From 0b2288da16894d45e95caf5c0f1f5cba3f17c2dd Mon Sep 17 00:00:00 2001 From: gregory guy Date: Sat, 13 Jun 2020 16:55:00 +0200 Subject: Conversion to the cmake building system. Signed-off-by: gregory guy --- src/app/SConscript | 59 ------------------------------------------------------ 1 file changed, 59 deletions(-) delete mode 100644 src/app/SConscript (limited to 'src/app/SConscript') diff --git a/src/app/SConscript b/src/app/SConscript deleted file mode 100644 index bb402f3..0000000 --- a/src/app/SConscript +++ /dev/null @@ -1,59 +0,0 @@ - -############################ -## load the config - -## Use the environment and the tools set in the top-level -## SConstruct file (set with 'Export') - this is very important - -Import( '*' ) -myenv=env.Copy() - -############################# -## the programs to build - -# we put the stuff that could fail due to bad xine.h locations, etc. at the beginning -# so if the build fails the user knows quickly -app_sources = Split(""" - xineEngine.cpp - xineConfig.cpp - xineScope.c - theStream.cpp - videoWindow.cpp - videoSettings.cpp - captureFrame.cpp - - actions.cpp - stateChange.cpp - slider.cpp - analyzer.cpp - playDialog.cpp - listView.cpp - adjustSizeButton.cpp - fullScreenAction.cpp - insertAspectRatioMenuItems.cpp - playlistFile.cpp - volumeAction.cpp - - ../mxcl.library.cpp - - main.cpp - mainWindow.cpp""") - -KDEprogram( "codeine", app_sources, myenv ) - - -############################ -## Customization - -## Additional include paths for compiling the source files -## Always add '../' (top-level directory) because moc makes code that needs it -KDEaddpaths( ['./', '../', '../../'], myenv ) - -## Necessary libraries to link against -KDEaddlibs( ['tqt-mt', 'tdeio', 'tdecore', 'tdeui', 'xine', 'Xtst'], myenv ) - -## This shows how to add other link flags to the program -myenv['LINKFLAGS'].append('-L/usr/X11R6/lib') - -## If you are using QThread, add this line -# myenv.AppendUnique( CPPFLAGS = ['-DQT_THREAD_SUPPORT'] ) -- cgit v1.2.3