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-rw-r--r--akode/akodeplay/akodeplay.cpp135
1 files changed, 135 insertions, 0 deletions
diff --git a/akode/akodeplay/akodeplay.cpp b/akode/akodeplay/akodeplay.cpp
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+/* aKode-utils: akodeplay
+
+ Copyright (C) 2005 Allan Sandfeld Jensen <kde@carewolf.com>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#include <iostream>
+
+#include "../lib/akodelib.h"
+#include "../lib/player.h"
+#include "../lib/sink.h"
+#include "../lib/decoder.h"
+
+#ifdef HAVE_GNU_GETOPT
+ #include <getopt.h>
+#else
+ #include <unistd.h>
+#endif
+
+using namespace std;
+using namespace aKode;
+
+void usage() {
+ cout << "Usage: akodeplay [-s sink] [-r resampler] [-d decoder] filenames.." << endl;
+}
+
+void list_sinks() {
+ cout << "Available sinks:" << endl;
+ list<string> sinks = SinkPluginHandler::listSinkPlugins();
+ for(list<string>::const_iterator s = sinks.begin(); s != sinks.end(); s++)
+ cout << "\t" << *s << endl;
+}
+
+void list_decoders() {
+ cout << "Available decoders:" << endl;
+ list<string> plugins = DecoderPluginHandler::listDecoderPlugins();
+ for(list<string>::const_iterator s = plugins.begin(); s != plugins.end(); s++)
+ cout << "\t" << *s << endl;
+}
+
+#ifdef HAVE_GNU_GETOPT
+static struct option longoptions[] = {
+ {"resampler", 1, 0, 'r'},
+ {"decoder", 1, 0, 'd'},
+ {"sink", 1, 0, 's'},
+ {0, 0, 0, 0}
+};
+#endif
+
+int main(int argc, char** argv) {
+ const char* resampler_plugin = 0;
+ const char* decoder_plugin = 0;
+ const char* sink_plugin = 0;
+ const char* filename = 0;
+
+ if (argc <= 1) {
+ usage();
+ exit(1);
+ }
+
+ int opt;
+#ifdef HAVE_GNU_GETOPT
+ while ((opt = getopt_long(argc, argv, "r:d:s:", longoptions, 0)) != -1)
+#else
+ while ((opt = getopt(argc, argv, "r:d:s:")) != -1)
+#endif
+ {
+ switch (opt) {
+ case 'r':
+ resampler_plugin = ::optarg;
+ continue;
+ case 'd':
+ decoder_plugin = ::optarg;
+ continue;
+ case 's':
+ sink_plugin = ::optarg;
+ continue;
+ default:
+ usage();
+ exit(1);
+ }
+ }
+
+ aKode::Player player;
+
+ if (!sink_plugin) sink_plugin = "auto";
+
+ if (decoder_plugin)
+ player.setDecoderPlugin(decoder_plugin);
+
+ if (resampler_plugin)
+ player.setResamplerPlugin(resampler_plugin);
+
+ if (!player.open(sink_plugin)) {
+ cout << "Could not load sink-plugin: " << sink_plugin << endl;
+ list_sinks();
+ exit(1);
+ }
+
+ while (::optind < argc) {
+ filename = argv[::optind++];
+
+ if (!player.load(filename)) {
+ cout << "Could not load file: " << filename << endl;
+ exit(1);
+ }
+
+ player.play();
+ player.wait();
+ /*
+ player.play();
+ player.wait();
+ player.play();
+ player.wait();
+*/
+ player.unload();
+ }
+ player.close();
+
+ return 0;
+}