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-rw-r--r--doc/html/tqgridview.html8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/html/tqgridview.html b/doc/html/tqgridview.html
index f5a88dbc9..1591ca476 100644
--- a/doc/html/tqgridview.html
+++ b/doc/html/tqgridview.html
@@ -53,7 +53,7 @@ fixed-size grids.
<li class=fn>TQSize <a href="#gridSize"><b>gridSize</b></a> () const</li>
<li class=fn>int <a href="#rowAt"><b>rowAt</b></a> ( int&nbsp;y ) const</li>
<li class=fn>int <a href="#columnAt"><b>columnAt</b></a> ( int&nbsp;x ) const</li>
-<li class=fn>void <a href="#repaintCell"><b>repaintCell</b></a> ( int&nbsp;row, int&nbsp;column, bool&nbsp;erase = TRUE )</li>
+<li class=fn>void <a href="#repaintCell"><b>repaintCell</b></a> ( int&nbsp;row, int&nbsp;column, bool&nbsp;erase = true )</li>
<li class=fn>void <a href="#updateCell"><b>updateCell</b></a> ( int&nbsp;row, int&nbsp;column )</li>
<li class=fn>void <a href="#ensureCellVisible"><b>ensureCellVisible</b></a> ( int&nbsp;row, int&nbsp;column )</li>
</ul>
@@ -180,7 +180,7 @@ efficiency. If you want clipping, use
<p> <pre>
p-&gt;setClipRect( <a href="#cellRect">cellRect</a>(), TQPainter::CoordPainter );
//... your drawing code
- p-&gt;setClipping( FALSE );
+ p-&gt;setClipping( false );
</pre>
@@ -193,10 +193,10 @@ color using the painter <em>p</em>.
<p> <a href="#paintEmptyArea">paintEmptyArea</a>() is invoked by <a href="tqscrollview.html#drawContents">drawContents</a>() to erase or fill
unused areas.
-<h3 class=fn>void <a name="repaintCell"></a>TQGridView::repaintCell ( int&nbsp;row, int&nbsp;column, bool&nbsp;erase = TRUE )
+<h3 class=fn>void <a name="repaintCell"></a>TQGridView::repaintCell ( int&nbsp;row, int&nbsp;column, bool&nbsp;erase = true )
</h3>
Repaints cell (<em>row</em>, <em>column</em>).
-<p> If <em>erase</em> is TRUE, TQt erases the area of the cell before the
+<p> If <em>erase</em> is true, TQt erases the area of the cell before the
<a href="#paintCell">paintCell</a>() call; otherwise no erasing takes place.
<p> <p>See also <a href="tqwidget.html#repaint">TQWidget::repaint</a>().