/**************************************************************************** ** ** Definition of TQObject class ** ** Created : 930418 ** ** Copyright (C) 2010 Timothy Pearson and (C) 1992-2008 Trolltech ASA. ** ** This file is part of the kernel module of the TQt GUI Toolkit. ** ** This file may be used under the terms of the GNU General ** Public License versions 2.0 or 3.0 as published by the Free ** Software Foundation and appearing in the files LICENSE.GPL2 ** and LICENSE.GPL3 included in the packaging of this file. ** Alternatively you may (at your option) use any later version ** of the GNU General Public License if such license has been ** publicly approved by Trolltech ASA (or its successors, if any) ** and the KDE Free TQt Foundation. ** ** Please review the following information to ensure GNU General ** Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/. ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** This file may be used under the terms of the Q Public License as ** defined by Trolltech ASA and appearing in the file LICENSE.TQPL ** included in the packaging of this file. Licensees holding valid TQt ** Commercial licenses may use this file in accordance with the TQt ** Commercial License Agreement provided with the Software. ** ** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, ** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted ** herein. ** **********************************************************************/ #ifndef TQOBJECT_H #define TQOBJECT_H #include "tqtglobaldefines.h" #ifndef TQT_H #include "tqobjectdefs.h" #include "tqwindowdefs.h" #include "tqstring.h" #include "tqevent.h" #include "tqnamespace.h" #include "tqobjectlist.h" #endif // TQT_H #define TQT_TR_NOOP(x) (x) #define TQT_TRANSLATE_NOOP(scope,x) (x) class TQMetaObject; class TQVariant; class TQMetaProperty; class TQPostEventList; class TQSenderObjectList; class TQObjectPrivate; #ifndef TQT_NO_USERDATA class TQObjectUserData; #endif struct TQUObject; #ifdef USE_QT4 #include #include #define TQT_TQOBJECT_REQUIRED_INITIALIZATION(x) connect(this, SIGNAL(destroyed(QObject*)), SLOT(tqt_handle_qt_destroyed(QObject*))); #define TQT_TQOBJECT_CHILDEVENT_REQUIRED_HANDLER(x) \ if (x->type() == QEvent::ChildAdded) { \ QChildEvent *tqce = new QChildEvent( (QEvent::Type)TQEvent::ChildInserted, ((QChildEvent*)x)->child() ); \ QApplication::postEvent( this, tqce ); \ } #define TQT_TQOBJECT_CHILDEVENT_CONDITIONAL if ((e->type() != QEvent::ChildAdded) && (e->type() != QEvent::ChildPolished)) // Defined in tqwidget.cpp extern TQObject* convertFromTQT_BASE_OBJECT_NAMEPointer( TQT_BASE_OBJECT_NAME* x ); extern const TQObject* convertFromTQT_BASE_OBJECT_NAMEPointerConst( const TQT_BASE_OBJECT_NAME* x ); // Defined in tqobject.cpp extern TQMetaObject* tqstaticMetaObject_helper(const QMetaObject* mobj); class TQObject: public QObject, virtual public TQt { Q_OBJECT TQ_OBJECT public: TQObject( TQT_BASE_OBJECT_NAME *tqparent=0, const char *name=0 ); TQObject *tqparent() const; TQObjectList childrenListObject(); const TQObjectList childrenListObject() const; const char *tqname() const; const char *name() const; const char *name(const char *defaultName) const; TQObject *child( const char *objName, const char *inheritsClass = 0, bool recursiveSearch = TRUE ); bool tqsignalsBlocked() const; virtual bool event( TQEvent * ); void killTimers(); void insertChild( TQObject *object ); void removeChild( TQObject *object ); bool isA(const char *classname) const; bool inherits( const char * ) const; void setName(const char *aName); TQObjectList *queryList( const char *inheritsClass = 0, const char *objName = 0, bool regexpMatch = TRUE, bool recursiveSearch = TRUE ) const; TQMetaObject *tqmetaObject() const; virtual TQVariant property( const char *name ) const; static const TQObjectList *objectTrees(); static const TQObjectList objectTreesListObject(); // TQt handler virtual bool eventFilter( TQObject *, TQEvent * ); // Qt4 handler