/* Copyright (C) 2000 Stefan Westerfeld stefan@space.twc.de Multithreading support by Matthias Welwarsky This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include #endif #ifdef HAVE_SYS_SOUNDCARD_H #include #define COMPILE_AUDIOIO_OSS 1 #endif #ifdef HAVE_SOUNDCARD_H #include #define COMPILE_AUDIOIO_OSS 1 #endif /** * only compile 'oss' AudioIO class if sys/soundcard.h or soundcard.h is present * also, only compile if libpthread was found */ #if defined(COMPILE_AUDIOIO_OSS) && defined(HAVE_LIBPTHREAD) #include #include #include #include #include #include #include #include #include #include #include #include #include #include "debug.h" #include "audioio.h" #include "audiosubsys.h" #include "iomanager.h" #include "dispatcher.h" // thread safe data queue implementation #include "thread.h" #include "bufferqueue.h" namespace Arts { class AudioIOOSSThreaded : public AudioIO, public TimeNotify { private: class ReaderThread : public Arts::Thread { public: void run(); bool isRunning() { return runThread; } void stop() { runThread = false; } void setParent(AudioIOOSSThreaded* instance) { parent = instance; } private: bool runThread; AudioIOOSSThreaded* parent; }; class WriterThread : public Arts::Thread { public: void run(); bool isRunning() { return runThread; } void stop() { runThread = false; } void setParent(AudioIOOSSThreaded* instance) { parent = instance; } private: bool runThread; AudioIOOSSThreaded* parent; }; friend class ReaderThread; friend class WriterThread; void startThread(); void stopThread(); BufferQueue readerQueue; BufferQueue writerQueue; ReaderThread readerThread; WriterThread writerThread; protected: int audio_fd; int requestedFragmentSize; int requestedFragmentCount; std::string findDefaultDevice(); int ossBits(int format); public: AudioIOOSSThreaded(); void setParam(AudioParam param, int& value); int getParam(AudioParam param); bool open(); void close(); int read(void *buffer, int size); int write(void *buffer, int size); void notifyTime(); }; REGISTER_AUDIO_IO(AudioIOOSSThreaded,"toss","Threaded Open Sound System"); } using namespace std; using namespace Arts; /* * Tries to figure out which is the OSS device we should write to */ string AudioIOOSSThreaded::findDefaultDevice() { static const char *device[] = { "/dev/dsp", /* Linux (and lots of others) */ "/dev/sound/dsp0", /* Linux with devfs-only installation */ "/dev/audio", /* OpenBSD */ 0 }; for(int i = 0; device[i]; i++) if(access(device[i],F_OK) == 0) return device[i]; return device[0]; } int AudioIOOSSThreaded::ossBits(int format) { arts_return_val_if_fail (format == AFMT_U8 || format == AFMT_S16_LE || format == AFMT_S16_BE, 16); return (format == AFMT_U8)?8:16; } AudioIOOSSThreaded::AudioIOOSSThreaded() { /* * default parameters */ param(samplingRate) = 44100; paramStr(deviceName) = findDefaultDevice(); requestedFragmentSize = param(fragmentSize) = 1024; requestedFragmentCount = param(fragmentCount) = 7; param(channels) = 2; param(direction) = 2; } bool AudioIOOSSThreaded::open() { string& _error = paramStr(lastError); string& _deviceName = paramStr(deviceName); int& _channels = param(channels); int& _fragmentSize = param(fragmentSize); int& _fragmentCount = param(fragmentCount); int& _samplingRate = param(samplingRate); int& _format = param(format); if (!SystemThreads::supported()) { _error = "System does not support multithreading"; return false; } int mode; if(param(direction) == 3) mode = O_RDWR; else if(param(direction) == 2) mode = O_WRONLY; else { _error = "invalid direction"; return false; } audio_fd = ::open(_deviceName.c_str(), mode, 0); if(audio_fd == -1) { _error = "device "; _error += _deviceName.c_str(); _error += " can't be opened ("; _error += strerror(errno); _error += ")"; return false; } /* * check device capabilities */ int device_caps; if(ioctl(audio_fd,SNDCTL_DSP_GETCAPS,&device_caps) == -1) device_caps=0; string caps = ""; if(device_caps & DSP_CAP_DUPLEX) caps += "duplex "; if(device_caps & DSP_CAP_REALTIME) caps += "realtime "; if(device_caps & DSP_CAP_BATCH) caps += "batch "; if(device_caps & DSP_CAP_COPROC) caps += "coproc "; if(device_caps & DSP_CAP_TRIGGER) caps += "trigger "; if(device_caps & DSP_CAP_MMAP) caps += "mmap "; artsdebug("device capabilities: revision%d %s", device_caps & DSP_CAP_REVISION, caps.c_str()); int requestedFormat = (_format == 8)?AFMT_U8:AFMT_S16_LE; int gotFormat = requestedFormat; if (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &gotFormat)==-1) { _error = "SNDCTL_DSP_SETFMT failed - "; _error += strerror(errno); close(); return false; } if (_format && (ossBits(gotFormat) != ossBits(requestedFormat))) { char details[80]; sprintf(details," (_format = %d, asked driver to give %d, got %d)", _format, requestedFormat, gotFormat); _error = "Can't set playback format"; _error += details; close(); return false; } if(gotFormat == AFMT_U8) _format = 8; else if(gotFormat == AFMT_S16_LE) _format = 16; else if(gotFormat == AFMT_S16_BE) _format = 17; else { char details[80]; sprintf(details," (_format = %d, asked driver to give %d, got %d)", _format, requestedFormat, gotFormat); _error = "unknown format given by driver"; _error += details; close(); return false; } int stereo=-1; /* 0=mono, 1=stereo */ if(_channels == 1) { stereo = 0; } if(_channels == 2) { stereo = 1; } if(stereo == -1) { _error = "internal error; set channels to 1 (mono) or 2 (stereo)"; close(); return false; } int requeststereo = stereo; if (ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo)==-1) { _error = "SNDCTL_DSP_STEREO failed - "; _error += strerror(errno); close(); return false; } if (requeststereo != stereo) { _error = "audio device doesn't support number of requested channels"; close(); return false; } int speed = _samplingRate; if (ioctl(audio_fd, SNDCTL_DSP_SPEED, &speed)==-1) { _error = "SNDCTL_DSP_SPEED failed - "; _error += strerror(errno); close(); return false; } /* * Some soundcards seem to be able to only supply "nearly" the requested * sampling rate, especially PAS 16 cards seem to quite radical supplying * something different than the requested sampling rate ;) * * So we have a quite large tolerance here (when requesting 44100 Hz, it * will accept anything between 38690 Hz and 49510 Hz). Most parts of the * aRts code will do resampling where appropriate, so it shouldn't affect * sound quality. */ int tolerance = _samplingRate/10+1000; if (abs(speed-_samplingRate) > tolerance) { _error = "can't set requested samplingrate"; char details[80]; sprintf(details," (requested rate %d, got rate %d)", _samplingRate, speed); _error += details; close(); return false; } _samplingRate = speed; /* * set the fragment settings to what the user requested */ _fragmentSize = requestedFragmentSize; _fragmentCount = requestedFragmentCount; /* * lower 16 bits are the fragment size (as 2^S) * higher 16 bits are the number of fragments */ unsigned int frag_arg = 0; unsigned int size = _fragmentSize; while(size > 1) { size /= 2; frag_arg++; } frag_arg += (_fragmentCount << 16); ////////////////////////////////////////////////////////////////////// // MW // stopping here because the