">
+<title>Anchor Points</title>
+<para>
+Associations are drawn, by default, as a straight line connecting the two objects in the diagram.
+</para>
+<para>
+You can add anchor points to bend an association by <mousebutton>double</mousebutton> clicking some where along the association line. This will insert
+an anchor point (displayed as a blue point when the association line is selected) which you can move
+around to give shape to the association
+</para>
+<para>
+If you need to remove an anchor point, <mousebutton>double</mousebutton> click on it again to remove it
+</para>
+<para>
+Note that the only way to edit the properties of an association is through the context menu. If you
+try to <mousebutton>double</mousebutton> click on it as with other &UML; objects, this will only insert an anchor point.
+</para>
+</sect3>
+</sect2>
+
+<sect2 id="notes">
+<title>Notes, Text and Boxes</title>
+<para>
+Notes, Lines Of Text and Boxes are elements that can be present in any type of diagram and have no real
+semantic value, but are very helpful to add extra comments or explanations that can make your
+diagram easier to understand.
+</para>
+<para>
+To add a Note or a Line Of Text, select the corresponding tool from the Work Toolbar and single click
+on the diagram where you want to put your comment. You can edit the text by opening the element through
+its context menu or in the case of notes by <mousebutton>double</mousebutton> clicking on them as well.
+</para>
+<sect3 id="anchors">
+<title>Anchors</title>
+<para>
+Anchors are used to link a text note and another &UML; Element together. For example, you normally
+use a text note to explain or make some comment about a class or a particular association, in which
+case you can use the anchor to make it clear that the note <quote>belongs</quote> to that particular
+element.
+</para>
+<para>
+To add an anchor between a note and another &UML; element, use the anchor tool from the work toolbar.
+You first need to click on the note and then click on the &UML; element you want the note to be linked
+to.
+</para>
+</sect3>
+</sect2>
+</sect1>
+</chapter>
+<!--edit-diagram-->