interface virtual bool eventFilter( QObject *q, QEvent *e ); bool event( QEvent *e ); // Interoperability static const TQObject& convertFromTQT_BASE_OBJECT_NAME( TQT_BASE_OBJECT_NAME& ql ); protected: bool checkConnectArgs(const char *signal, const TQT_BASE_OBJECT_NAME*, const char *member); // TQt event handlers protected: virtual void timerEvent( TQTimerEvent * ); virtual void childEvent( TQChildEvent * ); virtual void customEvent( TQCustomEvent * ); // Qt4 event handler interface protected: virtual void timerEvent(QTimerEvent *e); virtual void childEvent(QChildEvent *e); virtual void customEvent(QEvent *e); public: friend class TQApplication; friend class TQBaseApplication; friend class TQWidget; friend class TQSignal; friend class TQDialog; //protected: public: // // [FIXME] // // All of these need to be defined in terms of the Qt4 signal/slot mechanism somehow! // // It is possible that the tqmoc needs to remain completely separate from the Qt moc // // However, I am concerned that signal/slot mechanisms would then not work at all from TQt to Qt TQConnectionList *tqreceivers( const char* signal ) const; TQConnectionList *tqreceivers( int signal ) const; // [FIXME] // Verify that these are truly equivalent to their Qt3 counterparts! void activate_signal( int signal ); // void activate_signal( int signal, int ); // void activate_signal( int signal, double ); // void activate_signal( int signal, TQString ); // void activate_signal_bool( int signal, bool ); void activate_signal( TQConnectionList *clist, TQUObject *o ); static TQCString normalizeSignalSlot( const char *signalSlot ); public Q_SLOTS: void tqt_handle_qt_destroyed(QObject* obj); Q_SIGNALS: void destroyed( TQObject* obj ); private: TQSignalVec *connections; TQSenderObjectList *senderObjects; mutable TQString static_object_name; // Will these work as-is or do they need serious help? private: uint isSignal : 1; uint isWidget : 1; uint pendTimer : 1; uint blockSig : 1; uint wasDeleted : 1; uint isTree : 1; }; // Interoperability inline static const TQObject& convertFromTQT_BASE_OBJECT_NAME( const TQT_BASE_OBJECT_NAME& qo ) { return (*static_cast(&qo)); } #else // USE_QT4 #define TQT_TR_NOOP(x) (x) #define TQT_TRANSLATE_NOOP(scope,x) (x) class TQMetaObject; class TQVariant; class TQMetaProperty; class TQPostEventList; class TQSenderObjectList; class TQObjectPrivate; #ifndef TQT_NO_USERDATA class TQObjectUserData; #endif struct TQUObject; class TQ_EXPORT TQObject: public TQt { TQ_OBJECT Q_PROPERTY( TQCString name READ name WRITE setName ) public: TQObject( TQObject *tqparent=0, const char *name=0 ); virtual ~TQObject(); #ifdef TQ_TQDOC virtual const char *className() const; static TQString tr( const char *, const char * ); static TQString trUtf8( const char *, const char * ); virtual TQMetaObject *tqmetaObject() const; #endif virtual bool event( TQEvent * ); virtual bool eventFilter( TQObject *, TQEvent * ); bool isA( const char * ) const; bool inherits( const char * ) const; const char *name() const; const char *name( const char * defaultName ) const; virtual void setName( const char *name ); bool isWidgetType() const { return isWidget; } bool highPriority() const { return FALSE; } bool tqsignalsBlocked() const { return blockSig; } void blockSignals( bool b ); int startTimer( int interval ); void killTimer( int id ); void killTimers(); TQObject *child( const char *objName, const char *inheritsClass = 0, bool recursiveSearch = TRUE ); //### const in 4.0 const TQObjectList *childrenListObject() const { return childObjects; } static const TQObjectList *objectTrees(); TQObjectList *queryList( const char *inheritsClass = 0, const char *objName = 0, bool regexpMatch = TRUE, bool recursiveSearch = TRUE ) const; virtual void insertChild( TQObject * ); virtual void removeChild( TQObject * ); void installEventFilter( const TQObject * ); void removeEventFilter( const TQObject * ); static bool connect( const TQObject *sender, const char *signal, const