/*************************************************************************** * Copyright (C) 2003 by S�astien Laot * * slaout@linux62.org * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * ***************************************************************************/ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "mainwindow.h" #include "basket.h" #include "basketproperties.h" #include "note.h" #include "noteedit.h" #include "settings.h" #include "global.h" //#include "addbasketwizard.h" #include "newbasketdialog.h" #include "basketfactory.h" #include "popupmenu.h" #include "xmlwork.h" #include "debugwindow.h" #include "notefactory.h" #include "notedrag.h" #include "tools.h" #include "tag.h" #include "formatimporter.h" #include "softwareimporters.h" #include "regiongrabber.h" #include "password.h" #include "bnpview.h" #include "systemtray.h" #include "clickablelabel.h" #include "basketstatusbar.h" #include #include #include /** Container */ MainWindow::MainWindow(TQWidget *parent, const char *name) : TDEMainWindow(parent, name != 0 ? name : "MainWindow"), m_settings(0), m_quit(false) { BasketStatusBar* bar = new BasketStatusBar(statusBar()); m_baskets = new BNPView(this, "BNPViewApp", this, actionCollection(), bar); setCentralWidget(m_baskets); // Do not remove. This call to 'resize' prevents the appearance of annoying // warning messages if basket is started without a basketrc config file resize(450, 360); setupActions(); statusBar()->show(); statusBar()->setSizeGripEnabled(true); setAutoSaveSettings(/*groupName=*/TQString::fromLatin1("MainWindow"),true); m_actShowStatusbar->setChecked( statusBar()->isShown() ); connect( m_baskets, TQ_SIGNAL(setWindowCaption(const TQString &)), this, TQ_SLOT(setCaption(const TQString &))); // InlineEditors::instance()->richTextToolBar(); setStandardToolBarMenuEnabled(true); createGUI("basketui.rc"); applyMainWindowSettings(TDEGlobal::config(), autoSaveGroup()); } MainWindow::~MainWindow() { saveMainWindowSettings(TDEGlobal::config(), autoSaveGroup()); delete m_settings; } void MainWindow::setupActions() { actQuit = KStdAction::quit( this, TQ_SLOT(quit()), actionCollection() ); new TDEAction(i18n("Minimize"), "", 0, this, TQ_SLOT(minimizeRestore()), actionCollection(), "minimizeRestore" ); /** Settings : ************************************************************/ // m_actShowToolbar = KStdAction::showToolbar( this, TQ_SLOT(toggleToolBar()), actionCollection()); m_actShowStatusbar = KStdAction::showStatusbar( this, TQ_SLOT(toggleStatusBar()), actionCollection()); // m_actShowToolbar->setCheckedState( KGuiItem(i18n("Hide &Toolbar")) ); (void) KStdAction::keyBindings( this, TQ_SLOT(showShortcutsSettingsDialog()), actionCollection() ); (void) KStdAction::configureToolbars(this, TQ_SLOT(configureToolbars()), actionCollection() ); //TDEAction *actCfgNotifs = KStdAction::configureNotifications(this, TQ_SLOT(configureNotifications()), actionCollection() ); //actCfgNotifs->setEnabled(false); // Not yet implemented ! actAppConfig = KStdAction::preferences( this, TQ_SLOT(showSettingsDialog()), actionCollection() ); } /*void MainWindow::toggleToolBar() { if (toolBar()->isVisible()) toolBar()->hide(); else toolBar()->show(); saveMainWindowSettings( TDEGlobal::config(), autoSaveGroup() ); }*/ void MainWindow::toggleStatusBar() { if (statusBar()->isVisible()) statusBar()->hide(); else statusBar()->show(); saveMainWindowSettings( TDEGlobal::config(), autoSaveGroup() ); } void MainWindow::configureToolbars() { saveMainWindowSettings( TDEGlobal::config(), autoSaveGroup() ); KEditToolbar dlg(actionCollection()); connect( &dlg, TQ_SIGNAL(newToolbarConfig()), this, TQ_SLOT(slotNewToolbarConfig()) ); dlg.exec(); } void MainWindow::configureNotifications() { // TODO // KNotifyDialog *dialog = new KNotifyDialog(this, "KNotifyDialog", false); // dialog->show(); } void MainWindow::slotNewToolbarConfig() // This is called when OK or Apply is clicked { // ...if you use any action list, use plugActionList on each here... createGUI("basketui.rc"); // TODO: Reconnect tags menu aboutToShow() ?? if (!Global::bnpView->isPart()) Global::bnpView->connectTagsMenu(); // The Tags menu was created again! plugActionList( TQString::fromLatin1("go_baskets_list"), actBasketsList); applyMainWindowSettings( TDEGlobal::config(), autoSaveGroup() ); } void