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/*
* File name: ktreemaptile.h
* Summary: High level classes for KDirStat
* License: LGPL - See file COPYING.LIB for details.
* Author: Stefan Hundhammer <sh@suse.de>
*
* Updated: 2003-01-07
*/
#ifndef KTreemapTile_h
#define KTreemapTile_h
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <tqcanvas.h>
#include <tqrect.h>
#include "kdirtreeiterators.h"
namespace KDirStat
{
class KFileInfo;
class KTreemapView;
enum KOrientation
{
KTreemapHorizontal,
KTreemapVertical,
KTreemapAuto
};
/**
* Helper class for cushioned treemaps: This class holds the polynome
* parameters for the cushion surface. The height of each point of such a
* surface is defined as:
*
* z(x, y) = a*x^2 + b*y^2 + c*x + d*y
* or
* z(x, y) = xx2*x^2 + yy2*y^2 + xx1*x + yy1*y
*
* to better keep track of which coefficient belongs where.
**/
class KCushionSurface
{
public:
/**
* Constructor. All polynome coefficients are set to 0.
**/
KCushionSurface();
/**
* Adds a ridge of the specified height in dimension 'dim' within
* rectangle 'rect' to this surface. It's real voodo magic.
*
* Just kidding - read the paper about "cushion treemaps" by Jarke
* J. van Wiik and Huub van de Wetering from the TU Eindhoven, NL for
* more details.
*
* If you don't want to get all that involved: The coefficients are
* changed in some way.
**/
void addRidge( KOrientation dim, double height, const TQRect & rect );
/**
* Set the cushion's height.
**/
void setHeight( double newHeight ) { _height = newHeight; }
/**
* Returns the cushion's height.
**/
double height() const { return _height; }
/**
* Returns the polynomal coefficient of the second order for X direction.
**/
double xx2() const { return _xx2; }
/**
* Returns the polynomal coefficient of the first order for X direction.
**/
double xx1() const { return _xx1; }
/**
* Returns the polynomal coefficient of the second order for Y direction.
**/
double yy2() const { return _yy2; }
/**
* Returns the polynomal coefficient of the first order for Y direction.
**/
double yy1() const { return _yy1; }
protected:
/**
* Calculate a new square polynomal coefficient for adding a ridge of
* specified height between x1 and x2.
**/
double squareRidge( double squareCoefficient, double height, int x1, int x2 );
/**
* Calculate a new linear polynomal coefficient for adding a ridge of
* specified height between x1 and x2.
**/
double linearRidge( double linearCoefficient, double height, int x1, int x2 );
// Data members
double _xx2, _xx1;
double _yy2, _yy1;
double _height;
}; // class KCushionSurface
/**
* This is the basic building block of a treemap view: One single tile of a
* treemap. If it corresponds to a leaf in the tree, it will be visible as
* one tile (one rectangle) of the treemap. If it has tqchildren, it will be
* subdivided again.
*
* @short Basic building block of a treemap
**/
class KTreemapTile: public TQCanvasRectangle
{
public:
/**
* Constructor: Create a treemap tile from 'fileinfo' that fits into a
* rectangle 'rect' inside 'tqparent'.
*
* 'orientation' is the direction for further subdivision. 'Auto'
* selects the wider direction inside 'rect'.
**/
KTreemapTile( KTreemapView * tqparentView,
KTreemapTile * tqparentTile,
KFileInfo * orig,
const TQRect & rect,
KOrientation orientation = KTreemapAuto );
protected:
/**
* Alternate constructor: Like the above, but explicitly specify a
* cushion surface rather than using the tqparent's.
**/
KTreemapTile( KTreemapView * tqparentView,
KTreemapTile * tqparentTile,
KFileInfo * orig,
const TQRect & rect,
const KCushionSurface & cushionSurface,
KOrientation orientation = KTreemapAuto );
public:
/**
* Destructor.
**/
virtual ~KTreemapTile();
/**
* Returns the original @ref KFileInfo item that corresponds to this
* treemap tile.
**/
KFileInfo * orig() const { return _orig; }
/**
* Returns the tqparent @ref KTreemapView.