TQObject *receiver, const char *member ); bool connect( const TQObject *sender, const char *signal, const char *member ) const; static bool disconnect( const TQObject *sender, const char *signal, const TQObject *receiver, const char *member ); bool disconnect( const char *signal=0, const TQObject *receiver=0, const char *member=0 ); bool disconnect( const TQObject *receiver, const char *member=0 ); static void connectInternal( const TQObject *sender, int signal_index, const TQObject *receiver, int membcode, int member_index ); static bool disconnectInternal( const TQObject *sender, int signal_index, const TQObject *receiver, int membcode, int member_index ); void dumpObjectTree(); void dumpObjectInfo(); #ifndef TQT_NO_PROPERTIES virtual bool setProperty( const char *name, const TQVariant& value ); virtual TQVariant property( const char *name ) const; #endif // TQT_NO_PROPERTIES #ifdef TQT_NO_TRANSLATION static TQString tr( const char *sourceText, const char * = 0); #ifndef TQT_NO_TEXTCODEC static TQString trUtf8( const char *sourceText, const char * = 0); #endif #endif //TQT_NO_TRANSLATION #ifndef TQT_NO_USERDATA static uint registerUserData(); void setUserData( uint id, TQObjectUserData* data); TQObjectUserData* userData( uint id ) const; #endif // TQT_NO_USERDATA Q_SIGNALS: void destroyed(); void destroyed( TQObject* obj ); public: TQObject *tqparent() const { return parentObj; } public Q_SLOTS: void deleteLater(); private Q_SLOTS: void cleanupEventFilter( TQObject* ); protected: bool activate_filters( TQEvent * ); TQConnectionList *tqreceivers( const char* signal ) const; TQConnectionList *tqreceivers( int signal ) const; void activate_signal( int signal ); void activate_signal( int signal, int ); void activate_signal( int signal, double ); void activate_signal( int signal, TQString ); void activate_signal_bool( int signal, bool ); void activate_signal( TQConnectionList *clist, TQUObject *o ); const TQObject *sender(); virtual void timerEvent( TQTimerEvent * ); virtual void childEvent( TQChildEvent * ); virtual void customEvent( TQCustomEvent * ); virtual void connectNotify( const char *signal ); virtual void disconnectNotify( const char *signal ); virtual bool checkConnectArgs( const char *signal, const TQObject *receiver, const char *member ); static TQCString normalizeSignalSlot( const char *signalSlot ); private: uint isSignal : 1; uint isWidget : 1; uint pendTimer : 1; uint blockSig : 1; uint wasDeleted : 1; uint isTree : 1; const char *objname; TQObject *parentObj; TQObjectList *childObjects; TQSignalVec *connections; TQSenderObjectList *senderObjects; TQObjectList *eventFilters; TQPostEventList *postedEvents; TQObjectPrivate* d; static TQMetaObject* staticTQtMetaObject(); friend class TQApplication; friend class TQBaseApplication; friend class TQWidget; friend class TQSignal; private: // Disabled copy constructor and operator= #if defined(TQ_DISABLE_COPY) TQObject( const TQObject & ); TQObject &operator=( const TQObject & ); #endif }; #ifndef TQT_NO_USERDATA class TQ_EXPORT TQObjectUserData { public: virtual ~TQObjectUserData(); }; #endif inline bool TQObject::connect( const TQObject *sender, const char *signal, const char *member ) const { return connect( sender, signal, this, member ); } inline bool TQObject::disconnect( const char *signal, const TQObject *receiver, const char *member ) { return disconnect( this, signal, receiver, member ); } inline bool TQObject::disconnect( const TQObject *receiver, const char *member ) { return disconnect( this, 0, receiver, member ); } #ifdef TQT_NO_TRANSLATION inline TQString TQObject::tr( const char *sourceText, const char * ) { return TQString::tqfromLatin1( sourceText ); } #ifndef TQT_NO_TEXTCODEC inline TQString TQObject::trUtf8( const char *sourceText, const char * ) { return TQString::fromUtf8( sourceText ); } #endif #endif //TQT_NO_TRANSLATION #define TQ_DEFINED_TQOBJECT #include "tqwinexport.h" #endif // USE_QT4 #endif // TQOBJECT_H