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-rw-r--r--doc/html/t14-cannon-cpp.html26
1 files changed, 13 insertions, 13 deletions
diff --git a/doc/html/t14-cannon-cpp.html b/doc/html/t14-cannon-cpp.html
index 2561f23e9..519fcef41 100644
--- a/doc/html/t14-cannon-cpp.html
+++ b/doc/html/t14-cannon-cpp.html
@@ -59,8 +59,8 @@ body { background: #ffffff; color: black; }
shoot_ang = 0;
shoot_f = 0;
target = TQPoint( 0, 0 );
- gameEnded = FALSE;
- barrelPressed = FALSE;
+ gameEnded = false;
+ barrelPressed = false;
<a href="tqwidget.html#setPalette">setPalette</a>( TQPalette( TQColor( 250, 250, 200) ) );
newTarget();
}
@@ -75,7 +75,7 @@ void <a name="f122"></a>CannonField::setAngle( int degrees )
if ( ang == degrees )
return;
ang = degrees;
- <a href="tqwidget.html#repaint">repaint</a>( cannonRect(), FALSE );
+ <a href="tqwidget.html#repaint">repaint</a>( cannonRect(), false );
emit angleChanged( ang );
}
@@ -99,15 +99,15 @@ void <a name="f124"></a>CannonField::shoot()
shoot_ang = ang;
shoot_f = f;
autoShootTimer-&gt;<a href="tqtimer.html#start">start</a>( 50 );
- emit canShoot( FALSE );
+ emit canShoot( false );
}
void <a name="f125"></a>CannonField::newTarget()
{
- static bool first_time = TRUE;
+ static bool first_time = true;
if ( first_time ) {
- first_time = FALSE;
+ first_time = false;
<a href="tqtime.html">TQTime</a> midnight( 0, 0, 0 );
srand( midnight.<a href="tqtime.html#secsTo">secsTo</a>(TQTime::<a href="tqtime.html#currentTime">currentTime</a>()) );
}
@@ -123,7 +123,7 @@ void <a name="f126"></a>CannonField::setGameOver()
return;
if ( isShooting() )
autoShootTimer-&gt;<a href="tqtimer.html#stop">stop</a>();
- gameEnded = TRUE;
+ gameEnded = true;
<a href="tqwidget.html#repaint">repaint</a>();
}
@@ -131,9 +131,9 @@ void <a name="f127"></a>CannonField::restartGame()
{
if ( isShooting() )
autoShootTimer-&gt;<a href="tqtimer.html#stop">stop</a>();
- gameEnded = FALSE;
+ gameEnded = false;
<a href="tqwidget.html#repaint">repaint</a>();
- emit canShoot( TRUE );
+ emit canShoot( true );
}
void <a name="f128"></a>CannonField::moveShot()
@@ -146,12 +146,12 @@ void <a name="f128"></a>CannonField::moveShot()
if ( shotR.<a href="tqrect.html#intersects">intersects</a>( targetRect() ) ) {
autoShootTimer-&gt;<a href="tqtimer.html#stop">stop</a>();
emit hit();
- emit canShoot( TRUE );
+ emit canShoot( true );
} else if ( shotR.<a href="tqrect.html#x">x</a>() &gt; width() || shotR.<a href="tqrect.html#y">y</a>() &gt; height() ||
shotR.<a href="tqrect.html#intersects">intersects</a>(barrierRect()) ) {
autoShootTimer-&gt;<a href="tqtimer.html#stop">stop</a>();
emit missed();
- emit canShoot( TRUE );
+ emit canShoot( true );
} else {
r = r.<a href="tqrect.html#unite">unite</a>( TQRegion( shotR ) );
}
@@ -165,7 +165,7 @@ void CannonField::<a href="tqwidget.html#mousePressEvent">mousePressEvent</a>( <
if ( e-&gt;<a href="tqmouseevent.html#button">button</a>() != LeftButton )
return;
if ( barrelHit( e-&gt;<a href="tqmouseevent.html#pos">pos</a>() ) )
- barrelPressed = TRUE;
+ barrelPressed = true;
}
@@ -186,7 +186,7 @@ void CannonField::<a href="tqwidget.html#mouseMoveEvent">mouseMoveEvent</a>( <a
void CannonField::<a href="tqwidget.html#mouseReleaseEvent">mouseReleaseEvent</a>( <a href="tqmouseevent.html">TQMouseEvent</a> *e )
{
if ( e-&gt;<a href="tqmouseevent.html#button">button</a>() == LeftButton )
- barrelPressed = FALSE;
+ barrelPressed = false;
}