/***************************************************************** Copyright (c) 2001 Matthias Elter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ******************************************************************/ #include #include #include #include #include #include #include #include #include #include #include "fifteenapplet.h" #include "fifteenapplet.moc" extern "C" { KDE_EXPORT KPanelApplet* init(TQWidget *parent, const TQString& configFile) { TDEGlobal::locale()->insertCatalogue("kfifteenapplet"); return new FifteenApplet(configFile, KPanelApplet::Normal, KPanelApplet::About, parent, "kfifteenapplet"); } } FifteenApplet::FifteenApplet(const TQString& configFile, Type type, int actions, TQWidget *parent, const char *name) : KPanelApplet(configFile, type, actions, parent, name), _aboutData(0) { // setup table _table = new PiecesTable(this); setCustomMenu(_table->popup()); // setup layout TQHBoxLayout *_layout = new TQHBoxLayout(this); _layout->add(_table); srand(time(0)); } int FifteenApplet::widthForHeight(int h) const { return h; // we want to be quadratic } int FifteenApplet::heightForWidth(int w) const { return w; // we want to be quadratic } void FifteenApplet::about() { if(!_aboutData) { _aboutData = new TDEAboutData("kfifteenapplet", I18N_NOOP("KFifteenApplet"), "1.0", I18N_NOOP("Fifteen pieces applet.\n\n" "The goal is to put the sliding pieces into numerical order.\n" "Select \"Randomize Pieces\" from the right mouse button menu\n" "to start a game."), TDEAboutData::License_BSD, "(c) 2001, Matthias Elter"); _aboutData->addAuthor("Matthias Elter", 0, "elter@kde.org"); } TDEAboutApplication dialog(_aboutData); dialog.setProgramLogo( TDEGlobal::instance()->iconLoader()->iconPath( "fifteenpieces", -TDEIcon::SizeLarge ) ); dialog.exec(); } PiecesTable::PiecesTable(TQWidget* parent, const char* name ) : QtTableView(parent, name), _activeRow(-1), _activeCol(-1), _randomized(false) { _menu = new TQPopupMenu(this); _menu->insertItem(i18n("R&andomize Pieces"), this, TQT_SLOT(randomizeMap())); _menu->insertItem(i18n("&Reset Pieces"), this, TQT_SLOT(resetMap())); _menu->adjustSize(); // setup table view setFrameStyle(StyledPanel | Sunken); setBackgroundMode(NoBackground); setMouseTracking(true); setNumRows(4); setNumCols(4); // init arrays initMap(); initColors(); } void PiecesTable::paintCell(TQPainter *p, int row, int col) { int w = cellWidth(); int h = cellHeight(); int x2 = w - 1; int y2 = h - 1; int number = _map[col + row * numCols()] + 1; bool active = (row == _activeRow && col == _activeCol); // draw cell background if(number == 16) p->setBrush(colorGroup().background()); else p->setBrush(_colors[number-1]); p->setPen(NoPen); p->drawRect(0, 0, w, h); // draw borders if (height() > 40) { p->setPen(colorGroup().text()); if(col < numCols()-1) p->drawLine(x2, 0, x2, y2); // right border line if(row < numRows()-1) p->drawLine(0, y2, x2, y2); // bottom boder line } // draw number if (number == 16) return; if(active) p->setPen(white); else p->setPen(black); p->drawText(0, 0, x2, y2, AlignHCenter | AlignVCenter, TQString::number(number)); } void PiecesTable::resizeEvent(TQResizeEvent *e) { QtTableView::resizeEvent(e); // set font TQFont f = font(); if (height() > 50) f.setPixelSize(8); else if (height() > 40) f.setPixelSize(7); else if (height() > 24) f.setPixelSize(5); else f.setPixelSize(3); setFont(f); setCellWidth(contentsRect().width()/ numRows()); setCellHeight(contentsRect().height() / numCols()); } void PiecesTable::initColors() { _colors.resize(numRows() * numCols()); for (int r = 0; r < numRows(); r++) for (int c = 0; c < numCols(); c++) _colors[c + r *numCols()] = TQColor(255 - 70 * c,255 - 70 * r, 150); } void PiecesTable::initMap() { _map.resize(16); for (unsigned int i = 0; i < 16; i++) _map[i] = i; _randomized = false; } void PiecesTable::randomizeMap() { TQMemArray positions; positions.fill(0, 16); for (unsigned int i = 0; i < 16; i++) { while(1) { int r = (int) (((double)rand() / RAND_MAX) * 16); if(positions[r] == 0) { _map[i] = r; positions[r] = 1; break; } } } repaint(); _randomized = true; } void PiecesTable::resetMap() { initMap(); repaint(); } void PiecesTable::chectwin() { if(!_randomized) return; int i; for (i = 0; i < 16; i++) if(i != _map[i]) break; if (i == 16) KMessageBox::information(this, i18n("Congratulations!\nYou win the game!"), i18n("Fifteen Pieces")); } void PiecesTable::mousePressEvent(TQMouseEvent* e) { QtTableView::mousePressEvent(e); if (e->button() == Qt::RightButton) { // execute RMB popup and check result _menu->exec(mapToGlobal(e->pos())); e->accept(); return; } else { // GAME LOGIC // find the free position int pos = _map.find(15); if(pos < 0) return; int frow = pos / numCols(); int fcol = pos - frow * numCols(); // find click position int row = findRow(e->y()); int col = findCol(e->x()); // sanity check if (row < 0 || row >= numRows()) return; if (col < 0 || col >= numCols()) return; // valid move? if(row != frow && col != fcol) return; // rows match -> shift pieces if(row == frow) { if (col < fcol) { for(int c = fcol; c > col; c--) { _map[c + row * numCols()] = _map[ c-1 + row *numCols()]; updateCell(row, c, false); } } else if (col > fcol) { for(int c = fcol; c < col; c++) { _map[c + row * numCols()] = _map[ c+1 + row *numCols()]; updateCell(row, c, false); } } } // cols match -> shift pieces else if (col == fcol) { if (row < frow) { for(int r = frow; r > row; r--) { _map[col + r * numCols()] = _map[ col + (r-1) *numCols()]; updateCell(r, col, false); } } else if (row > frow) { for(int r = frow; r < row; r++) { _map[col + r * numCols()] = _map[ col + (r+1) *numCols()]; updateCell(r, col, false); } } } // move free cell to click position _map[col + row * numCols()] = 15; updateCell(row, col, false); // check if the player wins with this move chectwin(); } } void PiecesTable::mouseMoveEvent(TQMouseEvent* e) { QtTableView::mouseMoveEvent(e); // highlight on mouse over int row = findRow(e->y()); int col = findCol(e->x()); int oldrow = _activeRow; int oldcol = _activeCol; if(row >= numRows() || col >= numCols() || row < 0 || col < 0) { _activeRow = -1; _activeCol = -1; } else { _activeRow = row; _activeCol = col; } updateCell(oldrow, oldcol, false); updateCell(row, col, false); }