/* aKode: ByteBuffer Copyright (C) 2004 Allan Sandfeld Jensen This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef _AKODE_BYTEBUFFER_H #define _AKODE_BYTEBUFFER_H #include #include "akode_export.h" namespace aKode { //! A reentrant circular buffer of bytes /*! * A buffer of bytes to synchronize I/O between two threads, one reading and one writing. */ class AKODE_EXPORT ByteBuffer { const unsigned int length; char* buffer; volatile unsigned int readPos; volatile unsigned int writePos; pthread_cond_t not_empty; pthread_cond_t not_full; pthread_mutex_t mutex; volatile bool flushed, released, closed; public: /*! * Constructs a buffer with \a len bytes. */ ByteBuffer(unsigned int len); ~ByteBuffer(); /*! * Write \a len bytes from \a buf into the buffer. If blocking is set to true, * write will block until all bytes have been writen or release() or flush() * is called. * Returns the number of bytes writen. */ int write(char* buf, unsigned int len, bool blocking = false); /*! * Read \a len bytes from the buffer into \a buf. If blocking is set to true, * read will block until \a len bytes have been read or release() * is called. * Returns the number of bytes read. */ int read(char* buf, unsigned int len, bool blocking = false); /*! * Called by the writing thread to denote EOF */ void close(); /*! * Returns true if the stream is empty and closed */ bool eof(); /*! * Returns true if the buffer is empty */ bool empty(); /*! * Returns true if the buffer is full */ bool full(); /*! * Returns the number of bytes that can be read without blocking */ unsigned int content(); /*! * Returns the number of bytes that can be writen without blocking */ unsigned int space(); /*! * Flushes the buffer and releases any blocking write-calls. */ void flush() ; /*! * Releases all blocking threads and prepares the buffer for deletion. * Use reset to make the buffer usable again. */ void release(); /*! * Resets the buffer to be as good as new. Assumes all threads are released. */ void reset(); }; } // namespace #endif