diff options
Diffstat (limited to 'tqtinterface/qt4/src/3rdparty/libpng/example.c')
| -rw-r--r-- | tqtinterface/qt4/src/3rdparty/libpng/example.c | 804 | 
1 files changed, 804 insertions, 0 deletions
| diff --git a/tqtinterface/qt4/src/3rdparty/libpng/example.c b/tqtinterface/qt4/src/3rdparty/libpng/example.c new file mode 100644 index 0000000..b39478a --- /dev/null +++ b/tqtinterface/qt4/src/3rdparty/libpng/example.c @@ -0,0 +1,804 @@ + +#if 0 /* in case someone actually tries to compile this */ + +/* example.c - an example of using libpng */ + +/* This is an example of how to use libpng to read and write PNG files. + * The file libpng.txt is much more verbose then this.  If you have not + * read it, do so first.  This was designed to be a starting point of an + * implementation.  This is not officially part of libpng, is hereby placed + * in the public domain, and therefore does not require a copyright notice. + * + * This file does not currently compile, because it is missing certain + * parts, like allocating memory to hold an image.  You will have to + * supply these parts to get it to compile.  For an example of a minimal + * working PNG reader/writer, see pngtest.c, included in this distribution; + * see also the programs in the contrib directory. + */ + +#include "png.h" + + /* The png_jmpbuf() macro, used in error handling, became available in +  * libpng version 1.0.6.  If you want to be able to run your code with older +  * versions of libpng, you must define the macro yourself (but only if it +  * is not already defined by libpng!). +  */ + +#ifndef png_jmpbuf +#  define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) +#endif + +/* Check to see if a file is a PNG file using png_sig_cmp().  png_sig_cmp() + * returns zero if the image is a PNG and nonzero if it isn't a PNG. + * + * The function check_if_png() shown here, but not used, returns nonzero (true) + * if the file can be opened and is a PNG, 0 (false) otherwise. + * + * If this call is successful, and you are going to keep the file open, + * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once + * you have created the png_ptr, so that libpng knows your application + * has read that many bytes from the start of the file.  Make sure you + * don't call png_set_sig_bytes() with more than 8 bytes read or give it + * an incorrect number of bytes read, or you will either have read too + * many bytes (your fault), or you are telling libpng to read the wrong + * number of magic bytes (also your fault). + * + * Many applications already read the first 2 or 4 bytes from the start + * of the image to determine the file type, so it would be easiest just + * to pass the bytes to png_sig_cmp() or even skip that if you know + * you have a PNG file, and call png_set_sig_bytes(). + */ +#define PNG_BYTES_TO_CHECK 4 +int check_if_png(char *file_name, FILE **fp) +{ +   char buf[PNG_BYTES_TO_CHECK]; + +   /* Open the prospective PNG file. */ +   if ((*fp = fopen(file_name, "rb")) == NULL) +      return 0; + +   /* Read in some of the signature bytes */ +   if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK) +      return 0; + +   /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature. +      Return nonzero (true) if they match */ + +   return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK)); +} + +/* Read a PNG file.  You may want to return an error code if the read + * fails (depending upon the failure).  There are two "prototypes" given + * here - one where we are given the filename, and we need to open the + * file, and the other where we are given an open file (possibly with + * some or all of the magic bytes read - see comments above). + */ +#ifdef open_file /* prototype 1 */ +void read_png(char *file_name)  /* We need to open the file */ +{ +   png_structp png_ptr; +   png_infop info_ptr; +   unsigned int sig_read = 0; +   png_uint_32 width, height; +   int bit_depth, color_type, interlace_type; +   FILE *fp; + +   if ((fp = fopen(file_name, "rb")) == NULL) +      return (ERROR); +#else no_open_file /* prototype 2 */ +void read_png(FILE *fp, unsigned int sig_read)  /* file is already open */ +{ +   png_structp png_ptr; +   png_infop info_ptr; +   png_uint_32 width, height; +   int bit_depth, color_type, interlace_type; +#endif no_open_file /* only use one prototype! */ + +   /* Create and initialize the png_struct with the desired error handler +    * functions.  