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+/**
+ * <b>SOFTWARE RIGHTS</b>
+ * <p>
+ * ANTLR 2.6.0 MageLang Insitute, 1998
+ * <p>
+ * We reserve no legal rights to the ANTLR--it is fully in the
+ * public domain. An individual or company may do whatever
+ * they wish with source code distributed with ANTLR or the
+ * code generated by ANTLR, including the incorporation of
+ * ANTLR, or its output, into commerical software.
+ * <p>
+ * We encourage users to develop software with ANTLR. However,
+ * we do ask that credit is given to us for developing
+ * ANTLR. By "credit", we mean that if you use ANTLR or
+ * incorporate any source code into one of your programs
+ * (commercial product, research project, or otherwise) that
+ * you acknowledge this fact somewhere in the documentation,
+ * research report, etc... If you like ANTLR and have
+ * developed a nice tool with the output, please mention that
+ * you developed it using ANTLR. In addition, we ask that the
+ * headers remain intact in our source code. As long as these
+ * guidelines are kept, we expect to continue enhancing this
+ * system and expect to make other tools available as they are
+ * completed.
+ * <p>
+ * The ANTLR gang:
+ * @version ANTLR 2.6.0 MageLang Insitute, 1998
+ * @author Terence Parr, <a href=http://www.MageLang.com>MageLang Institute</a>
+ * @author <br>John Lilley, <a href=http://www.Empathy.com>Empathy Software</a>
+ * @author <br><a href="mailto:pete@yamuna.demon.co.uk">Pete Wells</a>
+ */
+
+/**A Stream of characters fed to the lexer from a InputStream that can
+ * be rewound via mark()/rewind() methods.
+ * <p>
+ * A dynamic array is used to buffer up all the input characters. Normally,
+ * "k" characters are stored in the buffer. More characters may be stored during
+ * guess mode (testing syntactic predicate), or when LT(i>k) is referenced.
+ * Consumption of characters is deferred. In other words, reading the next
+ * character is not done by conume(), but deferred until needed by LA or LT.
+ * <p>
+ *
+ * @see antlr.CharQueue
+ */
+
+#include "antlr/CharBuffer.hpp"
+
+ANTLR_BEGIN_NAMESPACE(antlr)
+
+/** Create a character buffer */
+CharBuffer::CharBuffer(ANTLR_USE_NAMESPACE(std)istream& input_)
+: input(input_)
+{}
+
+/** Get the next character from the stream */
+int CharBuffer::getChar()
+{
+// try {
+ return input.get();
+// }
+// catch (???& e) {
+// throw CharStreamIOException(e);
+// }
+}
+
+ANTLR_END_NAMESPACE
+