/* Copyright (C) 2000 Nicolas Brodu nicolas.brodu@free.fr This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef MCOP_CONNECT_H #define MCOP_CONNECT_H /* * BC - Status (2002-03-08): connect / setValue functions * * Will be kept as they are (binary compatible). */ #include #include "arts_export.h" namespace Arts { class Object; // Connect function overloaded for components with default port void ARTS_EXPORT connect(const Object& src, const std::string& output, const Object& dest, const std::string& input); void ARTS_EXPORT connect(const Object& src, const std::string& output, const Object& dest); void ARTS_EXPORT connect(const Object& src, const Object& dest, const std::string& input); void ARTS_EXPORT connect(const Object& src, const Object& dest); // Same for disconnect function void ARTS_EXPORT disconnect(const Object& src, const std::string& output, const Object& dest, const std::string& input); void ARTS_EXPORT disconnect(const Object& src, const std::string& output, const Object& dest); void ARTS_EXPORT disconnect(const Object& src, const Object& dest, const std::string& input); void ARTS_EXPORT disconnect(const Object& src, const Object& dest); // setValue function overloaded for components with default port void ARTS_EXPORT setValue(const Object& c, const std::string& port, const float fvalue); void ARTS_EXPORT setValue(const Object& c, const float fvalue); //void setValue(const Object& c, const std::string& port, const std::string& svalue); //void setValue(const Object& c, const std::string& svalue); } #endif