If you want to use the default stderr and longjump method, +    * you can supply NULL for the last three parameters.  We also supply the +    * the compiler header file version, so that we know if the application +    * was compiled with a compatible version of the library.  RETQUIRED +    */ +   png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, +      png_voidp user_error_ptr, user_error_fn, user_warning_fn); + +   if (png_ptr == NULL) +   { +      fclose(fp); +      return (ERROR); +   } + +   /* Allocate/initialize the memory for image information.  RETQUIRED. */ +   info_ptr = png_create_info_struct(png_ptr); +   if (info_ptr == NULL) +   { +      fclose(fp); +      png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL); +      return (ERROR); +   } + +   /* Set error handling if you are using the setjmp/longjmp method (this is +    * the normal method of doing things with libpng).  RETQUIRED unless you +    * set up your own error handlers in the png_create_read_struct() earlier. +    */ + +   if (setjmp(png_jmpbuf(png_ptr))) +   { +      /* Free all of the memory associated with the png_ptr and info_ptr */ +      png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); +      fclose(fp); +      /* If we get here, we had a problem reading the file */ +      return (ERROR); +   } + +   /* One of the following I/O initialization methods is RETQUIRED */ +#ifdef streams /* PNG file I/O method 1 */ +   /* Set up the input control if you are using standard C streams */ +   png_init_io(png_ptr, fp); + +#else no_streams /* PNG file I/O method 2 */ +   /* If you are using tqreplacement read functions, instead of calling +    * png_init_io() here you would call: +    */ +   png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn); +   /* where user_io_ptr is a structure you want available to the callbacks */ +#endif no_streams /* Use only one I/O method! */ + +   /* If we have already read some of the signature */ +   png_set_sig_bytes(png_ptr, sig_read); + +#ifdef hilevel +   /* +    * If you have enough memory to read in the entire image at once, +    * and you need to specify only transforms that can be controlled +    * with one of the PNG_TRANSFORM_* bits (this presently excludes +    * dithering, filling, setting background, and doing gamma +    * adjustment), then you can read the entire image (including +    * pixels) into the info structure with this call: +    */ +   png_read_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL); +#else +   /* OK, you're doing it the hard way, with the lower-level functions */ + +   /* The call to png_read_info() gives us all of the information from the +    * PNG file before the first IDAT (image data chunk).  RETQUIRED +    */ +   png_read_info(png_ptr, info_ptr); + +   png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, +       &interlace_type, int_p_NULL, int_p_NULL); + +/* Set up the data transformations you want.  Note that these are all + * optional.  Only call them if you want/need them.  Many of the + * transformations only work on specific types of images, and many + * are mutually exclusive. + */ + +   /* tell libpng to strip 16 bit/color files down to 8 bits/color */ +   png_set_strip_16(png_ptr); + +   /* Strip alpha bytes from the input data without combining with the +    * background (not recommended). +    */ +   png_set_strip_alpha(png_ptr); + +   /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single +    * byte into separate bytes (useful for paletted and grayscale images). +    */ +   png_set_packing(png_ptr); + +   /* Change the order of packed pixels to least significant bit first +    * (not useful if you are using png_set_packing). */ +   png_set_packswap(png_ptr); + +   /* Expand paletted colors into true RGB triplets */ +   if (color_type == PNG_COLOR_TYPE_PALETTE) +      png_set_palette_rgb(png_ptr); + +   /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */ +   if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) +      png_set_gray_1_2_4_to_8(png_ptr); + +   /* Expand paletted or RGB images with transparency to full alpha channels +    * so the data will be available as RGBA quartets. +    */ +   if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) +      png_set_tRNS_to_alpha(png_ptr); + +   /* Set the background color to draw transtqparent and alpha images over. +    * It is possible to set the red, green, and blue components directly +    * for paletted images instead of supplying a palette index.  