fragment settings cannot be done // is not sensible. Especially not as we check the settings in the // very next step. We should handle this gracefully. // ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_arg); /* * now see what we really got as cards aren't required to supply what * we asked for */ audio_buf_info info; if(ioctl(audio_fd,SNDCTL_DSP_GETOSPACE, &info) == -1) { _error = "can't retrieve fragment settings"; close(); return false; } // update fragment settings with what we got //_fragmentSize = info.fragsize; //_fragmentCount = info.fragstotal; fprintf(stderr, "buffering: fragsize:%d fragstotal:%d\n", _fragmentSize, _fragmentCount); artsdebug("buffering: %d fragments with %d bytes " "(audio latency is %1.1f ms)", _fragmentCount, _fragmentSize, (float)(_fragmentSize*_fragmentCount) / (float)(2.0 * _samplingRate * _channels)*1000.0); // set the chunk size of the buffer queues. readerQueue.setChunkSize(_fragmentSize); writerQueue.setChunkSize(_fragmentSize); /* * Workaround for broken kernel drivers: usually filling up the audio * buffer is _only_ required if _fullDuplex is true. However, there * are kernel drivers around (especially everything related to ES1370/1371) * which will not trigger select()ing the file descriptor unless we have * written something first. */ char *zbuffer = (char *)calloc(sizeof(char), _fragmentSize); if(_format == 8) for(int zpos = 0; zpos < _fragmentSize; zpos++) zbuffer[zpos] |= 0x80; for(int fill = 0; fill < _fragmentCount; fill++) { int len = ::write(audio_fd,zbuffer,_fragmentSize); if(len != _fragmentSize) { arts_debug("AudioIOOSSThreaded: failed prefilling audio buffer (might cause synchronization problems in conjunction with full duplex)"); fill = _fragmentCount+1; } } free(zbuffer); /* * Triggering - the original aRts code did this for full duplex: * * - stop audio i/o using SETTRIGGER(~(PCM_ENABLE_INPUT|PCM_ENABLE_OUTPUT)) * - fill buffer (see zbuffer code two lines above * - start audio i/o using SETTRIGGER(PCM_ENABLE_INPUT|PCM_ENABLE_OUTPUT) * * this should guarantee synchronous start of input/output. Today, it * seems there are too many broken drivers around for this. */ if(device_caps & DSP_CAP_TRIGGER) { int enable_bits = 0; if(param(direction) & 1) enable_bits |= PCM_ENABLE_INPUT; if(param(direction) & 2) enable_bits |= PCM_ENABLE_OUTPUT; if(ioctl(audio_fd,SNDCTL_DSP_SETTRIGGER, &enable_bits) == -1) { _error = "can't start of sound i/o operation"; close(); return false; } } startThread(); Dispatcher::the()->ioManager()->addTimer(10, this); return true; } void AudioIOOSSThreaded::close() { fprintf(stderr, "AudioIO::close(): entering\n"); Dispatcher::the()->ioManager()->removeTimer(this); ::close(audio_fd); stopThread(); fprintf(stderr, "AudioIO::close(): leaving\n"); } void AudioIOOSSThreaded::notifyTime() { int& _direction = param(direction); for(int i=0; i < 3; i++) { int todo = 0; if((_direction & directionRead) && getParam(canRead) > 0) todo |= AudioSubSystem::ioRead; if((_direction & directionWrite) && getParam(canWrite) > 0) todo |= AudioSubSystem::ioWrite; //fprintf(stderr, "AudioIO: can write %d, fragment size %d, todo %d\n", // getParam(canWrite), _fragmentSize, todo); if(!todo) // break endless loop break; AudioSubSystem::the()->handleIO(todo); } } void AudioIOOSSThreaded::setParam(AudioParam p, int& value) { switch(p) { case fragmentSize: param(p) = requestedFragmentSize = value; break; case fragmentCount: param(p) = requestedFragmentCount = value; break; default: param(p) = value; break; } } int AudioIOOSSThreaded::getParam(AudioParam