**/
KTreemapView * tqparentView() const { return _parentView; }
/**
* Returns the tqparent @ref KTreemapTile or 0 if there is none.
**/
KTreemapTile * tqparentTile() const { return _parentTile; }
/**
* Returns this tile's cushion surface parameters.
**/
KCushionSurface & cushionSurface() { return _cushionSurface; }
protected:
/**
* Create tqchildren (sub-tiles) of this tile.
**/
void createChildren ( const TQRect & rect,
KOrientation orientation );
/**
* Create tqchildren (sub-tiles) using the simple treemap algorithm:
* Alternate between horizontal and vertical subdivision in each
* level. Each child will get the entire height or width, respectively,
* of the specified rectangle. This algorithm is very fast, but often
* results in very thin, elongated tiles.
**/
void createChildrenSimple( const TQRect & rect,
KOrientation orientation );
/**
* Create tqchildren using the "squarified treemaps" algorithm as
* described by Mark Bruls, Kees Huizing, and Jarke J. van Wijk of the
* TU Eindhoven, NL.
*
* This algorithm is not quite so simple and involves more expensive
* operations, e.g., sorting the tqchildren of each node by size first,
* try some variations of the tqlayout and maybe backtrack to the
* previous attempt. But it results in tiles that are much more
* square-like, i.e. have more reasonable width-to-height ratios. It is
* very much less likely to get thin, elongated tiles that are hard to
* point at and even harder to compare visually against each other.
*
* This implementation includes some improvements to that basic
* algorithm. For example, tqchildren below a certain size are
* disregarded completely since they will not get an adequate visual
* representation anyway (it would be way too small). They are
* summarized in some kind of 'misc stuff' area in the tqparent treemap
* tile - in fact, part of the tqparent directory's tile can be "seen
* through".
*
* In short, a lot of small tqchildren that don't have any useful effect
* for the user in finding wasted disk space are omitted from handling
* and, most important, don't need to be sorted by size (which has a
* cost of O(n*ln(n)) in the best case, so reducing n helps a lot).
**/
void createSquarifiedChildren( const TQRect & rect );
/**
* Squarify as many tqchildren as possible: Try to squeeze members
* referred to by 'it' into 'rect' until the aspect ratio doesn't get
* better any more. Returns a list of tqchildren that should be laid out
* in 'rect'. Moves 'it' until there is no more improvement or 'it'
* runs out of items.
*
* 'scale' is the scaling factor between file sizes and pixels.
**/
KFileInfoList squarify( const TQRect & rect,
double scale,
KFileInfoSortedBySizeIterator & it );
/**
* Lay out all members of 'row' within 'rect' along its longer side.
* Returns the new rectangle with the tqlayouted area subtracted.
**/
TQRect tqlayoutRow( const TQRect & rect,
double scale,
KFileInfoList & row );
/**
* Draw the tile.
*
* Reimplemented from TQCanvasRectangle.
**/
virtual void drawShape( TQPainter & painter );
/**
* Render a cushion as described in "cushioned treemaps" by Jarke
* J. van Wijk and Huub van de Wetering of the TU Eindhoven, NL.
**/
TQPixmap renderCushion();
/**
* Check if the contrast of the specified image is sufficient to
* visually distinguish an outline at the right and bottom borders
* and add a grey line there, if necessary.
**/
void ensureContrast( TQImage & image );
/**
* Returns a color that gives a reasonable contrast to 'col': Lighter
* if 'col' is dark, darker if 'col' is light.
**/
TQRgb contrastingColor( TQRgb col );
private:
/**
* Initialization common to all constructors.
**/
void init();
protected:
// Data members
KTreemapView * _parentView;
KTreemapTile * _parentTile;
KFileInfo * _orig;
KCushionSurface _cushionSurface;
TQPixmap _cushion;
}; // class KTreemapTile
} // namespace KDirStat
inline kdbgstream & operator<< ( kdbgstream & stream, const TQRect & rect )
{
stream << "("
<< rect.width() << "x" << rect.height()
<< "+" << rect.x() << "+" << rect.y()
<< ")";
return stream;
}
#endif // ifndef KTreemapTile_h
// EOF
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