Note that +    * even if the PNG file supplies a background, you are not required to +    * use it - you should use the (solid) application background if it has one. +    */ + +   png_color_16 my_background, *image_background; + +   if (png_get_bKGD(png_ptr, info_ptr, &image_background)) +      png_set_background(png_ptr, image_background, +                         PNG_BACKGROUND_GAMMA_FILE, 1, 1.0); +   else +      png_set_background(png_ptr, &my_background, +                         PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0); + +   /* Some suggestions as to how to get a screen gamma value */ + +   /* Note that screen gamma is the display_exponent, which includes +    * the CRT_exponent and any correction for viewing conditions */ +   if (/* We have a user-defined screen gamma value */) +   { +      screen_gamma = user-defined screen_gamma; +   } +   /* This is one way that applications share the same screen gamma value */ +   else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL) +   { +      screen_gamma = atof(gamma_str); +   } +   /* If we don't have another value */ +   else +   { +      screen_gamma = 2.2;  /* A good guess for a PC monitors in a dimly +                              lit room */ +      screen_gamma = 1.7 or 1.0;  /* A good guess for Mac systems */ +   } + +   /* Tell libpng to handle the gamma conversion for you.  The final call +    * is a good guess for PC generated images, but it should be configurable +    * by the user at run time by the user.  It is strongly suggested that +    * your application support gamma correction. +    */ + +   int intent; + +   if (png_get_sRGB(png_ptr, info_ptr, &intent)) +      png_set_gamma(png_ptr, screen_gamma, 0.45455); +   else +   { +      double image_gamma; +      if (png_get_gAMA(png_ptr, info_ptr, &image_gamma)) +         png_set_gamma(png_ptr, screen_gamma, image_gamma); +      else +         png_set_gamma(png_ptr, screen_gamma, 0.45455); +   } + +   /* Dither RGB files down to 8 bit palette or reduce palettes +    * to the number of colors available on your screen. +    */ +   if (color_type & PNG_COLOR_MASK_COLOR) +   { +      int num_palette; +      png_colorp palette; + +      /* This reduces the image to the application supplied palette */ +      if (/* we have our own palette */) +      { +         /* An array of colors to which the image should be dithered */ +         png_color std_color_cube[MAX_SCREEN_COLORS]; + +         png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS, +            MAX_SCREEN_COLORS, png_uint_16p_NULL, 0); +      } +      /* This reduces the image to the palette supplied in the file */ +      else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette)) +      { +         png_uint_16p histogram = NULL; + +         png_get_hIST(png_ptr, info_ptr, &histogram); + +         png_set_dither(png_ptr, palette, num_palette, +                        max_screen_colors, histogram, 0); +      } +   } + +   /* invert monochrome files to have 0 as white and 1 as black */ +   png_set_invert_mono(png_ptr); + +   /* If you want to shift the pixel values from the range [0,255] or +    * [0,65535] to the original [0,7] or [0,31], or whatever range the +    * colors were originally in: +    */ +   if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT)) +   { +      png_color_8p sig_bit; + +      png_get_sBIT(png_ptr, info_ptr, &sig_bit); +      png_set_shift(png_ptr, sig_bit); +   } + +   /* flip the RGB pixels to BGR (or RGBA to BGRA) */ +   if (color_type & PNG_COLOR_MASK_COLOR) +      png_set_bgr(png_ptr); + +   /* swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */ +   png_set_swap_alpha(png_ptr); + +   /* swap bytes of 16 bit files to least significant byte first */ +   png_set_swap(png_ptr); + +   /* Add filler (or alpha) byte (before/after each RGB triplet) */ +   png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); + +   /* Turn on interlace handling.  RETQUIRED if you are not using +    * png_read_image().  To see how to handle interlacing passes, +    * see the png_read_row() method below: +    */ +   number_passes = png_set_interlace_handling(png_ptr); + +   /* Optional call to gamma correct and add the background to the palette +    * and update info structure.  