/* aKode: Auto-Sink Copyright (C) 2004 Allan Sandfeld Jensen This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "audioframe.h" #include "auto_sink.h" #include namespace aKode { extern "C" { AutoSinkPlugin auto_sink; } struct AutoSink::private_data { private_data() : sink(0) {}; SinkPluginHandler plugin_handler; Sink* sink; bool tryOpen(const string plugin) { if (plugin_handler.load(plugin)) { sink = plugin_handler.openSink(); if (sink) { if (sink->open()) return true; delete sink; sink = 0; } plugin_handler.unload(); } else std::cout << "auto_sink: Could not load " << plugin << std::endl; return false; } }; AutoSink::AutoSink() { m_data = new private_data; } AutoSink::~AutoSink() { close(); delete m_data->sink; delete m_data; } bool AutoSink::open() { // Try Polypaudio if (getenv("POLYP_SERVER")) if (m_data->tryOpen("polyp")) return true; // Try Jack if (m_data->tryOpen("jack")) return true; // Try ALSA if (m_data->tryOpen("alsa")) return true; // Try OSS if (m_data->tryOpen("oss")) return true; // Try Sun Audio if (m_data->tryOpen("sun")) return true; // Fail return false; } void AutoSink::close() { if (m_data->sink) m_data->sink->close(); } int AutoSink::setAudioConfiguration(const AudioConfiguration* config) { if (!m_data->sink) return -1; else return m_data->sink->setAudioConfiguration(config); } const AudioConfiguration* AutoSink::audioConfiguration() const { if (!m_data->sink) return 0; else return m_data->sink->audioConfiguration(); } bool AutoSink::writeFrame(AudioFrame* frame) { if (!m_data->sink) return false; else return m_data->sink->writeFrame(frame); } } // namespace