summaryrefslogtreecommitdiffstats
path: root/akode/plugins/sun_sink/sun_sink.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'akode/plugins/sun_sink/sun_sink.cpp')
-rw-r--r--akode/plugins/sun_sink/sun_sink.cpp179
1 files changed, 179 insertions, 0 deletions
diff --git a/akode/plugins/sun_sink/sun_sink.cpp b/akode/plugins/sun_sink/sun_sink.cpp
new file mode 100644
index 0000000..c8b6c57
--- /dev/null
+++ b/akode/plugins/sun_sink/sun_sink.cpp
@@ -0,0 +1,179 @@
+/* aKode: Sun-Sink
+
+ Copyright (C) 2005 Allan Sandfeld Jensen <kde@carewolf.com>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#include <config.h>
+
+#include <sys/audioio.h>
+
+#include <sys/ioctl.h>
+#include <errno.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <alloca.h>
+
+#include <audioframe.h>
+#include "sun_sink.h"
+
+#include <iostream>
+
+namespace aKode {
+
+extern "C" { SunSinkPlugin sun_sink; }
+
+struct SunSink::private_data
+{
+ private_data() : audio_fd(-1), device(0), valid(false) {};
+ int audio_fd;
+ audio_info_t auinfo;
+
+ const char *device;
+ AudioConfiguration config;
+ bool valid;
+};
+
+
+SunSink::SunSink()
+{
+ d = new private_data;
+}
+
+SunSink::~SunSink()
+{
+ close();
+ delete d;
+}
+
+bool SunSink::open()
+{
+ const char* device = getenv("AUDIODEV");
+ if (!device) device = "/dev/audio";
+
+ if (::access(device, F_OK) != 0) {
+ std::cerr << "akode: Device not found: " << device << "\n";
+ goto failed;
+ }
+
+ d->device = device;
+
+ d->audio_fd = ::open(d->device, O_WRONLY, 0);
+
+ if (d->audio_fd == -1) {
+ std::cerr << "akode: No write access to " << device << "\n";
+ goto failed;
+ }
+ d->valid = true;
+ return true;
+
+failed:
+ d->valid = false;
+ return false;
+}
+
+
+void SunSink::close() {
+ if (d->audio_fd != -1) ::close(d->audio_fd);
+ d->audio_fd = -1;
+ d->valid = false;
+}
+
+int SunSink::setAudioConfiguration(const AudioConfiguration* config)
+{
+ d->config = *config;
+
+ AUDIO_INITINFO(&d->auinfo)
+
+ if (ioctl(d->audio_fd, AUDIO_GETINFO, &d->auinfo) < 0)
+ {
+ d->valid = false;
+ return -1;
+ }
+
+ int width = config->sample_width;
+ if (width < 0 ) width = 16;
+ d->auinfo.play.precision = width;
+
+ d->auinfo.play.encoding = AUDIO_ENCODING_LINEAR;
+
+ d->auinfo.play.channels = config->channels;
+ d->auinfo.play.sample_rate = config->sample_rate;
+
+ if (ioctl(d->audio_fd, AUDIO_SETINFO, &d->auinfo) < 0)
+ {
+ d->valid = false;
+ return -1;
+ }
+
+ if (ioctl(d->audio_fd, AUDIO_GETINFO, &d->auinfo) < 0)
+ {
+ d->valid = false;
+ return -1;
+ }
+
+ d->config.sample_width = d->auinfo.play.precision;
+ d->config.channels = d->auinfo.play.channels;
+ d->config.sample_rate = d->auinfo.play.sample_rate;
+ if (d->config.channels <= 2) d->config.channel_config = MonoStereo;
+
+ if (d->config == *config)
+ return 0;
+ else
+ return 1;
+}
+
+const AudioConfiguration* SunSink::audioConfiguration() const
+{
+ return &d->config;
+}
+
+bool SunSink::writeFrame(AudioFrame* frame)
+{
+ if (!d->valid) return false;
+
+ if ( frame->sample_width != d->config.sample_width
+ || frame->channels != d->config.channels )
+ {
+ if (setAudioConfiguration(frame) < 0)
+ return false;
+ }
+
+ int channels = d->config.channels;
+ int length = frame->length;
+
+ int16_t *buffer = (int16_t*)alloca(length*channels*2);
+ int16_t** data = (int16_t**)frame->data;
+ for(int i = 0; i<length; i++)
+ for(int j=0; j<channels; j++)
+ buffer[i*channels+j] = data[j][i];
+
+// std::cerr << "Writing frame\n";
+ int status = 0;
+ do {
+ status = ::write(d->audio_fd, buffer, channels*length*2);
+ if (status == -1) {
+// if (errno == EAGAIN) continue;
+ if (errno == EINTR) continue;
+ return false;
+ }
+ } while(false);
+
+ return true;
+}
+
+} // namespace