RETQUIRED if you are expecting libpng to +    * update the palette for you (ie you selected such a transform above). +    */ +   png_read_update_info(png_ptr, info_ptr); + +   /* Allocate the memory to hold the image using the fields of info_ptr. */ + +   /* The easiest way to read the image: */ +   png_bytep row_pointers[height]; + +   for (row = 0; row < height; row++) +   { +      row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr, +         info_ptr)); +   } + +   /* Now it's time to read the image.  One of these methods is RETQUIRED */ +#ifdef entire /* Read the entire image in one go */ +   png_read_image(png_ptr, row_pointers); + +#else no_entire /* Read the image one or more scanlines at a time */ +   /* The other way to read images - deal with interlacing: */ + +   for (pass = 0; pass < number_passes; pass++) +   { +#ifdef single /* Read the image a single row at a time */ +      for (y = 0; y < height; y++) +      { +         png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, 1); +      } + +#else no_single /* Read the image several rows at a time */ +      for (y = 0; y < height; y += number_of_rows) +      { +#ifdef sparkle /* Read the image using the "sparkle" effect. */ +         png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, +            number_of_rows); +#else no_sparkle /* Read the image using the "rectangle" effect */ +         png_read_rows(png_ptr, png_bytepp_NULL, &row_pointers[y], +            number_of_rows); +#endif no_sparkle /* use only one of these two methods */ +      } + +      /* if you want to display the image after every pass, do +         so here */ +#endif no_single /* use only one of these two methods */ +   } +#endif no_entire /* use only one of these two methods */ + +   /* read rest of file, and get additional chunks in info_ptr - RETQUIRED */ +   png_read_end(png_ptr, info_ptr); +#endif hilevel + +   /* At this point you have read the entire image */ + +   /* clean up after the read, and free any memory allocated - RETQUIRED */ +   png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); + +   /* close the file */ +   fclose(fp); + +   /* that's it */ +   return (OK); +} + +/* progressively read a file */ + +int +initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr) +{ +   /* Create and initialize the png_struct with the desired error handler +    * functions.  If you want to use the default stderr and longjump method, +    * you can supply NULL for the last three parameters.  We also check that +    * the library version is compatible in case we are using dynamically +    * linked libraries. +    */ +   *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, +       png_voidp user_error_ptr, user_error_fn, user_warning_fn); + +   if (*png_ptr == NULL) +   { +      *info_ptr = NULL; +      return (ERROR); +   } + +   *info_ptr = png_create_info_struct(png_ptr); + +   if (*info_ptr == NULL) +   { +      png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); +      return (ERROR); +   } + +   if (setjmp(png_jmpbuf((*png_ptr)))) +   { +      png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); +      return (ERROR); +   } + +   /* This one's new.  You will need to provide all three +    * function callbacks, even if you aren't using them all. +    * If you aren't using all functions, you can specify NULL +    * parameters.  Even when all three functions are NULL, +    * you need to call png_set_progressive_read_fn(). +    * These functions shouldn't be dependent on global or +    * static variables if you are decoding several images +    * simultaneously.  You should store stream specific data +    * in a separate struct, given as the second parameter, +    * and retrieve the pointer from inside the callbacks using +    * the function png_get_progressive_ptr(png_ptr). +    */ +   png_set_progressive_read_fn(*png_ptr, (void *)stream_data, +      info_callback, row_callback, end_callback); + +   return (OK); +} + +int +process_data(png_structp *png_ptr, png_infop *info_ptr, +   png_bytep buffer, png_uint_32 length) +{ +   if (setjmp(png_jmpbuf((*png_ptr)))) +   { +      /* Free the png_ptr and info_ptr memory on error */ +      png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); +      return (ERROR); +   } + +   /* This one's new also.  