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/**********************************************************************
**
** Copyright (C) 2000-2008 Trolltech ASA.  All rights reserved.
**
** This file is part of TQt Designer.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free TQt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** Licensees holding valid TQt Commercial licenses may use this file in
** accordance with the TQt Commercial License Agreement provided with
** the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/

#ifndef GLWIDGET_H
#define GLWIDGET_H

#include <tqgl.h>

class GLWidget : public TQGLWidget
{
    TQ_OBJECT
    Q_PROPERTY( double xRot READ xRot WRITE setXRot )
    Q_PROPERTY( double yRot READ yRot WRITE setYRot )
    Q_PROPERTY( double zRot READ zRot WRITE setZRot )
    Q_PROPERTY( double scale READ scale WRITE setScale )

public:
    GLWidget( TQWidget* parent, const char* name );
    ~GLWidget();

    double xRot() const { return xrot; }
    double yRot() const { return yrot; }
    double zRot() const { return zrot; }
    double scale() const { return scale_; }

public Q_SLOTS:
    void setXRot( double );
    void setYRot( double );
    void setZRot( double );
    void setScale( double );

protected:
    void		initializeGL();
    void		paintGL();
    void		resizeGL( int w, int h );

    virtual GLuint 	makeObject();

private:
    GLuint object;
    GLfloat xrot, yrot, zrot, scale_;
};

#endif