/* aKode: FFMPEG Decoder Copyright (C) 2005 Allan Sandfeld Jensen This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef _AKODE_FFMPEG_DECODER_H #define _AKODE_FFMPEG_DECODER_H #include "akodelib.h" // #ifdef HAVE_FFMPEG #include "decoder.h" namespace aKode { class File; class AudioFrame; class FFMPEGDecoder : public Decoder { public: FFMPEGDecoder(File* src); virtual ~FFMPEGDecoder(); virtual bool openFile(); void closeFile(); virtual bool readFrame(AudioFrame*); virtual long length(); virtual long position(); virtual bool seek(long); virtual bool seekable(); virtual bool eof(); virtual bool error(); virtual const AudioConfiguration* audioConfiguration(); struct private_data; private: bool readPacket(); private_data *d; }; class FFMPEGDecoderPlugin : public DecoderPlugin { public: virtual bool canDecode(File*); virtual FFMPEGDecoder* openDecoder(File* src) { return new FFMPEGDecoder(src); }; }; extern "C" AKODE_EXPORT FFMPEGDecoderPlugin ffmpeg_decoder; } // namespace // #endif // HAVE_FFMPEG #endif