Simply give it chunks of data as +    * they arrive from the data stream (in order, of course). +    * On Segmented machines, don't give it any more than 64K. +    * The library seems to run fine with sizes of 4K, although +    * you can give it much less if necessary (I assume you can +    * give it chunks of 1 byte, but I haven't tried with less +    * than 256 bytes yet).  When this function returns, you may +    * want to display any rows that were generated in the row +    * callback, if you aren't already displaying them there. +    */ +   png_process_data(*png_ptr, *info_ptr, buffer, length); +   return (OK); +} + +info_callback(png_structp png_ptr, png_infop info) +{ +/* do any setup here, including setting any of the transformations + * mentioned in the Reading PNG files section.  For now, you _must_ + * call either png_start_read_image() or png_read_update_info() + * after all the transformations are set (even if you don't set + * any).  You may start getting rows before png_process_data() + * returns, so this is your last chance to prepare for that. + */ +} + +row_callback(png_structp png_ptr, png_bytep new_row, +   png_uint_32 row_num, int pass) +{ +/* + * This function is called for every row in the image.  If the + * image is interlaced, and you turned on the interlace handler, + * this function will be called for every row in every pass. + * + * In this function you will receive a pointer to new row data from + * libpng called new_row that is to tqreplace a corresponding row (of + * the same data format) in a buffer allocated by your application. + *  + * The new row data pointer new_row may be NULL, indicating there is + * no new data to be tqreplaced (in cases of interlace loading). + *  + * If new_row is not NULL then you need to call + * png_progressive_combine_row() to tqreplace the corresponding row as + * shown below: + */ +   /* Check if row_num is in bounds. */ +   if((row_num >= 0) && (row_num < height)) +   { +     /* Get pointer to corresponding row in our +      * PNG read buffer. +      */ +     png_bytep old_row = ((png_bytep *)our_data)[row_num]; + +     /* If both rows are allocated then copy the new row +      * data to the corresponding row data. +      */ +     if((old_row != NULL) && (new_row != NULL)) +     png_progressive_combine_row(png_ptr, old_row, new_row); +   } +/* + * The rows and passes are called in order, so you don't really + * need the row_num and pass, but I'm supplying them because it + * may make your life easier. + * + * For the non-NULL rows of interlaced images, you must call + * png_progressive_combine_row() passing in the new row and the + * old row, as demonstrated above.  You can call this function for + * NULL rows (it will just return) and for non-interlaced images + * (it just does the png_memcpy for you) if it will make the code + * easier.  Thus, you can just do this for all cases: + */ + +   png_progressive_combine_row(png_ptr, old_row, new_row); + +/* where old_row is what was displayed for previous rows.  Note + * that the first pass (pass == 0 really) will completely cover + * the old row, so the rows do not have to be initialized.  After + * the first pass (and only for interlaced images), you will have + * to pass the current row as new_row, and the function will combine + * the old row and the new row. + */ +} + +end_callback(png_structp png_ptr, png_infop info) +{ +/* this function is called when the whole image has been read, + * including any chunks after the image (up to and including + * the IEND).  You will usually have the same info chunk as you + * had in the header, although some data may have been added + * to the comments and time fields. + * + * Most people won't do much here, perhaps setting a flag that + * marks the image as finished. + */ +} + +/* write a png file */ +void write_png(char *file_name /* , ... other image information ... */) +{ +   FILE *fp; +   png_structp png_ptr; +   png_infop info_ptr; +   png_colorp palette; + +   /* open the file */ +   fp = fopen(file_name, "wb"); +   if (fp == NULL) +      return (ERROR); + +   /* Create and initialize the png_struct with the desired error handler +    * functions.  If you want to use the default stderr and longjump method, +    * you can supply NULL for the last three parameters.  We also check that +    * the library version is compatible with the one used at compile time, +    * in case we are using dynamically linked libraries.  