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-/****************************************************************************
-**
-** Implementation of TQServerSocket class.
-**
-** Created : 970521
-**
-** Copyright (C) 2010 Timothy Pearson and (C) 1992-2008 Trolltech ASA.
-**
-** This file is part of the network module of the TQt GUI Toolkit.
-**
-** This file may be used under the terms of the GNU General
-** Public License versions 2.0 or 3.0 as published by the Free
-** Software Foundation and appearing in the files LICENSE.GPL2
-** and LICENSE.GPL3 included in the packaging of this file.
-** Alternatively you may (at your option) use any later version
-** of the GNU General Public License if such license has been
-** publicly approved by Trolltech ASA (or its successors, if any)
-** and the KDE Free TQt Foundation.
-**
-** Please review the following information to ensure GNU General
-** Public Licensing requirements will be met:
-** http://trolltech.com/products/qt/licenses/licensing/opensource/.
-** If you are unsure which license is appropriate for your use, please
-** review the following information:
-** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
-** or contact the sales department at sales@trolltech.com.
-**
-** This file may be used under the terms of the Q Public License as
-** defined by Trolltech ASA and appearing in the file LICENSE.TQPL
-** included in the packaging of this file. Licensees holding valid TQt
-** Commercial licenses may use this file in accordance with the TQt
-** Commercial License Agreement provided with the Software.
-**
-** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
-** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
-** herein.
-**
-**********************************************************************/
-
-#include "tqserversocket.h"
-
-#ifndef TQT_NO_NETWORK
-
-#include "tqsocketnotifier.h"
-
-class TQServerSocketPrivate {
-public:
- TQServerSocketPrivate(): s(0), n(0) {}
- ~TQServerSocketPrivate() { delete n; delete s; }
- TQSocketDevice *s;
- TQSocketNotifier *n;
-};
-
-
-/*!
- \class TQServerSocket tqserversocket.h
- \brief The TQServerSocket class provides a TCP-based server.
-\if defined(commercial)
- It is part of the <a href="commercialeditions.html">TQt Enterprise Edition</a>.
-\endif
-
- \ingroup io
- \module network
-
- This class is a convenience class for accepting incoming TCP
- connections. You can specify the port or have TQServerSocket pick
- one, and listen on just one address or on all the machine's
- addresses.
-
- Using the API is very simple: subclass TQServerSocket, call the
- constructor of your choice, and implement newConnection() to
- handle new incoming connections. There is nothing more to do.
-
- (Note that due to lack of support in the underlying APIs,
- TQServerSocket cannot accept or reject connections conditionally.)
-
- \sa TQSocket, TQSocketDevice, TQHostAddress, TQSocketNotifier
-*/
-
-
-/*!
- Creates a server socket object, that will serve the given \a port
- on all the addresses of this host. If \a port is 0, TQServerSocket
- will pick a suitable port in a system-dependent manner. Use \a
- backlog to specify how many pending connections the server can
- have.
-
- The \a parent and \a name arguments are passed on to the TQObject
- constructor.
-
- \warning On Tru64 Unix systems a value of 0 for \a backlog means
- that you don't accept any connections at all; you should specify a
- value larger than 0.
-*/
-
-TQServerSocket::TQServerSocket( TQ_UINT16 port, int backlog,
- TQObject *parent, const char *name )
- : TQObject( parent, name )
-{
- d = new TQServerSocketPrivate;
- init( TQHostAddress(), port, backlog );
-}
-
-
-/*!
- Creates a server socket object, that will serve the given \a port
- only on the given \a address. Use \a backlog to specify how many
- pending connections the server can have.
-
- The \a parent and \a name arguments are passed on to the TQObject
- constructor.
-
- \warning On Tru64 Unix systems a value of 0 for \a backlog means
- that you don't accept any connections at all; you should specify a
- value larger than 0.
-*/
-
-TQServerSocket::TQServerSocket( const TQHostAddress & address, TQ_UINT16 port,
- int backlog,
- TQObject *parent, const char *name )
- : TQObject( parent, name )
-{
- d = new TQServerSocketPrivate;
- init( address, port, backlog );
-}
-
-
-/*!
- Construct an empty server socket.
-
- This constructor, in combination with setSocket(), allows us to
- use the TQServerSocket class as a wrapper for other socket types
- (e.g. Unix Domain Sockets under Unix).
-
- The \a parent and \a name arguments are passed on to the TQObject
- constructor.