p) { switch(p) { case canRead: return readerQueue.bufferedChunks() * readerQueue.chunkSize(); break; case canWrite: return writerQueue.freeChunks() * writerQueue.chunkSize(); break; case autoDetect: /* It compiles, but Posix Threads don't work everywhere */ return 4; break; default: return param(p); break; } } int AudioIOOSSThreaded::read(void *buffer, int size) { int copied = 0; int copySize; ByteBuffer* tmpBuf = 0; while (size > 0) { if (!tmpBuf) tmpBuf = readerQueue.waitProduced(); copySize = (size > tmpBuf->size())? tmpBuf->size():size; memcpy(((char*)buffer)+copied, tmpBuf->get(), copySize); if (tmpBuf->push(copySize) == 0) { tmpBuf = 0; readerQueue.consumed(); } copied += copySize; size -= copySize; } return copied; } int AudioIOOSSThreaded::write(void *buffer, int size) { int copied = 0; while (size > 0) { int copySize = (size > writerQueue.chunkSize())?writerQueue.chunkSize():size; if (!writerQueue.freeChunks()) fprintf(stderr, "AudioIO::write will block!\n"); writerQueue.write(buffer, copySize); copied += copySize; size -= copySize; } return copied; } /* * posix thread to feed the audio device */ void AudioIOOSSThreaded::WriterThread::run() { fprintf(stderr, "AudioIOOSSThreaded::writerThread() thread started\n"); setPriority(45); runThread = true; ssize_t size; ByteBuffer* tmpBuf = 0; while (runThread) { if (!tmpBuf) { tmpBuf = parent->writerQueue.waitProduced(); if (!tmpBuf->size()) { tmpBuf = NULL; parent->writerQueue.consumed(); continue; } } size = ::write(parent->audio_fd, tmpBuf->get(), tmpBuf->size()); if (size >= 0) { if (tmpBuf->push(size) == 0) { tmpBuf = NULL; parent->writerQueue.consumed(); } } else if (errno != EINTR) { // this is a fatal error. we cannot write to the fd any more. runThread = false; fprintf(stderr, "AudioIOOSSTHreaded::writerThread() fatal error writing to audio_fd\n"); } } fprintf(stderr, "AudioIOOSSThreaded::writerThread() thread stopped\n"); } /* * posix thread to read the audio device */ void AudioIOOSSThreaded::ReaderThread::run() { fprintf(stderr, "AudioIOOSSThreaded::readerThread() thread started\n"); runThread = true; ByteBuffer* tmpBuf; ssize_t size; while (runThread) { tmpBuf = parent->readerQueue.waitConsumed(); size = ::read(parent->audio_fd, tmpBuf->reset(), tmpBuf->maxSize()); if (size >= 0) { tmpBuf->set(size); parent->readerQueue.produced(); } else if (errno != EINTR) { runThread = false; fprintf(stderr, "AudioIOOSSTHreaded::readerThread() fatal error reading from audio_fd\n"); } } fprintf(stderr, "AudioIOOSSThreaded::readerThread() thread stopped\n"); } void AudioIOOSSThreaded::startThread() { fprintf(stderr, "AudioIOOSSThreaded::startThread(): entering\n"); if (param(direction) & directionWrite) { writerThread.setParent(this); writerThread.start(); } if (param(direction) & directionRead) { readerThread.setParent(this); readerThread.start(); } fprintf(stderr, "AudioIOOSSThreaded::startThread(): leaving\n"); } void AudioIOOSSThreaded::stopThread() { fprintf(stderr, "AudioIOOSSThreaded::stopThread() entering\n"); if (param(direction) & directionWrite) { writerThread.stop(); // make sure there's something to write, avoids race condition if (writerQueue.isEmpty()) writerQueue.write(NULL, 0); fprintf(stderr, "waiting for writerThread to finish\n"); writerThread.waitDone(); writerQueue.clear(); } if (param(direction) & directionRead) { readerThread.stop(); fprintf(stderr, "waiting for readerThread to finish\n"); readerThread.waitDone(); readerQueue.clear(); } fprintf(stderr, "AudioIOOSSThreaded::stopThread(): leaving\n"); } #endif