RETQUIRED. +    */ +   png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, +      png_voidp user_error_ptr, user_error_fn, user_warning_fn); + +   if (png_ptr == NULL) +   { +      fclose(fp); +      return (ERROR); +   } + +   /* Allocate/initialize the image information data.  RETQUIRED */ +   info_ptr = png_create_info_struct(png_ptr); +   if (info_ptr == NULL) +   { +      fclose(fp); +      png_destroy_write_struct(&png_ptr,  png_infopp_NULL); +      return (ERROR); +   } + +   /* Set error handling.  RETQUIRED if you aren't supplying your own +    * error handling functions in the png_create_write_struct() call. +    */ +   if (setjmp(png_jmpbuf(png_ptr))) +   { +      /* If we get here, we had a problem reading the file */ +      fclose(fp); +      png_destroy_write_struct(&png_ptr, &info_ptr); +      return (ERROR); +   } + +   /* One of the following I/O initialization functions is RETQUIRED */ +#ifdef streams /* I/O initialization method 1 */ +   /* set up the output control if you are using standard C streams */ +   png_init_io(png_ptr, fp); +#else no_streams /* I/O initialization method 2 */ +   /* If you are using tqreplacement read functions, instead of calling +    * png_init_io() here you would call */ +   png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn, +      user_IO_flush_function); +   /* where user_io_ptr is a structure you want available to the callbacks */ +#endif no_streams /* only use one initialization method */ + +#ifdef hilevel +   /* This is the easy way.  Use it if you already have all the +    * image info living info in the structure.  You could "|" many +    * PNG_TRANSFORM flags into the png_transforms integer here. +    */ +   png_write_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL); +#else +   /* This is the hard way */ + +   /* Set the image information here.  Width and height are up to 2^31, +    * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on +    * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY, +    * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB, +    * or PNG_COLOR_TYPE_RGB_ALPHA.  interlace is either PNG_INTERLACE_NONE or +    * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST +    * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. RETQUIRED +    */ +   png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???, +      PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); + +   /* set the palette if there is one.  RETQUIRED for indexed-color images */ +   palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH +             * sizeof (png_color)); +   /* ... set palette colors ... */ +   png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH); +   /* You must not free palette here, because png_set_PLTE only makes a link to +      the palette that you malloced.  Wait until you are about to destroy +      the png structure. */ + +   /* optional significant bit chunk */ +   /* if we are dealing with a grayscale image then */ +   sig_bit.gray = true_bit_depth; +   /* otherwise, if we are dealing with a color image then */ +   sig_bit.red = true_red_bit_depth; +   sig_bit.green = true_green_bit_depth; +   sig_bit.blue = true_blue_bit_depth; +   /* if the image has an alpha channel then */ +   sig_bit.alpha = true_alpha_bit_depth; +   png_set_sBIT(png_ptr, info_ptr, sig_bit); + + +   /* Optional gamma chunk is strongly suggested if you have any guess +    * as to the correct gamma of the image. +    */ +   png_set_gAMA(png_ptr, info_ptr, gamma); + +   /* Optionally write comments into the image */ +   text_ptr[0].key = "Title"; +   text_ptr[0].text = "Mona Lisa"; +   text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE; +   text_ptr[1].key = "Author"; +   text_ptr[1].text = "Leonardo DaVinci"; +   text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE; +   text_ptr[2].key = "Description"; +   text_ptr[2].text = "<long text>"; +   text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt; +#ifdef PNG_iTXt_SUPPORTED +   text_ptr[0].lang = NULL; +   text_ptr[1].lang = NULL; +   text_ptr[2].lang = NULL; +#endif +   png_set_text(png_ptr, info_ptr, text_ptr, 3); + +   /* other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs, */ +   /* note that if sRGB is present the gAMA and cHRM chunks must be ignored +    * on read and must be written in accordance with the sRGB profile */ + +   /* Write the file header information.  