MainWindow::showSettingsDialog() { if(m_settings == 0) m_settings = new KSettings::Dialog(kapp->activeWindow()); if (Global::mainWindow()) { m_settings->dialog()->showButton(KDialogBase::Help, false); // Not implemented! m_settings->dialog()->showButton(KDialogBase::Default, false); // Not implemented! m_settings->dialog()->exec(); } else m_settings->show(); } void MainWindow::showShortcutsSettingsDialog() { KKeyDialog::configure(actionCollection(), "basketui.rc"); //.setCaption(..) //actionCollection()->writeSettings(); } void MainWindow::polish() { bool shouldSave = false; // If position and size has never been set, set nice ones: // - Set size to sizeHint() // - Keep the window manager placing the window where it want and save this if (Settings::mainWindowSize().isEmpty()) { // std::cout << "Main Window Position: Initial Set in show()" << std::endl; int defaultWidth = kapp->desktop()->width() * 5 / 6; int defaultHeight = kapp->desktop()->height() * 5 / 6; resize(defaultWidth, defaultHeight); // sizeHint() is bad (too small) and we want the user to have a good default area size shouldSave = true; } else { // std::cout << "Main Window Position: Recall in show(x=" // << Settings::mainWindowPosition().x() << ", y=" << Settings::mainWindowPosition().y() // << ", width=" << Settings::mainWindowSize().width() << ", height=" << Settings::mainWindowSize().height() // << ")" << std::endl; //move(Settings::mainWindowPosition()); //resize(Settings::mainWindowSize()); } TDEMainWindow::polish(); if (shouldSave) { // std::cout << "Main Window Position: Save size and position in show(x=" // << pos().x() << ", y=" << pos().y() // << ", width=" << size().width() << ", height=" << size().height() // << ")" << std::endl; Settings::setMainWindowPosition(pos()); Settings::setMainWindowSize(size()); Settings::saveConfig(); } } void MainWindow::resizeEvent(TQResizeEvent *event) { // std::cout << "Main Window Position: Save size in resizeEvent(width=" << size().width() << ", height=" << size().height() << ") ; isMaximized=" // << (isMaximized() ? "true" : "false") << std::endl; Settings::setMainWindowSize(size()); Settings::saveConfig(); // Added to make it work (previous lines do not work): //saveMainWindowSettings( TDEGlobal::config(), autoSaveGroup() ); TDEMainWindow::resizeEvent(event); } void MainWindow::moveEvent(TQMoveEvent *event) { // std::cout << "Main Window Position: Save position in moveEvent(x=" << pos().x() << ", y=" << pos().y() << ")" << std::endl; Settings::setMainWindowPosition(pos()); Settings::saveConfig(); // Added to make it work (previous lines do not work): //saveMainWindowSettings( TDEGlobal::config(), autoSaveGroup() ); TDEMainWindow::moveEvent(event); } bool MainWindow::queryExit() { hide(); return true; } void MainWindow::quit() { m_quit = true; close(); } bool MainWindow::queryClose() { /* if (m_shuttingDown) // Set in askForQuit(): we don't have to ask again return true;*/ if (kapp->sessionSaving()) { Settings::setStartDocked(false); // If queryClose() is called it's because the window is shown Settings::saveConfig(); return true; } if (Settings::useSystray() && !m_quit) { Global::systemTray->displayCloseMessage(i18n("Basket")); hide(); return false; } else return askForQuit(); } bool MainWindow::askForQuit() { TQString message = i18n("

Do you really want to quit %1?

").arg(kapp->aboutData()->programName()); if (Settings::useSystray()) message += i18n("

Notice that you do not have to quit the application before ending your TDE session. " "If you end your session while the application is still running, the application will be reloaded the next time you log in.

"); int really = KMessageBox::warningContinueCancel( this, message, i18n("Quit Confirm"), KStdGuiItem::quit(), "confirmQuitAsking" ); if (really == KMessageBox::Cancel) { m_quit = false; return false; } return true; } void MainWindow::minimizeRestore() { if(isVisible()) hide(); else show(); } void MainWindow::changeActive() { #if KDE_IS_VERSION( 3, 2, 90 ) // KDE 3.3.x kapp->updateUserTimestamp(); // If "activate on mouse hovering systray", or "on drag throught systray" Global::systemTray->toggleActive(); #else setActive( ! isActiveWindow() ); #endif } #include "mainwindow.moc"