#define SOME_VAL1 ((MYINT) -1) #define SOME_VAL2 (-2) #define SOME_VAL3 -3 #define MULT(X, Y) (X) *(Y) #define SOME_JUNK /*lint -e123 */ (const mytype *) -1 typedef (*my_fcn_ptr_t)(char *, int); typedef (my_fcn_t)(char *, int); void foo(void) { uint crc = crc32_calc_full((const UINT8 *) "String", 6); crc = crc32_calc_full((const UINT8 *) &crc, sizeof(crc)); a = (b) - 4; a = (UINT) -4; a = (UINT) +4; a = (UINT) * 4; a = (UINT) & 4; a = (uint32_t) -pb; a = (uint32_t) + pb; a = (uint32_t) *pb; a = (uint32_t) &pb; a = (Uint) - 4; a = (Uint) + 4; a = (Uint) * 4; a = (Uint) & 4; a = b * (int) flt; a = b * ((int) flt); a = b * (int) flt; a = b * (INT8) flt; a = b * (Uint) flt; a = *(int) &b; a = *(CHAR) &b; a = *(Uint) & b; a = (int) *pb; a = (CHAR) *pb; a = (Uint) * pb; a = (int) 'a'; a = (UINT8) 'a'; a = (Uint) 'a'; a = (int) *'a'; a = (UINT8) * 'a'; a = (Uint) * 'a'; a = (int) *5; a = (UINT) * 5; a = (Uint) * 5; a = (int) *ape; a = (UINT) *ape; a = (Uint) * ape; a = (int) ape; a = (UINT) ape; a = (Uint) ape; a = (int) sizeof(x); a = (INT16) sizeof(x); a = (Uint) sizeof(x); a = (int) foo(x); a = (CHAR) foo(x); a = (Uint) foo(x); a = (int) (x); a = (CHAR) (x); a = (Uint) (x); a = (int) *(x); a = (CHAR) *(x); a = (Uint) * (x); a = (unsigned int) (1 + 4); a = (int) (1 + 1); a = (void *) (&str); }