-
- \sa setSocket()
-*/
-
-TQServerSocket::TQServerSocket( TQObject *parent, const char *name )
- : TQObject( parent, name )
-{
- d = new TQServerSocketPrivate;
-}
-
-
-/*!
- Returns TRUE if the construction succeeded; otherwise returns FALSE.
-*/
-bool TQServerSocket::ok() const
-{
- return !!d->s;
-}
-
-/*
- The common bit of the constructors.
- */
-void TQServerSocket::init( const TQHostAddress & address, TQ_UINT16 port, int backlog )
-{
- d->s = new TQSocketDevice( TQSocketDevice::Stream, address.isIPv4Address()
- ? TQSocketDevice::IPv4 : TQSocketDevice::IPv6, 0 );
-#if !defined(TQ_OS_WIN32)
- // Under Unix, we want to be able to use the port, even if a socket on the
- // same address-port is in TIME_WAIT. Under Windows this is possible anyway
- // -- furthermore, the meaning of reusable is different: it means that you
- // can use the same address-port for multiple listening sockets.
- d->s->setAddressReusable( TRUE );
-#endif
- if ( d->s->bind( address, port )
- && d->s->listen( backlog ) )
- {
- d->n = new TQSocketNotifier( d->s->socket(), TQSocketNotifier::Read,
- this, "accepting new connections" );
- connect( d->n, TQT_SIGNAL(activated(int)),
- this, TQT_SLOT(incomingConnection(int)) );
- } else {
- qWarning( "TQServerSocket: failed to bind or listen to the socket" );
- delete d->s;
- d->s = 0;
- }
-}
-
-
-/*!
- Destroys the socket.
-
- This causes any backlogged connections (connections that have
- reached the host, but not yet been completely set up by calling
- TQSocketDevice::accept()) to be severed.
-
- Existing connections continue to exist; this only affects the
- acceptance of new connections.
-*/
-TQServerSocket::~TQServerSocket()
-{
- delete d;
-}
-
-
-/*!
- \fn void TQServerSocket::newConnection( int socket )
-
- This pure virtual function is responsible for setting up a new
- incoming connection. \a socket is the fd (file descriptor) for the
- newly accepted connection.
-*/
-
-
-void TQServerSocket::incomingConnection( int )
-{
- int fd = d->s->accept();
- if ( fd >= 0 )
- newConnection( fd );
-}
-
-
-/*!
- Returns the port number on which this server socket listens. This
- is always non-zero; if you specify 0 in the constructor,
- TQServerSocket will pick a non-zero port itself. ok() must be TRUE
- before calling this function.
-
- \sa address() TQSocketDevice::port()
-*/
-TQ_UINT16 TQServerSocket::port() const
-{
- if ( !d || !d->s )
- return 0;
- return d->s->port();
-}
-
-
-/*!
- Returns the operating system socket.
-*/
-int TQServerSocket::socket() const
-{
- if ( !d || !d->s )
- return -1;
-
- return d->s->socket();
-}
-
-/*!
- Returns the address on which this object listens, or 0.0.0.0 if
- this object listens on more than one address. ok() must be TRUE
- before calling this function.
-
- \sa port() TQSocketDevice::address()
-*/
-TQHostAddress TQServerSocket::address() const
-{
- if ( !d || !d->s )
- return TQHostAddress();
-
- return d->s->address();
-}
-
-
-/*!
- Returns a pointer to the internal socket tqdevice. The returned
- pointer is 0 if there is no connection or pending connection.
-
- There is normally no need to manipulate the socket tqdevice directly
- since this class does all the necessary setup for most client or
- server socket applications.
-*/
-TQSocketDevice *TQServerSocket::socketDevice()
-{
- if ( !d )
- return 0;
-
- return d->s;
-}
-
-
-/*!
- Sets the socket to use \a socket. bind() and listen() should
- already have been called for \a socket.
-
- This allows us to use the TQServerSocket class as a wrapper for
- other socket types (e.g. Unix Domain Sockets).
-*/
-void TQServerSocket::setSocket( int socket )
-{
- delete d;
- d = new TQServerSocketPrivate;
- d->s = new TQSocketDevice( socket, TQSocketDevice::Stream );
- d->n = new TQSocketNotifier( d->s->socket(), TQSocketNotifier::Read,
- this, "accepting new connections" );
- connect( d->n, TQT_SIGNAL(activated(int)),
- this, TQT_SLOT(incomingConnection(int)) );
-}
-
-#endif //TQT_NO_NETWORK