RETQUIRED */ +   png_write_info(png_ptr, info_ptr); + +   /* If you want, you can write the info in two steps, in case you need to +    * write your private chunk ahead of PLTE: +    * +    *   png_write_info_before_PLTE(write_ptr, write_info_ptr); +    *   write_my_chunk(); +    *   png_write_info(png_ptr, info_ptr); +    * +    * However, given the level of known- and unknown-chunk support in 1.1.0 +    * and up, this should no longer be necessary. +    */ + +   /* Once we write out the header, the compression type on the text +    * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or +    * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again +    * at the end. +    */ + +   /* set up the transformations you want.  Note that these are +    * all optional.  Only call them if you want them. +    */ + +   /* invert monochrome pixels */ +   png_set_invert_mono(png_ptr); + +   /* Shift the pixels up to a legal bit depth and fill in +    * as appropriate to correctly scale the image. +    */ +   png_set_shift(png_ptr, &sig_bit); + +   /* pack pixels into bytes */ +   png_set_packing(png_ptr); + +   /* swap location of alpha bytes from ARGB to RGBA */ +   png_set_swap_alpha(png_ptr); + +   /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into +    * RGB (4 channels -> 3 channels). The second parameter is not used. +    */ +   png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE); + +   /* flip BGR pixels to RGB */ +   png_set_bgr(png_ptr); + +   /* swap bytes of 16-bit files to most significant byte first */ +   png_set_swap(png_ptr); + +   /* swap bits of 1, 2, 4 bit packed pixel formats */ +   png_set_packswap(png_ptr); + +   /* turn on interlace handling if you are not using png_write_image() */ +   if (interlacing) +      number_passes = png_set_interlace_handling(png_ptr); +   else +      number_passes = 1; + +   /* The easiest way to write the image (you may have a different memory +    * tqlayout, however, so choose what fits your needs best).  You need to +    * use the first method if you aren't handling interlacing yourself. +    */ +   png_uint_32 k, height, width; +   png_byte image[height][width*bytes_per_pixel]; +   png_bytep row_pointers[height]; +   for (k = 0; k < height; k++) +     row_pointers[k] = image + k*width*bytes_per_pixel; + +   /* One of the following output methods is RETQUIRED */ +#ifdef entire /* write out the entire image data in one call */ +   png_write_image(png_ptr, row_pointers); + +   /* the other way to write the image - deal with interlacing */ + +#else no_entire /* write out the image data by one or more scanlines */ +   /* The number of passes is either 1 for non-interlaced images, +    * or 7 for interlaced images. +    */ +   for (pass = 0; pass < number_passes; pass++) +   { +      /* Write a few rows at a time. */ +      png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows); + +      /* If you are only writing one row at a time, this works */ +      for (y = 0; y < height; y++) +      { +         png_write_rows(png_ptr, &row_pointers[y], 1); +      } +   } +#endif no_entire /* use only one output method */ + +   /* You can write optional chunks like tEXt, zTXt, and tIME at the end +    * as well.  Shouldn't be necessary in 1.1.0 and up as all the public +    * chunks are supported and you can use png_set_unknown_chunks() to +    * register unknown chunks into the info structure to be written out. +    */ + +   /* It is RETQUIRED to call this to finish writing the rest of the file */ +   png_write_end(png_ptr, info_ptr); +#endif hilevel + +   /* If you png_malloced a palette, free it here (don't free info_ptr->palette, +      as recommended in versions 1.0.5m and earlier of this example; if +      libpng mallocs info_ptr->palette, libpng will free it).  If you +      allocated it with malloc() instead of png_malloc(), use free() instead +      of png_free(). */ +   png_free(png_ptr, palette); +   palette=NULL; + +   /* Similarly, if you png_malloced any data that you passed in with +      png_set_something(), such as a hist or trans array, free it here, +      when you can be sure that libpng is through with it. */ +   png_free(png_ptr, trans); +   trans=NULL; + +   /* clean up after the write, and free any memory allocated */ +   png_destroy_write_struct(&png_ptr, &info_ptr); + +   /* close the file */ +   fclose(fp); + +   /* that's it */ +   return (OK); +} + +#endif /* if 0 */ | 
